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12-13-2009, 04:54 PM | #161 | |
Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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12-13-2009, 05:22 PM | #162 | |||||||||||||||||||||||||
Wisest of the Noldor
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I only saved pms from Night 3 onwards. These are all my replies, but as you see I quoted the others at length within them.
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Oh, and I went into the next Day quite prepared to throw another of my poor little wolf-cubs to the lambs, or even be thrown myself. I had a nasty feeling Lottie wouldn't dream one of the obvious people. Quote:
Not Lommy, though. I think she'll make good lynch-bait... quite a few people think she's guilty, including Lottie. ~Nerwolf.[/QUOTE] Quote:
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[QUOTE] From : Nerwen To : Bes Date : 2009-12-09 10:23 Title : RE: Also -------------------------------------------------------------------------------- Quote:
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I'll post the rest later.
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"Even Nerwen wasn't evil in the beginning." –Elmo. Last edited by Nerwen; 12-13-2009 at 05:29 PM. |
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12-13-2009, 06:01 PM | #163 |
A Voice That Gainsayeth
Join Date: Nov 2006
Location: In that far land beyond the Sea
Posts: 7,431
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Just for the record (or if somebody was blind), narration is up!
Anyway - thanks to everybody for playing... I should go to bed already now, but of course I will join to chat with you here tomorrow after also those who have not shown yet will join us to share their experiences (hopefully). Just to say the most important things - I hope you all liked the game, as much as I have liked it, and really I think every single one of you has done remarkable impact. (I have been, so to say, following really everybody's personal "fate", and as this far I have been modding only small games, it was really an amazing experience.) There have been one or two unfortunate things during the game and few people had to drop out, but it was not anything big, and I think compared to how sometimes people massively drop out or do not participate, this game remained quite "stable" and very "live" until the end. So thanks everybody for playing once again! And hope you liked my special events and intentionally Legate-ishly over-cryptic narrations. Speaking of special events, though, there is one thing I feel I need to point out so that I do not claim credit for something that has not been my original idea... I would like to hear feedback about the "false Day 1" (Gifteds and Wolves were intentionally told not to reveal for that purpose, but I tried to make it secret enough so I don't think they had any clue as to what might happen... am I right?). But it is not just me who would like to hear it, I am sure. As there was indeed someone who brought me to that idea in the first place, and I have also notified him that I am going to use it so I assume he is lurking around here somewhere or will appear soon too... Now I feel somewhat stupid to announce his name, as it is such a... cliché to praise his name... but it's thanks to him that I could have used this false Day 1 in this game and he is (I am not going to bolden his name so that I don't give spoilers to those who read this)... the phantom. Who else. Aside from that, I must say I have been fearing that the Werewolves were actually a bit in a disadvanteage at start. Basically perhaps the false Day 1 served more to the village (but maybe we can hear the WW's opinion on that?) and also to an extent the Sacrificial Chamber, if "used" well (especially in connection with the still living Hunter - which was something I did not expect to happen!). But they have managed to make their way through. I must say the Gifteds have done an exceptional job here. They were lucky to remain alive so long, too. Loslote of course made a bullseye with her single dream. For the record, the purpose of the Birthday Dreamer was not actually that much to give another Gifted to the village, but rather to "elevate" a common ordo (like, have you never thought as ordos "gah, if only I had a single dream now, I would sort things out!"?). But the wolves were sliding well out of the suspicion and the wolf-on-wolf votes have indeed basically cleared them all in the eyes of most in the beginning. What a move! And I should also give hats off to our newbie Bes, who has remained alive for a looong time. Hope you've liked it and are going to stay with us! (even though now you cannot play on the newbie card as much anymore ) And of course to all the "ordinary" ordos, who contributed well, each with their own... Okay. Ugh. Well, so that is my "short" post. Ha ha. I should have known myself by now. Well, good night - now at last without capital n.
