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12-12-2007, 02:13 PM | #1 |
Beloved Shadow
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WW XXXXI: With a Twist
This will be a standard game of Werewolf- just a little more twisted.
A couple of individuals will be given special rules, objectives, information, or orders. This is where the twist/twists come from. If you yourself are selected to provide a twist, you may not share it with anyone until the village is finished. I don't care if you're dead already, or speaking to someone who is not a part of the village. If you cannot agree to this level of secrecy, or are not honorable enough to hold to such an agreement despite the wishes of the moderator, then this village is not for you. ROLES Werewolf- There are four Werewolves in this village. Their goal is to reduce the population of the village until it is even with the number of Werewolves left in the village. Seer- There is one Seer, and his goal is to help find Werewolves with his nightly dreams. Ranger- There is one Ranger, and his job is to protect the Villagers from the Werewolves at night. Hunter- There is one Hunter, and his duty is to take a Werewolf with him to the grave when he meets his fate. Cursed Villager- There is one Cursed Villager, but he does not know he is cursed. If the Werewolves choose to kill him during the night, he becomes a Werewolf. Innocent Villager- There are nine Innocent Villagers in this village. The job of an Innocent Villager is to lynch Werewolves during the day. RULES FOR ROLES Werewolf- Each night the Werewolves must select someone to kill and pm the name to me. The Werewolves can pm amongst themselves at ALL times, night and day, to discuss strategy. Seer- Each night the Seer must select someone to dream about and pm the name to me. I will then pm the Seer back and reveal the role of whoever the Seer chose. The Cursed Villager will appear to be an Innocent Villager to the Seer, unless he has already been turned (that night or before). Ranger- Each night the Ranger must select someone to protect from the Werewolves and pm the name to me. If he picks the same person that the Werewolves pick for their kill, that person survives the night. If he protects the Cursed, the Cursed cannot be turned that night. The Ranger cannot protect himself, and he cannot protect the same person two nights in a row. Hunter- The Hunter can, at any time, pm me with the name of a person he believes to be a Werewolf. The Hunter can change his pick at any time. If the Hunter is lynched during the day or killed at night, the most recent person he chose to hunt will die also, IF a Werewolf. Cursed Villager- The Cursed Villager is exactly like an Innocent Villager, except that if the Werewolves target him at night he doesn't die, but instead joins the Werewolf team. VOTING RULES During the day, every member of the village must form theories about who is a Werewolf based on accusations, defenses, voting record, and seer hints and then vote to lynch someone. At the end of the day, whoever has the most votes against him is lynched, and his identity is revealed (except the Cursed, who will appear Innocent). Votes are cast like this- + + the phantom Votes can be taken back like this- - - the phantom You are allowed ONE take back per day. And no, you can't save them up. In the event of a tie, the last person to reach the total is lynched. Also, there will be no suicide (no self votes). Each day, I expect everyone to post and vote. If you do not vote more than once, I will deal a blow to your side. Also, if you contribute little or nothing to the discussion more than once, I will deal a blow to your side. So remember, you won't just be hurting yourself- you'll be hurting your fellow villagers/werewolves. ABOUT THE NARRATION I will be providing narration during this little adventure, and there may be a guest narrator or two. In our narratives, villagers will be named and they will say and do things, but what they say and do is not necessarily meaningful. If you wish to use the narrative as a basis for your accusations, feel free, but I assure you that doing so will not be helpful in most cases. SIGN UP If you have read this post and everything is to your liking, pm me to join the village. You must have at least a bit of WW gaming experience to be accepted. DO NOT POST ON THIS THREAD AT THIS TIME
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12-12-2007, 05:58 PM | #2 |
Beloved Shadow
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additional information...
Just so you cannot say you were not given fair warning, I will tell you this now...
