The Barrow-Downs Discussion Forum


Visit The *EVEN NEWER* Barrow-Downs Photo Page

Go Back   The Barrow-Downs Discussion Forum > Middle-Earth Fun and Games > Middle-earth Mirth
User Name
Password
Register FAQ Members List Calendar Today's Posts


Reply
 
Thread Tools Display Modes
Old 05-11-2005, 06:51 PM   #1
The Barrow-Wight
Night In Wight Satin
 
The Barrow-Wight's Avatar
 
Join Date: May 2000
Posts: 4,043
The Barrow-Wight is a guest of Tom Bombadil.
Eye Tol-in-Gaurhoth (Isle of Werewolves)

Quote:
After Sauron captured Tol Sirion and occupied Finrod’s fortress of Minas Tirith, the surrounding region became infested with horrifying creatures in the shape of wolves. These cunning beasts could take the form of man or elf by day, but at night they would change into ravenous monsters, thirsty for blood and death. Together, groups of Sauron’s werewolves would infiltrate a small village and kill off its population one by one.
Welcome to Barrow-downs Werewolf.

Werewolf is a game of accusation, deduction, lying, reverse psychology and bandwagoning. Moreover, it's a lot of fun. It is actively played on several sites on the Internet, and I thought it would make a fun addition to the Downs.


Quote:
The rules are pretty simple: The players represent a village, and each member of the village has a role, which is kept secret. Most players are ordinary villagers, but two or more are werewolves, and one is a seer. The goal of the villagers is to eliminate all of the werewolves. Likewise, the goal of the werewolves is to eliminate the villagers, which they can do if the number of non-werewolves is equal or less than the number of werewolves.

Gameplay
The game consists of two different phases: Night and Day. The game begins with a Night phase.

Night
In a Night phase, the moderator will ask the werewolves to choose a villager to eliminate and also ask the seer to choose one player to dream about. The werewolves should decide amongst themselves using the board's PM (private message) function who their victim will be and inform the moderator of their choice. Each werewolf should PM the moderator either the group choice of the victim OR which wolf to whom they've proxied their choice. The seer should decide who his victim will be and inform the moderator of his choice.

The werewolves' victim is dead, but the rest of the village won't find out until daytime who the victim is and what their secret role was.

The seer's victim has his role revealed to the seer only.

Day
During the daytime the villagers all wake up and find that one of their own has been killed by the werewolves. At this point at least one player is a werewolf and so someone is gonna get lynched.

During this phase all players, including werewolves who have assumed villager form, must publically discuss their suspicions. Eventually it will reach a point where villagers start to cast votes for who they feel is a werewolf and must be lynched. At least half of the villagers must agree on a player for a lynching to occur. Players can change their vote as much as they wish but once a pseudo-majority is reached, that player is gone and his secret role is revealed. Also, be nice to your moderator and make your vote stand out by bolding it.

If no majority is reached as a result of more than two players accumulating votes, then a runoff is held and the two highest vote-getters are on the block. Anyone who didn't vote for them originally must now choose between the two of them to determine which person will be lynched. If there still isn't a majority by then, a tiebreaker is used. One of the players at risk places a dagger in one of two boxes, and the other player chooses one of those boxes to open. If the box with the dagger is opened, that player is killed.

When the lynching is done all the villagers go back to their homes to sleep and the next night begins.

Winning
In case it's not clear: The villagers win if they kill all of the werewolves. The werewolves win if they kill enough villagers so that their numbers are equal. At this point the werewolves can openly rise up and slaughter the rest of the villagers.