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"Should the story say 'he ate bread,' the dramatic producer can only show 'a piece of bread' according to his taste or fancy, but the hearer of the story will think of bread in general and picture it in some form of his own." -On Fairy-Stories |
12-13-2009, 06:28 PM | #164 |
Gruesome Spectre
Join Date: Dec 2000
Location: Heaven's doorstep
Posts: 8,037
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A very enjoyable game, Legate, and my thanks for your hard work. My time ended up being rather short, but it would have been even shorter without the false Day 1.
It was useful, I think, to basically have that Day as a 'do over', but there would have been considerable angst had a wolf been lynched that Day and the fact later revealed (or a Gifted been lynched from the Wolves' point of view). The 'Sacrifice' looked quite interesting, and after seeing 3 wolves taken down, I echo the consternation that the innocents still managed to lose. Hats off to the Wolves, and to Lottie and Shasta, who managed to make good use of their Gifted abilities.
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Music alone proves the existence of God. |
12-13-2009, 06:34 PM | #165 |
Flame of the Ainulindalë
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What the f...?
The one Day I'm not in early enough you decide to end the game? I said it was odd no-one suspected Nerwen but she still continued living... and I suspected her already on D1!!! (Okay, my fault, I should have followed it more closely - and I had absolutely no other reason to suspect her up to yesterDay.) Why Boro, why? The "no-Day" was a great idea. Sadly it doesn't work generally as if people know to wait for it it makes D1's even more dull. But on onetime-use it was good! (Okay, had no time to read the other post-game comments as it is late... coming back tomorrow...)
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
12-13-2009, 06:37 PM | #166 | |
Wight of the Old Forest
Join Date: Dec 2008
Location: Unattended on the railway station, in the litter at the dancehall
Posts: 3,329
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*rises from the grave to light fireworks and open some bottles of champagne*
Don't worry, I've saved everything up to the Night before my lynching and will post them in a quiet moment when we're all done celebrating or lamenting, respectively. Hey Nerwen, congratulations on your victory! Morsul's vote was sheer luck, of course (and I wonder what he'll say when he's done kicking himself), but you deserved it nevertheless - not the least for your patience in putting up with three first-time cubs. I really don't want to know how often during this game you wondered what the Angband we thought we were doing... Which reminds me - Quote:
Bes, sorry again for turning against you about Lottie's reveal. You played the newbie card very well, and no small feat to survive so long. Being taken down by the Hunter on the Day before the last is quite an honourable death for a Werewolf, I think. May we meet again! (À propos, Lottie - I didn't really mean to urge you to dream Bes, I just thought you were very likely to dream him anyway, so it couldn't hurt. Little did I know I was digging my own grave there... As it turned out, I must plead guilty to having gravely underestimated you - a mistake I hopefully won't make again so soon. Great job there!) Mnemo - thanks for your sacrifice, which I obviously profited from (honestly, I was quite surprised how the suspicion against me suddenly abated after our wolf-on-wolf act), but I'm really curious: were you actually planning to get lynched on Day 2/Day 1b, or what was that all about? I'll get round to giving the innocents their due tomorrow, but now for some sleep.
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Und aus dem Erebos kamen viele seelen herauf der abgeschiedenen toten.- Homer, Odyssey, Canto XI |
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12-13-2009, 07:04 PM | #167 | |
Fading Fëanorion
Join Date: Mar 2006
Location: into the flood again
Posts: 2,911
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I have to be more consequent with Nerwen - innocent-looking = evil, suspicious = innocent. I might have suspected Bes at some point, but you?
And I was so sure that Nogrod was the last wolf, certainly after he was the brain behind the Lottie lynch... I couldn't believe you people actually did that. Quote:
You guys really wanted to kill me all the time! I feel honoured. |
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12-13-2009, 07:08 PM | #168 |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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*snickers*
That just made my day. Nerwen, Bes, and Pitchie, you amuse me greatly.
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I have loved the stars too fondly to be fearful of the night. Double Fenris
Last edited by Loslote; 12-13-2009 at 07:29 PM. |
12-13-2009, 08:06 PM | #169 | |
Fluttering Enchantment
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I blame Boro. And it turns out him and I being "rivals" doesn't do much good at all, haha. That was a great game everyone! You wolves did a very good job, and I didn't suspect any of you. Sally, Shasta and Lottie, you all did great!!! And Legate, you did a lovely job, you're narrations were totally awesome!
