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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#1 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,589
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Note: The games are done, I add to this post the links to the game threads for the convenience of any aftercomers who wish to read them.
Living Thread Dead Thread Come one, come all to the Ten Year Anniversary Celebration of Tol-in-Gaurhoth on the Barrow Downs! On May 11, 2005 His Excellency The Barrow Wight opened a thread that changed the Downs forever and has brought great fun, joy, laughter, tears, misery, embarrassment, good guesswork, poor guesswork, blind luck, Youtube links, and blood (don't forget the blood) to us all for a full decade now!! Bring your friends, bring your enemies, tell your friends to bring their friends, kidnap random people off the street and tie them up at a computer and make them play! All are welcome at the TEN YEAR ANNIVERSARY EXTRAVAGANZA!!!!! I know what you are thinking, "But Kuru, now that you've got us all whipped up into a frenzy of excitement, we want details!!! What are the specifics of this once in a lifetime game that could never be repeated (unless somebody copies this format later)?! We demand specifics, dwarf!" Fret not, Ladies and Gentlemen, for specifics are set out below. What I can say is that the format will be similar to The Halls of Mandos game, which I thought was a brilliant idea and have wanted to see something like it be played on the Downs again. NIGHT 1 will begin 10 PM US Eastern on May 31 and DAY 1 will begin 10 PM US Eastern on June 1. Also, many thanks to Rikae and Macalaure for their advice when I approached them to steal...I mean borrow their idea for this game. RULES General Rules: There will be no multi-lynches on the Living Thread or multi-vote granting from the Dead Thread. Vote ties in the Living Thread will result in no lynch and vote ties in the Dead Thread will result in no bonus vote being granted that DAY. Voting should be done as follows: ++Kuruharan. Failure to vote three DAYS in a row will result in murder and sending the player to the Dead Thread. Participation in the Dead Thread is optional as you are already dead and I won't kill you again. There are no retractable votes. Living Thread: Usual Werewolf, except roles are not revealed on death. Dead Thread: After there are THREE residents of the Dead Thread, every DAY the dead get to vote on giving one of the living an extra vote. The dead are subject to the same deadline (heh heh) as the living. The living will not know who among them will get an extra vote until it is revealed in the closing narration of the DAY. Since in the Afterlife (or in the anteroom of the Afterlife) it is hard to hide one's true nature from one's fellow residents, every NIGHT after there are three residents the dead get to vote for one among themselves to determine their true nature. Their specific role will not be revealed but rather the voted player will be described as either PREDATOR or PREY. The living may not look in the Dead Thread. The dead may continue to read the Living Thread but may no longer post there or interact with the Living in any way except through the mechanism of the Dead Thread bonus vote. The dead can read the whole Dead Thread, not just what happens after one dies. For those roles that resurrect, it is permitted for them to read the entire thread before their death and continue to read and participate in the Dead Thread until the time that I post the narration announcing their return to the Living Thread. After that post, the resurrected player may no longer read any further in the Dead Thread until such time as they return to it. For those who resurrect, they may only paraphrase but NOT directly quote or cite posts in the Dead Thread. However, the Dead may quote and cite posts from the Living Thread. Please note: It is NOT ALLOWED for a Living Player to click on the post count link of the Dead Thread to check and see how many times Dead Thread players have posted. Obviously you will be able to see how many posts there are in total and who the last poster is, but that is all that is allowed. Do not check who has posted how many times, do not cite who has posted how many times, do not base arguments on it. You are the Living and they are the Dead and you don't know what they are up to. I think that is pretty much it for the Rules. Roles: First things first - there is an undescribed role. The role has a particular power and a few particular vulnerabilities that follow from said power. That's all I'm going to say about it. Everyone (and I mean everyone) will have to keep their wits about them during the game. ![]() The Party (also known as the Village in normal parlance...) Ordos - ordinary players, with no special powers. Will stay in the Dead Thread after death. Lovers - Usual lovers in the sense that they can PM each other during the game. Unusual in the fact that if one of them dies, and if the other lover remains alive in the Living Thread, the