I, as the Supreme Mod-God of the village, reserve the right to do whatever I wish at any time. For instance, if two of the four players who are selected to be Werewolves lose their internet connections, I can choose to kill them off and immediately turn the Cursed into another WW, as well as add another Cursed. Not that I expect that to happen. I am merely establishing that I have the power to restore balance to the village and will excercise it if I feel like it. If I do make a change at any point, I don't want to hear any whining. As usual, play the game in invisible mode. If you have a question about rules/roles/gameplay, pm me, or wait until I open up the thread for questions/discussion. DO NOT POST ON THIS THREAD YET
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12-16-2007, 02:02 PM | #3 |
Beloved Shadow
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so far....
The slots are slowly filling. There are still a couple, though. Are there any experienced players out there who want to have a bit of fun?
This village is in Beleriand, during the First Age (in Brethil, specifically). Pick an appropriate occupation please. You can be in character during the game if you choose. The primary purpose of your occupations will be to be provide fodder for the narrative. Those who I have accepted into the village- you may post. You may greet the village and introduce yourself, and you may ask general questions about the rules. If you have a sensitive question or concern, pm me. No, I'm probably not going to have a seperate admin thread. Any discussion/announcements/etc. once the game begins will be handled via pm.
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12-16-2007, 04:11 PM | #4 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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So, hello everyone. I'm curious to see who else resides in this village.
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12-16-2007, 10:32 PM | #5 | |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,648
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Quote:
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“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
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12-16-2007, 11:17 PM | #6 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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12-17-2007, 08:21 AM | #7 |
Twisted Taleswapper
Join Date: Dec 2005
Location: somewhere between sanity and insanity
Posts: 1,706
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What time does each day and night start? This could be a big problem for me if I decide to join this lovely village.
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grand return?........ |
12-17-2007, 02:09 PM | #8 | |||
Beloved Shadow
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Quote:
Quote:
Quote:
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12-17-2007, 02:44 PM | #9 |
Ghost Prince of Cardolan
Join Date: Nov 2005
Location: In hospitals, call rooms and (rarely) my apartment.
Posts: 1,538
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(my bolding)
I'm on to you Shastanis... mauling proper, upstanding villagers like Morm on day 1 won't do at all. You ought to know that Morm must be mauled on day 3 or later, based on poorly developed theories that, basically, say that Morm is too smart and thus a liability. You ought to be a wolf!! Oh, what? we hav- ah.... oopsies! Well, guess I'm playing!
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12-17-2007, 03:04 PM | #10 | |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Quote:
Me? A Wolf? Capital W? Oh, no sir. You've got me all wrong. This is... uh... A fur coat! It's winter, after all! My teeth? Uhm... Dentures. An early-Christmas gag gift. Yeah. My ears? ....Earmuffs! Earmuffs that are shaped like wolf ears. Aren't they cute? ...Tail? What tail?! I don't have a tail! YOU'D BETTER NOT MENTION MY TAIL AGAIN. WHAARGARBLSHNARF *eats Farael* See? No tail. |
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12-17-2007, 05:17 PM | #11 |
Flame of the Ainulindalë
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Keep that up Shasta and I promise not to vote you on Day1...
Valier had no chance to show her qualities in the last game after a long break... maybe we should give her a chance this time? Or maybe because of that tp will assign her to a role of a werewolf and we'd need to get rid of her a.s.a.p. before she manages to sidetrack and confuse us totally with her hunches? I remember the game I already voted for her on the last Day but then changed it to the downfall of us all... So nasty and so dear memories... I quess Farael remebers that one too...
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
12-17-2007, 06:01 PM | #12 | ||
Twisted Taleswapper
Join Date: Dec 2005
Location: somewhere between sanity and insanity
Posts: 1,706
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Oh and for my occupation.... how about a basket weaver? does that work or should I pick something else?
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grand return?........ Last edited by Valier; 12-17-2007 at 06:06 PM. |
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12-17-2007, 06:26 PM | #13 |
Wisest of the Noldor
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Hello, everyone. I see the village is already in a state of paranoia. Excellent.