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Comme une étoile amarante Comme un papillon de nuit C'est la lumière qui m'attire La flamme qui m'éblouit Fenris Muffin
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12-13-2009, 08:13 PM | #170 | |
Ghost Prince of Cardolan
Join Date: Feb 2004
Location: Someday, I'll rule all of it.
Posts: 1,696
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That was fantastic to watch, especially after Bes informed on who the wolves were. I couldn't help laughing over and over again, especially at Nog, with "So and so must be a wolf! There is no other explanation!" Oh, sweetie, you make me giggle.
The rampant paranoia was highly amusing, especially when you all turned on your one known innocent. I still can't believe you guys did that. I kept thinking, "No, they won't fall for it. No one ever falls for that." Also: Quote:
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We can't all be Roas when it comes to analysing... -Lommy I didn't say you're evil, Roa, I said you're exasperating. -Nerwen Last edited by Roa_Aoife; 12-13-2009 at 08:23 PM. |
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12-13-2009, 08:27 PM | #171 |
Ghost Prince of Cardolan
Join Date: May 2004
Posts: 3,448
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I'd say "Lommy why were you so suspicious. And Nerwen why were you so charming. and to other innocents next time lynch me so I don't mess up!"
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Morsul the Resurrected |
12-13-2009, 08:32 PM | #172 |
Ghost Prince of Cardolan
Join Date: Feb 2004
Location: Someday, I'll rule all of it.
Posts: 1,696
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Don't feel bad Morsul. If the rest of the village hadn't lynched all those innocents before hand, your vote wouldn't have been so crucial. That's why Werewolf is a team sport. Everyone's decisions affect the outcome of the game, and there really isn't a "crucial vote" because every vote has affected the outcome. Hence why you can die early and still claim victory if your side whens.
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We can't all be Roas when it comes to analysing... -Lommy I didn't say you're evil, Roa, I said you're exasperating. -Nerwen |
12-13-2009, 09:53 PM | #173 | |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Hey, I refuse to be made part of that. Sally and I did our level best to keep Lottie from being lynched, and Nienna can quote me - I exploded when Bes voted. Not a happy Shasta then. Actually, since Sally and I were the main opponents to a Lottie lynch, I was sure we'd outed ourselves then, and advised Sally to protect herself accordingly (whoops). I was like "No innocent would have led that lynch. No way."
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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12-13-2009, 10:26 PM | #174 | |
Wisest of the Noldor
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However– last Night, when it was fairly clear Sally was in fact the Ranger, I partly based my decision to try and kill her on the fact that she might have felt the need to protect herself the Night before, after the way she'd stuck her neck out. I think that's a rare example of 20/20 hindsight actually being useful. But as I said, good job hiding, both of you. I was getting quite mad at myself, as I rather pride myself on my gifted-spotting.
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"Even Nerwen wasn't evil in the beginning." –Elmo. |
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12-13-2009, 11:18 PM | #175 | |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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To be honest, I'm not sure I would have gotten you the last Day anyway; I'd passed over Nogrod for sure and was leaning toward innocent on Lommie, but Morsul had done so much for the wolves (and to me, honestly) that I couldn't imagine him being innocent. I thought maybe we had a cobbler after all. Then again, I had you pegged as my other suspect, and knew that if the wolf wasn't Morsul they'd certainly kill him because I was the only one who really suspected him. I said to Legate last Night that I was making a grave mistake but was fine with dealing with the consequences. At least I didn't protect you. And again, I was killed at Night and the wolves won. My streak remains intact. If I'm wrongfully lynched the village loses, if I'm Night killed the village loses, but if I survive to the end....erm, I normally screw up. But not all the time, so I take comfort in the fact that I played a fairly decent game and had a darn good time. Cookies to anyone who can find all my hints; there were quite a few, so I'm surprised I lasted as long as I did. Oh, and a point of interest. Shasta and I had decided that if at any point we were forced to reveal we would do so in reverse, with him as the ranger and I as the hunter. This would hopefully dissuade wolves from killing me and allow him to do his duty while protecting me at the same time, at least for a Day or two. Alas, it never came to that, but I thought it was quite a clever plan.