Discrepencies
  • Absent voters: In most games once a majority is reached the game continues on from that point. However, it could happen that a player does not vote when prompted for one. A warning will be applied for the first infraction and a phantom vote will be applied for each subsequent infraction. A phantom vote is just an extra vote cast against the absent player(essentially he is voting for himself) in order to make it easier for the crowd to lynch that player.
  • Compromising privacy: You can say you're a villager/seer/werewolf, etc. all you want, but under no circumstances should you post anything that would give your claim absolute credibility. You are not allowed to post any PMs or other private conversation between yourself and the game moderator. Infractions of this rule are grounds for immediately disqualification from that game and all future games.
  • Outside interference: Once you are killed in a werewolf game you should no longer post in the thread or communicate with players that are still alive in the game. You're dead. Dead people tell no tales.
  • Private messages: A major cause of contention is the ability for people to PM each other and thereby keep other players in the dark about this private communication. Since there is no way to enforce, let alone verify an occurance, PMing other players shall not be expressely disallowed. However, it should be a common understanding that the game is more fun for everyone when all communication is available for everyone to see, and thus villagers are discouraged from PMing each other. Besides, would you believe that someone was the seer just because they said so? Werewolves are encouraged to PM each other and agree on who they will kill during any time of the game as this will speed up Night phases.

Our First Game
Barrow-Downs Werewolf will operate in a day/night cycle, with Day lasting from midnight until 6:00 PM, and Night lasting from 6:00 PM until midnight (all times are Eastern Standard Time). Votes cast at 6:01 or after are invalid and will be ignored.

Everyone can post a vote for lynching at any time, and can switch their vote to someone else at any time. I would ask that everyone BOLD their votes so that I can find them easily while scanning the thread. Remember, when a player has a majority of votes, he will be lynched.

Wolves and the Seer must PM their special orders to me by midnight each night. PM's recieved after midnight will unfortunately have their content ignored (so send your orders in early!).



We need players!

Want to play?

Respond here on this thread.

Our game will begin at 6PM (EST) on the first day that we have at least 12 players enrolled. When we have 12+ players, I will be the moderator and will randomly assign these roles:

3 Werewolves
1 Seer
9 (or more) Villagers



There will only be one game of Werewolf running on the Downs, and I will be moderating it. If you want to play, sign up for this game.
__________________
The Barrow-Wight
The Barrow-Wight is offline   Reply With Quote
Old 05-11-2005, 07:29 PM   #2
mormegil
Maundering Mage
 
mormegil's Avatar
 
Join Date: Apr 2005
Location: Texas
Posts: 4,647
mormegil is a guest at the Prancing Pony.mormegil is a guest at the Prancing Pony.
Sounds like fun...I'm in
__________________
“I wish it need not have happened in my time," said Frodo.
"So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.”
mormegil is offline   Reply With Quote
Old 05-11-2005, 07:35 PM   #3
The Barrow-Wight
Night In Wight Satin
 
The Barrow-Wight's Avatar
 
Join Date: May 2000
Posts: 4,043
The Barrow-Wight is a guest of Tom Bombadil.
Approximate length of games

Games should last about (# of players)/2 days, since we will be killing a villager each NIGHT and hanging a suspected werewolf each DAY, which is 24 hours in real time.



Welcome to the game, mormegil. Everyone else, join quickly so we can already start the mayhem tomorrow.
__________________
The Barrow-Wight
The Barrow-Wight is offline   Reply With Quote
Old 05-11-2005, 07:43 PM   #4
The Saucepan Man
Corpus Cacophonous
 
The Saucepan Man's Avatar
 
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
The Saucepan Man has been trapped in the Barrow!
Thumbs up Intriguing ...

You can count me in.

What's the purpose of the villagers' roles?

Also, given time zone differences, might it be best to have a 24 hour period for each of Night and Day. Otherwise, for us Brits, Night will be something like 11pm to 5am (and later for those further to the east). Although I'm a night owl, this might preclude some people's participation.
__________________
Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind!
The Saucepan Man is offline   Reply With Quote
Old 05-11-2005, 07:51 PM   #5
mormegil
Maundering Mage
 
mormegil's Avatar
 
Join Date: Apr 2005
Location: Texas
Posts: 4,647
mormegil is a guest at the Prancing Pony.mormegil is a guest at the Prancing Pony.
Quote:
Originally Posted by The Saucepan Man
What's the purpose of the villagers' roles?