dead lover will spend one DAY cycle among the dead and then returns to the Living Thread for one DAY. When that DAY is done, the resurrected lover returns to the grave permanently. Note: Unlike the previous game, the living lover is not killed at the death of the resurrected lover but continues to play as usual until death. However, the second lover does not come back after death. The lovers may not PM with each other across the divide of death. If one dies they may only PM during the DAY when the dead lover resurrects. After that, they may only PM each other again after both are in the Dead Thread. The lovers are both on the side of the Party and win and lose with it. They are not a separate category or "side" in this game. Ranger - Like the lovers, if killed the Ranger will spend one DAY cycle in the Dead Thread and then return to the Living Thread the next DAY. The Ranger has one protection initially. If the Ranger dies and is resurrected, the Ranger then has two protections. The Ranger can self-protect but cannot protect a person twice in a row. The Ranger cannot protect someone from being lynched, nor can the Ranger protect someone from a Hunter kill. Seer - The Seer has two dreams while in the Living Thread and one dream while in the Dead Thread. While in the Living Thread, the Seer may only dream of players in the Living Thread. While in the Dead Thread, the Seer may only dream of players in the Dead Thread. If they are killed they remain in the Dead Thread. Hunter - The Hunter may send me one name every DAY and NIGHT of somebody they would like to kill if they themselves are killed during that specific time period. Once they have sent me a pick they cannot change it until the next time period. They may pick the same player every single time or pick a different person every time as they wish. If they are killed they remain in the Dead Thread. EDIT: Since we've just gotten started and the Hunter role seemed so lackluster, I've made a slight change. The Baddies (also known as the Baddies in normal parlance...) This is where things get fun! There are two wolf packs of three each: the Grip Pack and the Fang Pack. Because of Evil's inability to get along with itself, the two packs are against each other as well as against the Party. Winning for the Baddies is defined as the number of surviving villagers being equal to the number of surviving members of the most populated pack. After consulting with the Lord High Scorekeeper, it was decided that if there are equal wolves remaining in a Baddie victory the game will be recorded as a tie, so the wolves need to worry about each other as much as the Village. However, this little spat is impenetrable to the Party and their only goal is to get all six wolves. Additionally, should the Seer dream of a wolf, the Seer will not be able to tell which pack the wolf belongs to. The members of one pack will not know the members of the other pack. While in the Living Thread members of the same pack can PM each other during the NIGHT. While in the Dead Thread members of the same pack can PM each other at any time. There is no communication across the bounds of death except through the mechanism of the Dead Thread bonus vote, which a wolf will probably want to try to manipulate as best as possible. You have probably noticed a distinct trend on my part to slow up the non-NIGHT killing somewhat. This is intentional what with two NIGHT kills per cycle plus regular lynchings the Dead Thread is going to populate quickly. Everyone is going to need to be on their toes a bit for this one. Participants: Formendacil Rikae satansaloser2005 Macalaure Gwathagor McCaber Loslote Boromir88 Aganzir Nogrod Nerwen Rune Son of Bjarne Firefoot Thinlómien Lalaith Eomer of the Rohirrim mormegil Nilpaurion Felagund Shastanis Althreduin Legate of Amon Lanc the phantom Mithalwen A Little Green Kath
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... Last edited by Kuruharan; 07-20-2015 at 02:19 PM. Reason: Added a final note with links to the game threads |
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#2 |
Dead Serious
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Dear me, I really shouldn't... but I did spend the better part of January pining over Downer Years Past and with a tentative 10 pm EDT deadline, I don't know I can pass over the opportunity.
No doubt we'll all regret it once I turn into a lurker who posts once a day, but I cannot let that good sense stop me.
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I prefer history, true or feigned.
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#3 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,589
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I'm glad you are here, because I'm not going to lie, I was going to beg you to play if you didn't sign up voluntarily.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#4 | |
Dead Serious
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Quote:
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I prefer history, true or feigned.