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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12-13-2009, 11:22 PM | #176 |
Animated Skeleton
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First, I don't know that I deserve the compliments I've received, but thanks to each of you regardless. I had fun towards the end, after calming down a bit, and I'd like to think I've made some friends here.
To Shasta: To be honest? After I found that bit from Nog in the '07 game, I did spend a while wondering if maybe Lottie or Legate just forgot to PM us or something. I rejected that theory before long(between that post and the next, I forget where exactly), but do keep in mind that not every time I did something newb-ish was disingenuous. It's my first game, after all. I would have pursued that as an innocent, and ironically because of the WAY I died this game means I wouldn't have died for it, but... Not how things turned out. Other honest mistakes: The bit with the ranger dying? Yeah, I screwed up there. With the role posted right in the admin thread, no less. Day 1 no lynch idea? Honest curiosity, and I had to laugh a little every time extended that question further to be "Bes didn't want a day one vote, this is SUSPICIOUS. " I'd be willing to bet that an observant reader could pick out where I was and wasn't making honest mistakes, in retrospect. Ah well. Also: *hugs Lottie, Shasta and Sally* No hard feelings about the Lottie-lynch, I hope. |
12-13-2009, 11:32 PM | #177 | |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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And kudos on being such a good wolf cub! I thought you were blaringly obvious as a wolf but that's because I pick up weird stuff and thought you were being more than just new. Nevertheless for your first game you performed splendidly and I hope you'll join games in the future (including my upcoming one)!
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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12-13-2009, 11:34 PM | #178 |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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Incidentally....Boro, why did you self-sacrifice? I've been wondering because it seemed so silly to me, but I know you must have had some clever reason or something. I would have loved to sacrifice someone else but alas your fate was sealed pretty quickly. Explanation? Please?
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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12-13-2009, 11:35 PM | #179 |
Animated Skeleton
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I couldn't answer you honestly just yet about whether or not I'll join that one. It's an interesting game, and can be fun-- when you have time for it. I honestly didn't in the first few days, lots of unexpected obligations during day periods. We'll see!
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12-14-2009, 05:04 AM | #180 |
Wight of the Old Forest
Join Date: Dec 2008
Location: Unattended on the railway station, in the litter at the dancehall
Posts: 3,329
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Hey, sorry, that was a bit mean of me. But things like that happen to all of us - and it's not like you were the only innocent there who with the best intentions did his bit to help us win! So no bad feelings, I hope.
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Und aus dem Erebos kamen viele seelen herauf der abgeschiedenen toten.- Homer, Odyssey, Canto XI |
12-14-2009, 07:47 AM | #181 | |
Wisest of the Noldor
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I must say, Legate, this was not an easy set-up for us poor wolves!
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"Even Nerwen wasn't evil in the beginning." –Elmo. |
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12-14-2009, 07:59 AM | #182 | ||
Ghost Prince of Cardolan
Join Date: May 2004
Posts: 3,448
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Of course there's no hard feelings it's a game for a reason.
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Morsul the Resurrected |
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12-14-2009, 08:23 AM | #183 | |||
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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12-14-2009, 08:25 AM | #184 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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By the way, Nerwolf, you were on my very first list as Hunter.
I don't have all the PMs I sent Legate changing my list, but I did it... a lot. There were a couple times I changed during the day and had to inform sally via a code, too.
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
12-14-2009, 11:44 AM | #185 |
Ghost Prince of Cardolan
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Ahem.
Neener.