I believe it's to be slowly eaten off and lynch each other...
__________________
“I wish it need not have happened in my time," said Frodo.
"So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.”
mormegil is offline   Reply With Quote
Old 05-11-2005, 08:15 PM   #6
The Barrow-Wight
Night In Wight Satin
 
The Barrow-Wight's Avatar
 
Join Date: May 2000
Posts: 4,043
The Barrow-Wight is a guest of Tom Bombadil.
Welcome and Answers

Quote:
Originally Posted by The Saucepan Man
You can count me in.
Great to have you on board. That's two players already!

Quote:
Originally Posted by The Saucepan Man
What's the purpose of the villagers' roles?
Villagers hang (suspected) werewolves. So a villager's roll is to figure out who is a werewolf, or to make suer people don't think they are one!!!

Quote:
Originally Posted by The Saucepan Man
Also, given time zone differences, might it be best to have a 24 hour period for each of Night and Day. Otherwise, for us Brits, Night will be something like 11pm to 5am (and later for those further to the east). Although I'm a night owl, this might preclude some people's participation.
Because there are only 4 players that do things at NIGHT (werewolves and the seer), the NIGHT phase doesn't need to be as long as the DAY phase. I'd like to keep the pace the same (24 hours for both DAY and NIGHt), as well as the proportion (6 hours: 18 hours), but I'd be happy to slide it all forward a couple hours.

How about:

4PM - 10 PM EST = NIGHT
10PM - 4 PM EST = DAY

That should be more inclusive of both side of the Atlantic (though it is still discriminatory against those members further away, sorry )
__________________
The Barrow-Wight
The Barrow-Wight is offline   Reply With Quote
Old 05-11-2005, 08:32 PM   #7
The Saucepan Man
Corpus Cacophonous
 
The Saucepan Man's Avatar
 
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
The Saucepan Man has been trapped in the Barrow!
White-Hand

Quote:
The players represent a village, and each member of the village has a role, which is kept secret.
I meant the role referred to here - the secret role (which seemingly the seer can discover by dreaming).

Quote:
Originally Posted by The Barrow-Wight
How about:

4PM - 10 PM EST = NIGHT
10PM - 4 PM EST = DAY
Actually, the other way works better for me, since it is difficult for me to post much during working hours, and I usually don't log in until about 10.30pm at night. But I'll go with whatever suits the majority.
__________________
Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind!
The Saucepan Man is offline   Reply With Quote
Old 05-11-2005, 08:43 PM   #8
The Barrow-Wight
Night In Wight Satin
 
The Barrow-Wight's Avatar
 
Join Date: May 2000
Posts: 4,043
The Barrow-Wight is a guest of Tom Bombadil.
There are three roles:

VILLAGER
WEREWOLF
SEER

Villagers talk publically with each other and vote during the DAY on which player to hang. It is in their best interest to determine who is really a werewolf, because killing innocent villagers only helps the werewolves.

Werewolves decide which player to kill each NIGHT. They also disguise themselves as regular villagers during the DAY and join in the vote on who to hang. Obviously, they try their hardest to influence the vote toward non-werewolves.

The Seer has the ability to see one other player's secret role each NIGHT. He can use this information as he likes. Of course, other players don't know he is the seer, so they may or may not believe any information he shares.
__________________
The Barrow-Wight
The Barrow-Wight is offline   Reply With Quote
Old 05-11-2005, 09:04 PM   #9
mormegil
Maundering Mage
 
mormegil's Avatar
 
Join Date: Apr 2005
Location: Texas
Posts: 4,647
mormegil is a guest at the Prancing Pony.mormegil is a guest at the Prancing Pony.
So I guess saying to the villagers something to the effect of "I had a dream last night that so and so was a werewolf" may not have the desired effect.
__________________
“I wish it need not have happened in my time," said Frodo.
"So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.”
mormegil is offline   Reply With Quote
Old 05-11-2005, 10:20 PM   #10
the phantom
Beloved Shadow
 
the phantom's Avatar
 
Join Date: Jul 2002
Location: The Stadium
Posts: 5,971
the phantom is wading through snowdrifts on Redhorn.the phantom is wading through snowdrifts on Redhorn.the phantom is wading through snowdrifts on Redhorn.
Send a message via MSN to the phantom
Eye

Quote:
other players don't know he is the seer, so they may or may not believe any information he shares
Quote:
So I guess saying to the villagers something to the effect of "I had a dream last night that so and so was a werewolf"...
The seer definitely shouldn't say anything about a dream or hint that he is the seer (unless there is only one werewolf left and the seer knows who he is). If the seer gives away his own identity, the werewolves will be sure to kill him the following night since the seer is the biggest threat to them.

