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#2361 |
Sword of Spirit
Join Date: Aug 2003
Location: Oh, I'm around.
Posts: 1,401
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First, I vote for the 5:30am time slot. It'd let me see the outcome of each Night/Day before I headed to bed every night, and let me post a quick something as soon as each Day started.
Having Lovers is going to be pretty wild. I can definitely see it changing the game a lot, as in sudden twists. Good thing I like crazy. I shall be occupied as an arrowsmith... arrowmaker... whatever it's called; you get the idea. Just to clarify, we have 2 Seers, 4 Wolves, 1 Ranger, 1 Hunter, No Cursed, No Cobbler, No Bear, 2 Lovers. Seers PM anytime, Wolves PM anytime, Ranger-Hunter no PM, Lovers 1 every 24 hrs. (I assume that means 1 each, so they can send and get one reply.) Game starts Tuesday? (Good, that's after all my tests!)
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I'm on a Mission from God. |
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#2362 |
Byronic Brand
Join Date: Mar 2005
Location: The 1590s
Posts: 2,778
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I semi-urgently vote for 8:00am GMT. Otherwise us lot will never get involved in the pre-eviction rush, which is always so entertaining...
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Among the friendly dead, being bad at games did not seem to matter -Il Lupo Fenriso |
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#2363 | ||
Shadowed Prince
Join Date: Jan 2003
Location: Thulcandra
Posts: 2,343
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Count me in!
I vote for 5:30.
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Lovers... while male/female is more conventional, what if the village lynches all the men or women? I think this'll make things a little too easy for all sides except the Lovers. Quote:
I'm going to be the Nilp fan, stalker and impersonator. I also fish. ![]() Last edited by the guy who be short; 03-08-2006 at 11:05 AM. |
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#2364 |
Riveting Ribbiter
Join Date: May 2005
Location: Assigned to Mordor
Posts: 1,767
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Anakronisms? New roles? Fascinating.
![]() Count me in. Job selection etc. to come later.
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People assume that time is a strict progression of cause to effect. But actually, from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly-wobbly, timey-wimey... stuff. |
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#2365 |
Ghost Prince of Cardolan
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Ok, ok prophet Nilp. I'll play sign me up!
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#2366 |
Twisted Taleswapper
Join Date: Dec 2005
Location: somewhere between sanity and insanity
Posts: 1,706
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Alright since I see you need a few more females....I'll play! I will have to vote early most of the time, due to time zones, but it shouldn't be too bad. This one better not give me nightmares of you Nilp hidding everywhere in my house again!! Well I guess this time you won't be asking me to kill you....
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#2367 |
Riveting Ribbiter
Join Date: May 2005
Location: Assigned to Mordor
Posts: 1,767
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Times: either option one or two works. Though I will most likely be voting early by a couple of hours, particularly with the 8:00 day-start.
As for occupation, it seems that this town is in need of a psychiatrist. ![]()
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People assume that time is a strict progression of cause to effect. But actually, from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly-wobbly, timey-wimey... stuff. |
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#2368 |
Blithe Spirit
Join Date: Jan 2003
Posts: 2,779
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query - this is a big game, how long do you think it will last?
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Out went the candle, and we were left darkling |
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#2369 | |
Corpus Cacophonous
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
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Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind! |
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#2370 |
Blithe Spirit
Join Date: Jan 2003
Posts: 2,779
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Hmmm...I could manage about a fortnight and a bit....
PS Is it true that Americans find the word 'fortnight' hilarious?
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Out went the candle, and we were left darkling |
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#2371 | |
Dead Serious
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Meanwhile, regarding Nilp's timing... I actually think that 8:00 am GMT would be the better for me. Yes, it's one o'clock in the morning over here in the Mountain Standard Timezone, but I'm so often awake, online, getting back from work at that time that it's the more advantageous timeframe in my opinion. So I'm siding with Europe. ![]()
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I prefer history, true or feigned.
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#2372 |
Ghost Prince of Cardolan
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The timezones matter not to me. 5:30am GMT would work better, it would be 12am where I am, but 8am GMT also works. I would just have to vote a little earlier than I normally would. And I wouldn't be back on for the next DAY until between 9:30 or 10:00am my time, which I think would be 4:00am GMT(?)
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#2373 |
Auspicious Wraith
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
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I think we should cut out the Hunter and the Ranger.
4 wolves? 2 lovers? 2 seers? It could all get a bit much, don't you think?