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12-17-2007, 06:41 PM | #14 |
Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
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12-17-2007, 06:51 PM | #15 | ||
Eidolon of a Took
Join Date: Sep 2002
Location: my own private fantasy world
Posts: 3,460
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Quote:
I will be the person who cleans up after all the animals. This is not actually a "role." It's who I am. Yrs Trly, Diamond Quote:
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All shall be rather fond of me and suffer from mild depression. |
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12-17-2007, 07:26 PM | #16 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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I shall be an innocent herbalist, carefully mixing [strikethrough]poisons[/strikethrough] potions for the [strikethrough]detriment[/strikethrough] benefit of the innocents. *bats eyes*
I CAN'T GET MY TAGS TO WOOOOOORK. *cries* |
12-17-2007, 07:28 PM | #17 | |
Wisest of the Noldor
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ARRRGH! It's the Ghost in the Machine! Occupation... hmmn. I'll be the miller. |
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12-17-2007, 10:01 PM | #18 |
Twisted Taleswapper
Join Date: Dec 2005
Location: somewhere between sanity and insanity
Posts: 1,706
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Diamond!!! I haven't seen you in so long!! Glad to see you playing
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grand return?........ |
12-18-2007, 02:58 AM | #19 | |
Ghost Prince of Cardolan
Join Date: Nov 2005
Location: In hospitals, call rooms and (rarely) my apartment.
Posts: 1,538
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Therefore Shastanis, Nerwen and Rikae are the wolves! Man, this was way too easy... should we start a new game?
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12-18-2007, 05:38 AM | #20 | |
A Voice That Gainsayeth
Join Date: Nov 2006
Location: In that far land beyond the Sea
Posts: 7,431
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Um, occupation, yes... I am a... lampmaker and a fiddler. The second is a part-time job, you see. It does not make enough money. Some say it isn't even a job. Don't listen to them. Some also say I can't play any instrument. Don't listen to them either. They are just envious. Um, yes, and... hello everybody.
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12-18-2007, 06:01 AM | #21 |
Wisest of the Noldor
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12-18-2007, 08:22 AM | #22 |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,648
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I'm a woodsman and carpenter.
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“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
12-18-2007, 10:30 AM | #23 |
Twisted Taleswapper
Join Date: Dec 2005
Location: somewhere between sanity and insanity
Posts: 1,706
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what day exactly are we planning on starting ModGod?
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grand return?........ |
12-18-2007, 10:59 AM | #24 |
Auspicious Wraith
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
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Good day, everyone. Allow me to introduce myself: I am Eomer, the gravedigger. I have no doubt that I shall soon find you all quite insufferable. I am pleased to hear these prophecies of doom concerning wolves and such, because it will mean good business for me.
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Los Ingobernables de Harlond |
12-18-2007, 12:08 PM | #25 |
Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
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Hey, I'm old school enough to have traditional enemies. Go me!
Ah, occupation --- I am a midwife and herbalist...and that's all! I do not weigh the same as a duck. Last edited by Rikae; 12-18-2007 at 12:12 PM. |
12-18-2007, 12:58 PM | #26 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Two herbalists. Well well well.
I think Eomer's wolf. He's killing us off to bump up his business. |
12-18-2007, 01:29 PM | #27 |
Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
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12-18-2007, 01:52 PM | #28 |
Ghost Prince of Cardolan
Join Date: Nov 2005
Location: In hospitals, call rooms and (rarely) my apartment.
Posts: 1,538
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Uh! Oh! I have the perfect job!
I'll be the village's conspiracy theorist.
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12-18-2007, 02:19 PM | #29 | ||
Beloved Shadow
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Quote:
I lack four at this time. I've been sending out pms to fill the slots, so we'll see. I've been out of WW for a bit and so I am not familiar with some of the newer players. If you know an experienced Werewolf player who would like to participate, let them know about the game please. Quote:
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12-18-2007, 02:59 PM | #30 |
Flame of the Ainulindalë
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Di my long lost wife! It's been a long time indeed!