Count me in, BW.
__________________
the phantom has posted.
This thread is now important.
the phantom is offline   Reply With Quote
Old 05-12-2005, 12:23 AM   #11
Anguirel
Byronic Brand
 
Anguirel's Avatar
 
Join Date: Mar 2005
Location: The 1590s
Posts: 2,778
Anguirel is a guest of Tom Bombadil.
I'd like to play...

Oh, and I'd rather have the new times.
__________________
Among the friendly dead, being bad at games did not seem to matter
-Il Lupo Fenriso

Last edited by Anguirel; 05-12-2005 at 12:25 AM. Reason: times
Anguirel is offline   Reply With Quote
Old 05-12-2005, 01:23 AM   #12
Primrose Bolger
Wight
 
Primrose Bolger's Avatar
 
Join Date: Sep 2003
Location: Near Bywater Pool
Posts: 196
Primrose Bolger has just left Hobbiton.
The Eye

I'd like to give the game a try.

Count me in, if you will.

-o- Primrose
__________________
. . . for they love peace and quiet and good tilled earth . . . are quick of hearing and sharpeyed, and though they are inclined to be fat and do not hurry unneccesarily, they are nonetheless nimble and deft in their movements . . . FOTR - Prologue
Primrose Bolger is offline   Reply With Quote
Old 05-12-2005, 04:58 AM   #13
Eomer of the Rohirrim
Auspicious Wraith
 
Eomer of the Rohirrim's Avatar
 
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
Eomer of the Rohirrim is a guest at the Prancing Pony.Eomer of the Rohirrim is a guest at the Prancing Pony.
Boots

O ja, I'll take part, if allowed.
__________________
Los Ingobernables de Harlond
Eomer of the Rohirrim is offline   Reply With Quote
Old 05-12-2005, 05:11 AM   #14
Firefoot
Illusionary Holbytla
 
Firefoot's Avatar
 
Join Date: Dec 2003
Posts: 7,547
Firefoot has been trapped in the Barrow!
Sounds fun - I'll try it.

The first set of times is definitely better for me, though - the new ones make most of my afterschool time at night.
Firefoot is offline   Reply With Quote
Old 05-12-2005, 06:07 AM   #15
Mithalwen
Pilgrim Soul
 
Mithalwen's Avatar
 
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,455
Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.
Me too
__________________
“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”

Christopher Tolkien, Requiescat in pace
Mithalwen is offline   Reply With Quote
Old 05-12-2005, 06:32 AM   #16
The Barrow-Wight
Night In Wight Satin
 
The Barrow-Wight's Avatar
 
Join Date: May 2000
Posts: 4,043
The Barrow-Wight is a guest of Tom Bombadil.
Thumbs up

That's eight players so far. All we need is four more, and the game can commence.




How about we compromise between the original and old hours:

5 PM - 11 PM EST = Night
11 PM - 5 PM EST = Day

This should give most North Americans time to get home from school and make their vote, and most Europeans should be able to do their posting and votes before midnight their time.