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#5 | |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,589
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#6 |
Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
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Sign me up!
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#7 |
Gruesome Spectre
Join Date: Dec 2000
Location: Heaven's doorstep
Posts: 8,035
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Lynchbait First Class, reporting.
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Music alone proves the existence of God. |
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#8 |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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Reporting for duty, Lord Kuru!
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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#9 |
Fading Fëanorion
Join Date: Mar 2006
Location: into the flood again
Posts: 2,911
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Just to make it official: I'm playing, too.
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#10 |
Shade with a Blade
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I really shouldn't.
I want to. But I really really shouldn't.
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Stories and songs. |
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#11 |
Ghost Prince of Cardolan
Join Date: Nov 2007
Location: Skyrim, again.
Posts: 820
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I'm in.
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Werewolves vs. Fishmen. The battle of the century. |
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#12 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,589
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You're on the list now. No take backs!
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#13 |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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Sign me up, please!
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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#14 |
Laconic Loreman
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Sign me up :-)
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Fenris Penguin
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#15 |
Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
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I will be fully available after May 27th (I'm not travelling to Vienna with a fellow Barrow-Downer just to play werewolf) but I am interested. I'd be happy to sign up with a questionmark.
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He bit me, and I was not gentle. |
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#16 |
Flame of the Ainulindalë
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Of course I'm in after so many years...
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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#17 |
Wisest of the Noldor
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As I said, count me in.
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"Even Nerwen wasn't evil in the beginning." –Elmo. |
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#18 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,589
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I have updated the first post with the rules.
I apologize to everyone that I did not get the rules posted yesterday like I said I would. Yesterday did not end up going the way I expected at all and I ran out of time. Please let me know if I've overlooked something. I am sending a few sales pitch PMs to people to see if they would like to play. Other than that, does the group have a preference as to when we should begin? Agan can't play for a bit and in the other thread Lottie said she would be busy for a bit too. Would everyone be okay with waiting another week or two before we begin?
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#19 |
Flame of the Ainulindalë
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I'm going to be more or less unable to post anything between Thursday-Sunday this coming week, so I'd prefer we waited a week for more people to turn up before we start.
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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#20 |
Flame of the Ainulindalë
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Btw. It's cool you decided to make a Hall of Mandos -game!
It is a superb concept as all those out from the proper game still have a chance to do something useful and/or fun and it doesn't end just like that on D1 for some poor soul... and if I remember it correctly, the dynamics were pretty interesting as the power of the dead rises the farther the game goes - the game kind of flips to the other side.
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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#21 | |
Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
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Quote:
![]() Also, I got five question marks instead of one. Hurray!
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He bit me, and I was not gentle. |
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#22 | |
Fading Fëanorion
Join Date: Mar 2006
Location: into the flood again
Posts: 2,911
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#23 | |
Blossom of Dwimordene
Join Date: Oct 2010
Location: The realm of forgotten words
Posts: 10,359
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Quote:
As for this game, epic as it is, I'm afraid I have not the time this summer for an actual WW game, especially if I can't hope to die off early (but usefully) and resume my RL duties. I have a very small brother that I have to take care of this summer since my mother's maternity leave is ending, and there's absolutely no chance I would have the time or strength to be useful (see, I actually have a decent excuse!). I will pop in, though, with random ghostly comments, and will try to follow along. Feel free to lynch me. ![]()
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You passed from under darkened dome, you enter now the secret land. - Take me to Finrod's fabled home!... ~ Finrod: The Rock Opera |
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#24 | ||
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,589
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![]() This may make for a more cut and dried Dead Thread this game to some extent but if we get a few more people I will feel comfortable in implementing one of my ideas that will probably make the Dead Thread more...competitive. EDIT: And by competitive I mean internally speaking. As far as start time, one of my correspondents said that they would much prefer a later start date as opposed to now. Given that a number of people have already expressed a desire to push the start date back, I think the game is probably going to start toward the end of May, in fact, from a personal standpoint, the end of May works a better for me too. Hopefully that will work for most people.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#25 |
Odinic Wanderer
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Sign me up!