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Los Ingobernables de Harlond |
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#2374 | |
Ghost Prince of Cardolan
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Eomer I would agree with you as far as the Hunter is concerned, but I am not so inclined on the Ranger. With having 4 wolves and 1 of the lovers trying to do their best to save one of those wolves(other lover), wouldn't we need some kind of protection? I would even go so far as to have 2 Rangers, if enough people signed up that is. But since this isn't my game ![]() ![]() |
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#2375 | ||
Sword of Spirit
Join Date: Aug 2003
Location: Oh, I'm around.
Posts: 1,401
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I'm on a Mission from God. |
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#2376 |
Auspicious Wraith
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
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Fair points (especially about the lover-werewolf: didn't catch onto that so quickly
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Los Ingobernables de Harlond |
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#2377 |
Shade of Carn Dűm
Join Date: Dec 2005
Location: Ciudad de Lago del Sal
Posts: 331
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I say, the more roles the better, sorry to see there isn't a cursed because that is such an innocuous- shot in the dark- role and rarely comes to fruition--Why cast it away?
I like the boy/girls split, it reminds me of elementary school. The lovers being m/f.. Well, when the lovers role first came about I asked whether they would be hetero AND homosexual. The conclusion given to me was that, yes, bisexuality would rule. However, I must commend Nilp for figuring out the solution by evening up the number of sexes. I like Anguirel and The Guy Who Be Short, I just don't think of them-- in that way. Sorry, fellas. So, I'm fine with that. C'mon Nilp! try the random werebear I mentioned on The Guy's thread and then the Ranger and the Hunter coould communicate to even things. I hope you have enough time for all this... Best wishes Oh, and I'll deal with any time-frame.
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I am a sick man ... I am a spiteful man. I am an unpleasant man. I think my liver is diseased. Fyodor Dostoevsky "Notes From the Underground" |
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#2378 |
Ghost Prince of Cardolan
Join Date: Jun 2005
Location: Lurking in the shadows.
Posts: 711
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Something Different - Werewolf statistics
I saw Dancing Spawn's sum-up and suddenly was reminded of one of my rainy day projects (as in - I'm a total werewolf-addict). I know you all wish to know. Or possibly not. Anyway, I've read all 'official' games and just like Spawn did, I tried keeping track of a few things. Essentially, I made an overview of all players and their roles in the game. Due to lack of time and patience I have (for now) not included the Junior games.
Some random notions: Been a wolf three times or more (ergo: watch out): Holbytlass, Eomer and Spawn. Been a Gifted three times or more: Anguirel, Firefoot, Mormegil, Kath, Lhunardawen Been an Ordinary for the longest period: Surprisingly enough, it is actually Gil-Galad, who has been an Ordo for six games in a row now. Most Heroic: Close call between Firefoot, who was only a wolf one time and had a Gift four times, and Lhuna, who has never been a wolf in the official games and covered all the standard Gifts. How ironic we usually find her so suspicious. Most Wolvish: Surprise, Surprise. Eomer has been a wolf no less than four times (five if you include WWJ) and is therefore a clear winner. Most Frustrated: Nilpaurion, without a doubt. Eight games and never evil, nor Gifted - except for being a Shiriff once. Most noticable: Holbytlass has a pattern. She was a Seer in her first game, then wolf, then ordo, then wolf, then ordo, then wolf and then a Seer again. How odd. Okay - I'll leave you all alone now. Heh. ![]() -- P.S. Garin, the Cursed has been turned twice so far and both times it ensured a Wolvish victory. In a game such as this, it would definitely be too much. Also, I believe the Lovers will add quite enough to the game, so if it weren't for the fact that the game would become seriously unbalanced, I'd support Eomer and say no Ranger or Hunter. May I add, by the way, that it is quite likely none of us girls think of you 'that way' either? ![]() |
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#2379 |
Energetic Essence
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If there's room, I'll play. And don't worry, my participation should be up to usual...I hope....
If I can play, well let me be a......hmmm.... how about I let you decide. ![]() Starts Tuesday?? I can live with that, especially since I'm on March Break and NOT going anywhere. Time zones... hmmm...I'll fiugre that one out in a bit and get back to you...