Remember, these hours can be adjusted as we see fit. This is our first game, and I'm sure it will take some adjustments before we get it right.
__________________
The Barrow-Wight
The Barrow-Wight is offline   Reply With Quote
Old 05-12-2005, 06:35 AM   #17
Anguirel
Byronic Brand
 
Anguirel's Avatar
 
Join Date: Mar 2005
Location: The 1590s
Posts: 2,778
Anguirel is a guest of Tom Bombadil.
Well, my server closes after 10-I can't get on the internet after 4 PM EST (you're six hours ahead of GMT, I think?) So I might have to opt out of this one, I'm afraid. It'll be fun to watch though.
__________________
Among the friendly dead, being bad at games did not seem to matter
-Il Lupo Fenriso
Anguirel is offline   Reply With Quote
Old 05-12-2005, 06:45 AM   #18
The Barrow-Wight
Night In Wight Satin
 
The Barrow-Wight's Avatar
 
Join Date: May 2000
Posts: 4,043
The Barrow-Wight is a guest of Tom Bombadil.
Silmaril A comment on gameplay

Barrow-downs Werewolf will be easy to play and take very little of your day to participate in.

If you are a werewolf, you'll know who the other werewolves are. Until you are hanged, you will PM back and forth with your hairy friends whenever you like, choosing which hairless ape gets eaten next.

If you are a villager, you wake up each DAY (starts at 11PM) to see who was killed by the wolves. If it wasn't you, you can post your suspicions and read what other players have to say, remembering that the werewolves are now pretending to be villagers. You must include a vote* in a post by the end of the day (5 PM).

* Always BOLD your vote, so that it is obvious. Example: Mister Underhill is always pointing the finger at me, but I say we hang him!!!

If you are the seer, you play just like a villager, except that you will privately gain additional information about the player you dreamed about. Use this information wisely.



I can't wait until the killing begins!
__________________
The Barrow-Wight
The Barrow-Wight is offline   Reply With Quote
Old 05-12-2005, 07:00 AM   #19
Mithalwen
Pilgrim Soul
 
Mithalwen's Avatar
 
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,455
Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.
I am going to have to pull out... I don't have internet access at home at the moment so there is no way I can post between 11pm and 5 am (unless someone can tell me very simply how to persuade my mac that it wants to go online and even then .. those are my preferred hours for sleep
__________________
“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”

Christopher Tolkien, Requiescat in pace
Mithalwen is offline   Reply With Quote
Old 05-12-2005, 07:21 AM   #20
Anguirel
Byronic Brand
 
Anguirel's Avatar
 
Join Date: Mar 2005
Location: The 1590s
Posts: 2,778
Anguirel is a guest of Tom Bombadil.
It sounds so much fun...but it's out of the question for me, alas, as it stands.

I hope this will spawn many variations. Work out who's betraying Gondolin; work out who's messing up the Nirnaeth; and so on...
__________________
Among the friendly dead, being bad at games did not seem to matter
-Il Lupo Fenriso
Anguirel is offline   Reply With Quote
Old 05-12-2005, 07:24 AM   #21
Oddwen
Drummer in the Deep
 
Oddwen's Avatar
 
Join Date: Feb 2003
Location: Next Sunday A.D.
Posts: 2,145
Oddwen is a guest of Elrond in Rivendell.Oddwen is a guest of Elrond in Rivendell.Oddwen is a guest of Elrond in Rivendell.
Hey, this sounds awesome - I'll give 'er a go.
__________________
But all the while I sit and think of times there were before
I listen for returning feet and voices at the door

Oddwen is offline   Reply With Quote
Old 05-12-2005, 07:35 AM   #22
Feanor of the Peredhil
La Belle Dame sans Merci
 
Feanor of the Peredhil's Avatar
 
Join Date: Feb 2003
Location: perpetual uncertainty
Posts: 5,517
Feanor of the Peredhil is a guest of Elrond in Rivendell.Feanor of the Peredhil is a guest of Elrond in Rivendell.Feanor of the Peredhil is a guest of Elrond in Rivendell.
Send a message via MSN to Feanor of the Peredhil
Thumbs up

I'm in.
__________________
peace
Feanor of the Peredhil is offline   Reply With Quote
Old 05-12-2005, 08:09 AM   #23
Eomer of the Rohirrim
Auspicious Wraith
 
Eomer of the Rohirrim's Avatar
 
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
Eomer of the Rohirrim is a guest at the Prancing Pony.Eomer of the Rohirrim is a guest at the Prancing Pony.
Boots

The timing does seem tricky. Perhaps we could all help spread the word, and then we would have enough players for two games on different sides of the Atlantic.