Neener. Okay, I've been dead all game so I'm allowed to gloat just a little. Legate: False Day One was a great idea. Except for the part where I definitely didn't get to kill anyone. Basically I'm still trying to see how that could work out in the advantage of the wolves, and I'm not sure if you did anything specifically to balance that fact out (unless you want to consider the lack of seer). Pitch, and everyone else: No, I was not trying to get myself lynched on Day OnePointFive. I had actually managed to maintain a sufficient level of cognitive dissonance that I half thought I was an innocent during the Daytime. So I was extraordinarily ticked that the one time I got lynched for... well, playing as I would as an innocent, I happened to be a wolf! Grrrrrrr... It also meant, Nerwen, that I was pretty mad at you for being the only person online when I could actually talk, which meant that if I wanted to talk about anything I had to focus on your attacks on me, which made me look even more suspicious. But basically, to explain, this is all true stuff about me as a lurker/player: 1). I can do great stuff in theory. 2). I am terrible at putting this theory into practice. It is nearly impossible for me to find wolves. 3). Whenever I analyze players it always tells me more about me than it does about them. 4). I purposely withhold from playing WW until I think I have the time and mental energy to commit to it (after this game, deadline is going to affect this as well. I really was not my best near the end of day because I was distracted because of classes going on. I cannot multitask for the life of me). This is also so I won't lose the zeal for the game when this sort of thing happens. I love love love getting first post in for each Day, even though it means nothing and can actually make me look suspicious. So, yeah, when regular players get as bouncy as Mnemo-oh-my-Valar-I'm-playing-Werewolf-again, I get nervous. So no wonder I was upset about getting lynched over all these things rather than anything that could actually point to my being a wolf. It could of course also be that the cognitive dissonance thing just wasn't enough and my subconscious can't handle being anything other than an innocent. But I can't see myself playing any other way. And of course I never lived long enough to find out. So, yeah, I was pretty ticked when it happened. Especially at Nerwen. But man, when everyone was all, "Nerwen's totally innocent now, kthx" (a reputation which mostly, I think, lasted throughout the game) and people dropped some Pitch suspicion I forgave them all in a heartbeat. Oh, and finally... This was my third game as a player, people. You are not allowed to give other relatively new players a pass on newbishness in the actual game and not give it to me. I really still have mixed feelings about my time in the game... My schedule wouldn't allow me to play in the next round anyway, but even if it did I'd probably skip out just so that I could max out my zealometer again. Finally, sally: remind me to kill phantom when we see him next.
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Got corsets? |
12-14-2009, 12:24 PM | #186 | ||
A Voice That Gainsayeth
Join Date: Nov 2006
Location: In that far land beyond the Sea
Posts: 7,431
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By the way, if somebody wants to see the summary of Wolf/Ranger/Hunter/Dreamer picks as they went by Nights (and Days), I can put them here: Night 1: Hunter - Roa, Brinn, Mac, Boro Day 1: Lynch - Inzil (would-be) Night 2: nothing Day 2: Hunter - Nerwen, Brinn, Boro, Nienna Lynch - Mnemo Night 3: Wolves - Inzil Ranger - Mac Hunter - Nienna, Brinn, Nerwen Day 3: Hunter - Brinn, Nerwen, Nienna Lynch - Nienna Night 4: Wolves - Greenie Ranger - Loslote Hunter - Mac, Eomer, Boro Birthday Dreamer - Pitchwife Day 4: Hunter - Mac, Eomer, Boro Lynch - Pitchwife Night 5: Wolves - Eomer Ranger - Nogrod Hunter - Boro, Wilwa Day 5: Hunter - Mac, Boro Lynch - Wilwa Night 6: Wolves - Mac Ranger - Nerwen Hunter - Lommy, Mac Day 6: Hunter - Nogrod, Lommy Lynch - Loslote Night 7: Wolves - Brinn Ranger - Sally (herself) Hunter - Nog, Boro Day 7: Hunter - Bes, Nog Sacrifice - Boro Lynch - Shasta Night 8: Wolves - Sally Ranger - Morsul Day 8: Lynch - Lommy
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"Should the story say 'he ate bread,' the dramatic producer can only show 'a piece of bread' according to his taste or fancy, but the hearer of the story will think of bread in general and picture it in some form of his own." -On Fairy-Stories |
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12-14-2009, 01:18 PM | #187 |
Ghost Prince of Cardolan
Join Date: Feb 2004
Location: Someday, I'll rule all of it.