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I'm going to buy you a kitty, I'm going to let you fall in love with the kitty, and one cold, winter night, I'm going to steal into your house and punch you in the face! Fenris Wolf
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#2380 | |||
Shade of Carn Dűm
Join Date: Dec 2005
Location: Ciudad de Lago del Sal
Posts: 331
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Quote:
Plus, I am inclined towards the wolves a bit because they have killed me far less (zero) than the lousy villagers have. (100% as a jealous Nilp was happy to point out.) Quote:
I'm actually quite attractive... just ask the NOOSE. Quote:
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I am a sick man ... I am a spiteful man. I am an unpleasant man. I think my liver is diseased. Fyodor Dostoevsky "Notes From the Underground" |
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#2381 |
Byronic Brand
Join Date: Mar 2005
Location: The 1590s
Posts: 2,778
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Don't worry Garin, I love you.
Though I'm not sure how much comfort that is...
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Among the friendly dead, being bad at games did not seem to matter -Il Lupo Fenriso |
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#2382 |
Ghost Prince of Cardolan
Join Date: Aug 2005
Location: In a world grown ever smaller.
Posts: 678
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Is there room in the inn of one such as I, a wayfareing stranger amongst strange folk?
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I've got bridge club on Wednesday,
Archery on Thursday, Dancing on a Friday night! |
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#2383 |
Shadowed Prince
Join Date: Jan 2003
Location: Thulcandra
Posts: 2,343
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The cursed is pointless, and always has been, I feel.
They don't know they're cursed. That's my main argument against them. They just function as a normal villager who might be magic, but nobody at all knows it. If they knew what they were, it would add interest. Whilst on the villager team, the cursed would try to help - but if it looked like they might be killed in the night, they would have to try to get themself lynched! Anywho. Just my thoughts on the most pointless role. |
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#2384 |
Ghost Prince of Cardolan
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Anyone have suggestions in regards to occupations, I'm afraid I'm a wee bit nieve when it comes to Hildorien times.
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#2385 | |
Shade of Carn Dűm
Join Date: Mar 2006
Location: Bag-Endless-Fuel
Posts: 339
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#2386 |
Ghost Prince of Cardolan
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Well, I'm off to a great start, already being fooled...lol
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#2387 |
Shade of Carn Dűm
Join Date: Mar 2006
Location: Bag-Endless-Fuel
Posts: 339
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Yeah, instead of being creative I just used one of the names that came up under "female" in the name generator... My brother objected that it doesn't provide an actual translation of your name, but I'd already made an account, so that's that. lol...Sorry about the confusion!
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#2388 | |
Shade of Carn Dűm
Join Date: Dec 2005
Location: Ciudad de Lago del Sal
Posts: 331
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Quote:
A cobbler/cursed might assuage you Guy. The wolves wouldn't know his/her identity and the cobblursed would be torn between backing the wolves and thus face lynching or tempt the wolves to kill him/her.
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I am a sick man ... I am a spiteful man. I am an unpleasant man. I think my liver is diseased. Fyodor Dostoevsky "Notes From the Underground" |
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#2389 | |
Shade of Carn Dűm
Join Date: Dec 2005
Location: Ciudad de Lago del Sal
Posts: 331
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Quote:
Now, let's go herd some sheep. But, seriously...
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I am a sick man ... I am a spiteful man. I am an unpleasant man. I think my liver is diseased. Fyodor Dostoevsky "Notes From the Underground" Last edited by Garin; 03-08-2006 at 09:01 PM. |
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#2390 | ||
Shade of Carn Dűm
Join Date: Apr 2004
Location: abaft the beam
Posts: 303
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What's nice about this game is that we'll all have to pay attention and refer to each other with the correct pronouns. I have to say I'm a little tired of people thinking I'm a guy.
Now, about the Cursed: It's true that what's nice about the Cursed is the unknown quality; but this game is going to be full of unknowns, as we're trying out a fairly disruptive concept. I'm in favor of eliminating the Cursed if only to ensure that we get as pure an experiment with the Lovers as possible (fewer variables). We're all quite comfortable with the ways that the Hunter and Ranger tend to play out, and that's why I'm in favor of using them. It just seems to me that none of the other innovations are helpful enough to the villagers to leave them unprotected by a Ranger, and the Hunter has always carried a double-edged sword at best--when I was the Seer in wwj3 I was taken down by the Hunter very early in the game. That's actually why I like the Hunter and the Ranger who are also Shirriffs--it helps consolidate the advantages of these two roles, and makes the Hunter a little less of a loose cannon. But I concede that in this game it might be too much to add yet another pair of communicators to the many that we will already have. Enough about that. Quote:
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Having fun wolfing it to the bitter end, I see, gaur-ancalime (lmp, ww13) |
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#2391 |
Shade of Carn Dűm
Join Date: Sep 2003
Location: In the warm bosom of a Warg
Posts: 378
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Hey, Nilp. I know it's late, but any chance there's still room in the new village for me?