Though there are some Americans I would like to accuse....


Edit: I had better pull out of a game using the current times.
__________________
Los Ingobernables de Harlond

Last edited by Eomer of the Rohirrim; 05-12-2005 at 09:39 AM.
Eomer of the Rohirrim is offline   Reply With Quote
Old 05-12-2005, 08:22 AM   #24
Shelob
Shade of Carn Dűm
 
Shelob's Avatar
 
Join Date: Jan 2005
Location: At the abysmal Abyss Mall.
Posts: 276
Shelob has just left Hobbiton.
I'll give it a shot...
the "5 PM - 11 PM EST = Night/11 PM - 5 PM EST = Day" times work well for me.
__________________
A signature always reveals a man's character - and sometimes even his name ~Evan Esar.
Pan for Everyone!
Shelob is offline   Reply With Quote
Old 05-12-2005, 09:44 AM   #25
Oddwen
Drummer in the Deep
 
Oddwen's Avatar
 
Join Date: Feb 2003
Location: Next Sunday A.D.
Posts: 2,145
Oddwen is a guest of Elrond in Rivendell.Oddwen is a guest of Elrond in Rivendell.Oddwen is a guest of Elrond in Rivendell.
Now lemme get this straight, you take the seer and the villager and eat 'em both up..

So, the Seer picks a person at random, and the Moderator lets him/her know if the victim is villager or werewolf, correct?

And after a victim is lynched, is it henceforth common knowledge wether he/she/it is a werewolf or common mortal?

I.E.:

Without further ado, the villagers lynch Nilpaurion Fegalund, who happened to be an innocent villager.
Villagers: 0
Werewolves: 1

Or will it remain a secret knownst amongst werewolves only?
__________________
But all the while I sit and think of times there were before
I listen for returning feet and voices at the door

Oddwen is offline   Reply With Quote
Old 05-12-2005, 09:56 AM   #26
the phantom
Beloved Shadow
 
the phantom's Avatar
 
Join Date: Jul 2002
Location: The Stadium
Posts: 5,971
the phantom is wading through snowdrifts on Redhorn.the phantom is wading through snowdrifts on Redhorn.the phantom is wading through snowdrifts on Redhorn.
Send a message via MSN to the phantom
Eye

Yes, after the villagers lynch someone the dead person's identity is revealed. Then the villagers will think "Yay, we got one of the werewolves!" or "Oh, darn, we just killed one of our own."
__________________
the phantom has posted.
This thread is now important.
the phantom is offline   Reply With Quote
Old 05-12-2005, 10:28 AM   #27
The Barrow-Wight
Night In Wight Satin
 
The Barrow-Wight's Avatar
 
Join Date: May 2000
Posts: 4,043
The Barrow-Wight is a guest of Tom Bombadil.
Dark-Eye Dead do tell tales (tails?)

When a player is hanged, the moderator will reveal if they were a villager, werewolf, or seer. If it was the last werewolf, the villagers (including the seer) win the game. If the remaining villagers equal the number of remaining werewolves, the beasts will rise up and destroy the village.
__________________
The Barrow-Wight
The Barrow-Wight is offline   Reply With Quote
Old 05-12-2005, 11:15 AM   #28
bilbo_baggins
Shade of Carn Dűm
 
bilbo_baggins's Avatar
 
Join Date: May 2003
Location: In my front hallway, grabbing my staff, about to head out my door
Posts: 275
bilbo_baggins has just left Hobbiton.
Send a message via Yahoo to bilbo_baggins
Count me in, Barrow-Wight.