And Eomer as well... let's just hope I'm not helping to lynch you on Day1 if you happen to be innocent again... And anyway we seem to have a host of wolves around already before the game has begun. Sweet. I thought to have a specific goal in this game and that is not being the one topping the who posted tally for once - with of course wishing to stay alive until the end that is. But rest assured I will be quiet only compared to my own standards. ... So I could be the reticent lumberjack then. ... tp: are we going to have a Christmas break of a few days or do we go on nevertheless the holidays?
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12-18-2007, 03:07 PM | #31 | |
Beloved Shadow
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Quote:
But only that one day at this point. Unless everyone wants to run the game on a 36 hour Day/Night schedule or something like that, and not take any time off but rather have more time on each Day/Night. The important thing to me is that people will be able to post. Not that I demand that you write a book every day, of course.
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12-18-2007, 03:39 PM | #32 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Very true. However, I wasn't demanding the spot, Rikae. I see no reason why the village couldn't have two herbalists, I was simply commenting.
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12-18-2007, 03:59 PM | #33 | |
Flame of the Ainulindalë
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Quote:
So maybe two 36-hour rounds (one Night, one Day) around Christmas eve / Christmas day? That would also nicely come back to the original deadlines after Christmas...
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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12-18-2007, 04:30 PM | #34 |
Eidolon of a Took
Join Date: Sep 2002
Location: my own private fantasy world
Posts: 3,460
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I will be celebrating Christmas with family on the 23rd and 25th. But I'm sure I'll be able to pop in sometime before or after, so while I won't be perching by the computer all day, that's not much different than days I have to go off to work or run errands, etc, and can't sit by the computer all day.
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All shall be rather fond of me and suffer from mild depression. |
12-18-2007, 05:20 PM | #35 |
Corpus Cacophonous
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
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Howdy.
Glad to see Farael playing. He goes well with roast potatoes and honey baked parsnips, I find. I shall be a travelling tinker.
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12-18-2007, 05:26 PM | #36 | |
Beloved Shadow
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time discussion...
All right. As far as ending/starting Days and Nights, here are the windows I am working with.
between 6 PM GMT and 10 PM GMT (1-5 PM EST) or between 4 AM GMT and 7 AM GMT (11 PM- 2 AM EST) No matter what time we choose, it will be inconvenient for someone. I would like to know, however, if you have a strong preference or if all of those times work for you. If there is a strong lean in one direction I will favor it. It appears we are up to 16 players now. Just two spots left. Quote:
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12-18-2007, 05:51 PM | #37 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Apparently, 4 AM GMT = 10 PM CST, which is good for me, personally. I'll be on the computer more often at that time than in the middle of the afternoon.
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12-18-2007, 06:09 PM | #38 |
Shade of Carn Dûm
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Did I smell a whiff of paranoia?
What fun! I'd like to be a young woman, perhaps an apprentice herbalist/healer/midwife/thing. Rikae, do you want an apprentice? If not, that's fine, too...I can easily think up something else. Edit: I wouldn't mind a longer day structure. I know my life gets hectic around the holidays, and I'm sure others will have their hands full with family, food, cleaning, and the like as well. As to the time thing, I think I'd prefer the later start, as it means a later deadline for votes. I'm more likely to be free around 11 PM than I am to be around 1-5 PM, just in general...though I'm likely to be asleep from midnight on. :P
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"Wherever I have been, I am back." Last edited by Azaelia of Willowbottom; 12-18-2007 at 06:18 PM. |
12-18-2007, 06:13 PM | #39 |
Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
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Shasta - he said 4 AM EST, though, which is 3 AM your time, I believe!
That time won't be good for me and, I daresay, not for a lot of other people as well... As for having an apprentice - sure, I could use the help since I have to compete with that upstart, Shasta! Although the village seems to be getting a little herbalist-heavy... |
12-18-2007, 06:50 PM | #40 |
Beloved Shadow
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I fixed the times.
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