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-- Well, I'm back. |
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#2392 | |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,644
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“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
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#2393 |
Scion of The Faithful
Join Date: Apr 2003
Location: The brink, where hope and despair are akin. [The Philippines]
Posts: 5,312
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Vzv, there are three immediate death rules you need to remember (forgot to post them yesterday . . . )
~ Except during DAY 1, an unexcused absence means immediate elimination. By 'excused' I mean previously mentioned in this thread. If you go absent for a reason unforeseeable (meaning you didn't post a reason prior to the absence), make sure it's a really good reason and the Mod God will decide your fate. ~ Three no-votes = death. No excuses. ~ Three DAYs of absence, excused or not = death. C'mon, Three DAYs, that's like half the game! As for the players: Female 1. dancing spawn of ungoliant - laundress 2. Kath 3. Lhunardawen 4. Caranlondien 5. tar-ancalime - witch 6. Cailín 7. Celuien - psychiatrist 8. Naria - midwife 9. Valier 10. Lalaith - rich young widow 11. Thinlómien Male 11. Garin 12. Formendacil 13. littlemanpoet 14. Glirdan 15. Farael - escaped mental asylum internee who suffers a chronic suicidal tendency and conspiracy theories 16. Anguirel - wood-madman 17. Eomer 18. Gurthang - arrowsmith 19. the guy who be short - Nilp fan, stalker and impersonator and fisherman 20. Eonwe 21. SamwiseGamgee (I just had to fit him in! ![]() Times poll: (NOTE: I'm moving the second option half an hour later--on Tuesdays and Fridays by 8am GMT I'm just leaving class.) 5:30 am - tar-an, Gurthang, daga'y, Naria, Samwise 8:30 am - Lhuna, Farael, Cailín, Ang, Form, Lalaith The others need to chip in their choices. Post-traumatic possum: I would like to ask: Does a mod need be invisible?
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フェンリス鴨 (Fenrisu Kamo) The plot, cut, defeated. I intend to copy this sig forever - so far so good...
Last edited by Nilpaurion Felagund; 03-09-2006 at 05:00 AM. |
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#2394 |
Ghost Prince of Cardolan
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I'll be a mid-wife going ever so slightly mad with each birth!
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#2395 |
Ghost Prince of Cardolan
Join Date: Nov 2005
Location: In hospitals, call rooms and (rarely) my apartment.
Posts: 1,538
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I love it how insanity seems to be spreading around..... is it Nilp's influence? is it the fact that players have finally caught up on the interesting theory that by being always random you are likely to survive day 1? (but conversely, not make it past day 3)
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I prepared Explosive Runes this morning. |
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#2396 | |
Sword of Spirit
Join Date: Aug 2003
Location: Oh, I'm around.
Posts: 1,401
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Quote:
![]() ![]() But, yes, randomness can be so much more fun.
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I'm on a Mission from God. |
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#2397 |
Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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I was invited by Nilp (few days ago and made my decision only today), but I'm wondering whether you're still having room for more players.
If it makes mess that I play, I don't necessarily have to...
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Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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#2398 |
Byronic Brand
Join Date: Mar 2005
Location: The 1590s
Posts: 2,778
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I shall be a Wood-Madman dwelling in the Woods. Armed with a sizeable axe.
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Among the friendly dead, being bad at games did not seem to matter -Il Lupo Fenriso |
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#2399 | |
Hauntress of the Havens
Join Date: Mar 2003
Location: IN it, but not OF it
Posts: 2,538
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![]() An occupation, huh? Hmm...I'll be less crazy and less haughty for now - it always gets me in trouble. ![]() PLEASE vote for the 8:30 time slot! ![]() |
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#2400 |
Blithe Spirit
Join Date: Jan 2003
Posts: 2,779
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Both 8.30am and 5.30am are going to be pretty hard for me to be around at the cut for....but I'll go for 8.30am as a preference.
Could we have a precis of agreed rules btw? I'm still confused about roles and lovers and so on. One thing - forgive me if it's been mentioned before, I haven't gone through the whole discussion - about the lovers that's worrying me. Let us say that the wolves are two boys and a girl. The villager lover (a boy) is lynched. When his status is revealed, the wolves will know straight away that their girl teammate is the other lover. Does this matter? And vice-versa, if a wolf is lynched who turns out to be a lover, the other villagers will know the gender of the lover amongst them, which depending on the numbers left, could cause problems.
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Out went the candle, and we were left darkling |
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