So, let me get this straight: Only the Seer and Wolves are active at the "Night" phase, correct? Just wanted to be sure. This is like Mafia, BTW.

bilbo_baggins
__________________
"For with much wisdom comes much sorrow, and with more knowledge comes more grief."
bilbo_baggins is offline   Reply With Quote
Old 05-12-2005, 11:31 AM   #29
The Barrow-Wight
Night In Wight Satin
 
The Barrow-Wight's Avatar
 
Join Date: May 2000
Posts: 4,043
The Barrow-Wight is a guest of Tom Bombadil.
Yes, during the NIGHT, werewolves PM each other to decide who to kill. They then must tell the moderator who they killed. While the wolves are killing, the seer is dreaming. The seer does this by naming a player to the moderator, who responds (to the seer only) with that player's role.

At dawn (11PM EST), the moderator will publically announce who was killed by the werewolves and privately give the seer the information he dreamed about. Werewolves can continue to PM each other through the DAY, but they should also be active in their guise as villagers. When one player has received a majority of votes, he will be hanged, and the DAY will be over, though it won't officially end until NIGHT begins at 5PM.

We now have 10 players, which means we only need two more for the game to begin tonight. But we can play with more than 12, so whoever is interested should sign up now.
__________________
The Barrow-Wight
The Barrow-Wight is offline   Reply With Quote
Old 05-12-2005, 12:00 PM   #30
dancing spawn of ungoliant
Mischievous Candle
 
dancing spawn of ungoliant's Avatar
 
Join Date: Jun 2003
Location: So near to Russia, so far from Japan, quite a long way from Cairo, lots of miles from Vietnam.
Posts: 1,234
dancing spawn of ungoliant has just left Hobbiton.
Send a message via MSN to dancing spawn of ungoliant
I'd love to participate but I don't have access to computer for the next week but perhaps I can play after that.
__________________
Fenris Wolf
dancing spawn of ungoliant is offline   Reply With Quote
Old 05-12-2005, 12:11 PM   #31
Kuruharan
Regal Dwarven Shade
 
Kuruharan's Avatar
 
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,589
Kuruharan is battling Black Riders on Weathertop.Kuruharan is battling Black Riders on Weathertop.Kuruharan is battling Black Riders on Weathertop.
Sting

Mmmm...skull duggery. I'm game.
__________________
...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no...
Kuruharan is offline   Reply With Quote
Old 05-12-2005, 01:23 PM   #32
The Barrow-Wight
Night In Wight Satin
 
The Barrow-Wight's Avatar
 
Join Date: May 2000
Posts: 4,043
The Barrow-Wight is a guest of Tom Bombadil.
Barrow-downs Werewolf Game 001

Current player roster:
  1. mormegil
  2. The Saucepan Man
  3. the phantom
  4. Primrose Bolger
  5. Anguirel
  6. Firefoot
  7. Oddwen
  8. Feanor of the Peredhil
  9. Shelob
  10. bilbo_baggins
  11. Kuruharan
  12. Mithalwen
  13. We have enough to start, but will continue to take names until 6PM EST.

Possibles.....
- Eomer of the Rohirrim
__________________
The Barrow-Wight

Last edited by The Barrow-Wight; 05-12-2005 at 02:53 PM.
The Barrow-Wight is offline   Reply With Quote
Old 05-12-2005, 01:49 PM   #33
Mithalwen
Pilgrim Soul
 
Mithalwen's Avatar
 
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,455
Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.
I think Eomer pulled out?

Please can we have a game for Brits who aren't nocturnal/insomniacs?
__________________
“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”

Christopher Tolkien, Requiescat in pace
Mithalwen is offline   Reply With Quote
Old 05-12-2005, 01:56 PM   #34
Anguirel
Byronic Brand
 
Anguirel's Avatar
 
Join Date: Mar 2005
Location: The 1590s
Posts: 2,778
Anguirel is a guest of Tom Bombadil.
Hmmm...would anyone object if Brits held a game with identical rules, but a different story, and with a British moderator? I think it would be good fun.