Posts: 1,696
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In game terms, the false start was a definite advantage for the village, giving them more info and stopping the lynch of an innocent, which in this case led to the lynching of a wolf. That may not always be the case, but it still stopped a lynch that causes the death of an innocent 9 times out of 10 and forced the wolves to change strategy.
Birthday dreamer- not unbalancing at all, considering the damage a regular seer can do to the wolves. You can't really account for one-hit wonders like Lottie. I've made my feelings on "smart hunters" known before, but for the sake of commentary, I've always disliked them as being untrue to the spirit of the game. Before the invention of the logical hunter (I believe that credit goes to LMP in DWI), hunters had a long proud tradition of killing the seer. There was an edginess to it that you had only one choice, and that choice had better be right. And when used like Shasta did, it has a seer like effect of revealing roles and providing known innocents. This aside, it doesn't really unbalance the game all that much. I do think that using a logical hunter in conjunction with communicating gifteds does unbalance it, though. The sacrifice day could have gone either way, potentially ending the game with victory for either side, depending on how it went. Again, you can't account for what plans people might come up with, but it was potentially extremely deadly for the wolves, being as there were only two left. I would suggest using it earlier in the game next time, before it becomes a potential game ender. All that said, the wolves were disadvantaged this game (though not heavily), and everything that could go wrong for them did. (First lynch is a wolf, the seer's ONE DREAM is a wolf, the hunter kills a wolf...) The only thing that didn't go wrong for them was a successful Ranger block. So their victory is that much more impressive.
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We can't all be Roas when it comes to analysing... -Lommy I didn't say you're evil, Roa, I said you're exasperating. -Nerwen |
12-14-2009, 02:36 PM | #188 | ||||||||||||||||
Wight of the Old Forest
Join Date: Dec 2008
Location: Unattended on the railway station, in the litter at the dancehall
Posts: 3,329
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Und aus dem Erebos kamen viele seelen herauf der abgeschiedenen toten.- Homer, Odyssey, Canto XI |
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12-14-2009, 03:09 PM | #189 | ||||||||||||||||||||||||||||||
Wight of the Old Forest
Join Date: Dec 2008
Location: Unattended on the railway station, in the litter at the dancehall
Posts: 3,329
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Und aus dem Erebos kamen viele seelen herauf der abgeschiedenen toten.- Homer, Odyssey, Canto XI |
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12-14-2009, 03:58 PM | #190 | |||||||||||||||||||||
Wight of the Old Forest
Join Date: Dec 2008
Location: Unattended on the railway station, in the litter at the dancehall
Posts: 3,329
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Und aus dem Erebos kamen viele seelen herauf der abgeschiedenen toten.- Homer, Odyssey, Canto XI |
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12-14-2009, 07:34 PM | #191 |
Gruesome Spectre
Join Date: Dec 2000
Location: Heaven's doorstep
Posts: 8,037
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That was a nice bit of wolf-on-wolf between you and Mnemo, Pitch. Mnemo was so over-the-top, outrageously creepy Day 2 it seemed too easy that she would be a wolf!
And you did me a bit of a favour by doing me in, as I ended up being a lot busier than I thought I'd be with RL stuff.
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Music alone proves the existence of God. |
12-14-2009, 09:14 PM | #192 |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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Yes, but believe me when I say that she's telling the truth; she always acts like that.
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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12-15-2009, 11:30 AM | #193 |
Beloved Shadow
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Oh no Legate, you blew my cover before checking first to see if the participants wished to physically harm anyone behind the "false start"! According to Mnemo your slip has cost me my life.