I will probably be busy in patches, so there might be a lack of consistent participation, but nothing that should warrant a mod-kill. |
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#26 | |
Illusionary Holbytla
Join Date: Dec 2003
Posts: 7,547
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Let's play a game: who's gone the longest stretch without playing a Werewolf game? Winner gets special consideration for being rusty and rights to say things like, "Back when I was still playing...". ![]() |
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#27 | |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,589
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![]() I've still got a few sales pitches out and a couple of people from the other thread who said they were in who haven't officially signed up here, so at this point I feel (fairly) confident in revealing my idea to compensate for the lack of cobblers. If we can get 18-20 people, I am going to have competing wolf packs. ![]()
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#28 |
Flame Imperishable
Join Date: Dec 2007
Location: Right here
Posts: 3,928
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I don't really think I have a choice. I'm in!
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Welcome to the Barrow Do-owns Forum / Such a lovely place
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#30 |
Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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Officer Thinlómien reporting for duty! This will be fun.
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Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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#31 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,589
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Nope, not too late at all.
We are going to wait till the end of the month as a number of people won't be available until then and I have heard no objections from anybody to waiting. In fact, I've taken Agan's question marks off so she's committed now. ![]() One more person to sign up and I will reveal the roles! ![]()
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#32 | |
Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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Quote:
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Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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#33 |
Ghost Prince of Cardolan
Join Date: Nov 2007
Location: Skyrim, again.
Posts: 820
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If I may suggest, having a Gifted who can tell the identity of one dead person a night could be a cool twist.
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Werewolves vs. Fishmen. The battle of the century. |
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#34 | |
Fading Fëanorion
Join Date: Mar 2006
Location: into the flood again
Posts: 2,911
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Quote:
Kuru: in the Mandos game, there were roles that, upon dying, would spend a brief while among the dead, and then resurrect under certain circumstances, thus providing a limited amount of information flow from the dead to the living. Is something like that planned again? |
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#35 | |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,589
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On the whole, I don't believe that determining the allegiance of the Dead is going to be a problem, as long as the village plays well they should ultimately end up in possession of a goodly supply of information. It is the Living that will be tricky...I hope. ![]()
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#36 |
Blithe Spirit
Join Date: Jan 2003
Posts: 2,779
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Oh what fun! *claps hands*
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Out went the candle, and we were left darkling |
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#37 |
Auspicious Wraith
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
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Yes! Yes! Yes!
Oh, Kuru, I still remember when Oddwen mercilessly ripped you apart to win Tol-in-Gaurhoth III. Good times. I love the premise; missed it the first time round. One question: you say the active players aren't allowed to look in the Dead Thread (or Deid Threid, as we Scots might say). Is that simply a matter of trust, or is there some (obvious) thing I'm missing which prevents dastardly wolverous treachery? Ah! Such villainous lycanthropy! I can't take it anymore: STRING THEM UP! ++NILPAURION FELAGUND
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Los Ingobernables de Harlond |
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#38 |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,644
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Like Form, it's been a long time since I've played and I'm a bit tentative on this but it seems appropriate to play the 10 year anniversary edition...I can't believe it's been that long. It honestly seems like a year or two ago. I hope my level of participation is sufficient. Life has changed significantly in 10 years so my free time is less than it was but I look forward to losing
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“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
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#39 | ||
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,589
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But I'm certain nothing like that is going to happen. ![]() Anyway, a big thank you to everyone who has signed up! ![]() Sign ups are certainly still open, but we now have enough players for me to post all the roles. I will update the first post with the roles shortly.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#40 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,589
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I hate double posting, but I wanted to make sure everyone saw this.
I have updated the initial post with the roles. Everyone please review them carefully. Thank you.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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