Of course, Brits could still play in this one and vice versa, if they wanted.
__________________
Among the friendly dead, being bad at games did not seem to matter
-Il Lupo Fenriso
Anguirel is offline   Reply With Quote
Old 05-12-2005, 02:02 PM   #35
Mithalwen
Pilgrim Soul
 
Mithalwen's Avatar
 
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,455
Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.
Quote:
Originally Posted by Anguirel
Hmmm...would anyone object if Brits held a game with identical rules, but a different story, and with a British moderator? I think it would be good fun.

Of course, Brits could still play in this one and vice versa, if they wanted.

Not want merely logistics .... if I could I would but I have a responsibility to be fairly conscious at work and more vitally fit to drive there and back. I function quite well on 6hrs sleep but it does have to be those 6 hours.... unfortunately... of course other Brits have different lifestyles and biorhythms...
__________________
“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”

Christopher Tolkien, Requiescat in pace
Mithalwen is offline   Reply With Quote
Old 05-12-2005, 02:05 PM   #36
Anguirel
Byronic Brand
 
Anguirel's Avatar
 
Join Date: Mar 2005
Location: The 1590s
Posts: 2,778
Anguirel is a guest of Tom Bombadil.
I'm luckier than you. I get 11:00 to 6:30...but the internet, as I said, slumbers at ten...
__________________
Among the friendly dead, being bad at games did not seem to matter
-Il Lupo Fenriso
Anguirel is offline   Reply With Quote
Old 05-12-2005, 02:08 PM   #37
Mithalwen
Pilgrim Soul
 
Mithalwen's Avatar
 
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,455
Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.
At least my work for the next few weeks gives me access at work (albeit not during work hours) so I could check in before 9, between 1-2 and after 5 but that doesn't help with the night thang... hey ho..
__________________
“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”

Christopher Tolkien, Requiescat in pace
Mithalwen is offline   Reply With Quote
Old 05-12-2005, 02:18 PM   #38
The Barrow-Wight
Night In Wight Satin
 
The Barrow-Wight's Avatar
 
Join Date: May 2000
Posts: 4,043
The Barrow-Wight is a guest of Tom Bombadil.
Times

I would prefer to see everyone play together in one large game rather than two smaller games, at least for our first attempt at Werewolf. In order to do this, it seems that we would have to adjust our timeframes a bit. The Saucepan Man has suggested 24 hours for each day and night, which would accomodate everyone but possibly drag the game down to a pace that would be detrimental to our enjoyment of it. On the other hand, the 6 hour NIGHT / 18 hour DAY excludes far too many of our members, so we must make some kind of changes if we want to have maximum participation.

Again, I think a compromise might solve our problem.

A DAY/NIGHT cycle of 24 hours is too fast, 48 hours is too slow, so how about a rotating 36 hour cycle?

NIGHT 1_____6 PM to 6 AM (12 hours)
DAY 1_______6 AM to 6 AM (24 hours)
NIGHT 2_____6 AM to 6 PM (12 hours)
DAY 2_______6 PM to 6 PM (24 hours)

This will allow us to kill 4 players every 3 days (instead of 4). With the moderator clearly posting when the next deadline is, this would give everyone the best chance of having time to play. And, really, only the werewolves and seer would be affected by the shorter timespan.

Tell me what you think, and sign up soon! We're only two players short of a game!
__________________
The Barrow-Wight
The Barrow-Wight is offline   Reply With Quote
Old 05-12-2005, 02:22 PM   #39
Mithalwen
Pilgrim Soul
 
Mithalwen's Avatar
 
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,455
Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.
I think I could probably cope with that....
__________________
“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”

Christopher Tolkien, Requiescat in pace
Mithalwen is offline   Reply With Quote
Old 05-12-2005, 02:23 PM   #40
Anguirel
Byronic Brand
 
Anguirel's Avatar
 
Join Date: Mar 2005
Location: The 1590s
Posts: 2,778
Anguirel is a guest of Tom Bombadil.
Splendid. I'd like to sign up. Again.
__________________
Among the friendly dead, being bad at games did not seem to matter
-Il Lupo Fenriso
Anguirel is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:45 AM.



Powered by vBulletin® Version 3.8.9 Beta 4
Copyright ©2000 - 2024, vBulletin Solutions, Inc.