Well, since I have little time left, I had better explain. The idea sprang forth suddenly out of a soil of Day 1 complaints- "I hate Day 1", "Day 1s are annoying", "Day 1 is a shot in the dark", "Day 1 is random", etc etc... People often use completely different voting reasoning on Day 1. There have been no deaths or votes, and so it is rare that someone actually looks worthy of a Day 1 vote, particularly if you must vote early in the Day. And so it is logical to use criteria other than suspicion. There is, for instance, the infamous noob-pass that I and others extend to players that we have never played with. Additionally there is the died-early-last-time pass that a player is granted if he was an unfortunate early victim in the previous game. Some grant a noisy-player pass, figuring that leaving a loud player alive will make for a more talkative game, with the added bonus that due to his words you will form an opinion of him later, while the same cannot be said of "submarine" type players. And of course there are friend/roomate/relative passes that may be given out, or in fact work in reverse (e.g. it'd be easier to play this game without this individual that I'm around a lot looking over my shoulder). I was thinking about these problems one day and it hit me- the answer was quite simple. If you don't wish for Day 1 random voting, Day 1 free passes, and Day 1 non suspicion based voting to impact the game, just don't have a Day 1! Duh. Skip to Day 2. Well sure, but how? That's impossible. You technically have to have a Day 1. The game must have a starting day, right? Solution- have a Day 1 without consequences. Problem- but if people know that there are not consequences on Day 1, they will act out of character and there will be no reason for them to try and accomplish anything, and the day will simply be wasted and Day 2 will become Day 1. Solution- have a Day 1 without consequences but don't warn anyone. Now, naturally that would leave open the possibility of disaster (the Seer is about to be "lynched" on the fake Day 1 and reveals), so included in the PMs to the gifteds/WWs there must be a rule forbidding any sort of Day 1 reveal or hinting. But obviously you cannot reveal the true reason, so you must lie to them. Make up a reason. Tell them, perhaps, that you wish to see Day 1 truly be in the spirit of Day 1- a random lynch with no guidance or revealing. Any reason you tell them is fine, so long as they don't know the true reason. Enter Legate. I saw that he was on the Mod list, and I thought he was the sort who would appreciate the thought behind the idea, be interested in the results such a stunt would yield, was bold enough to try something untested, and clever enough to pull it off. My thanks to you, sir, for breathing life into the dream. And now in the interest of self preservation I am off to purchase a duck-gun.
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the phantom has posted.
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12-15-2009, 11:39 AM | #194 | |
A Voice That Gainsayeth
Join Date: Nov 2006
Location: In that far land beyond the Sea
Posts: 7,431
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Anyway, I think the idea itself - speaking from my point of view as a Mod - was good enough and it indeed was something that sort of coped with the "Day 1s are no good"-issue (I must say I liked it the most when I was reading these comments on the thread too and thinking "just you wait..."), on the other hand, it sort of created Day 1 all over again. At the beginning of Day 2, I was wondering if people would not actually consider it boring that we have Day 1 again (even though with some more information and stuff). But I just wonder if there would be any other way to bypass the "random Day 1" issue - as this one idea is basically impossible to re-create.
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"Should the story say 'he ate bread,' the dramatic producer can only show 'a piece of bread' according to his taste or fancy, but the hearer of the story will think of bread in general and picture it in some form of his own." -On Fairy-Stories |
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12-15-2009, 11:49 AM | #195 |
Ghost Prince of Cardolan
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Aha! A phantom sighting! *dons camo*
And Legate, thank you for outing this miscreant, as going over to Europe to hunt you down and kill you would have been much, much more expensive... As far as "fixing Day Ones" goes, the easiest way to deal with the problem in my book is to have rules sufficiently different that people can discuss new-fangled hare-brained schemes and thus 1). get some serious discussion done and 2). have some concrete means of judging other people. In a regular game, the closest way one can deal with such a situation is for one person to do something completely ridiculous, like vote on a grudge or go after someone for making a slip as to the number of wolves, to give everyone else stuff to discuss. But I can't think of any ways to repeat what you just did, unless someone announces "we can never do this again!" and then does it again.
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12-15-2009, 12:02 PM | #196 | |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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Good idea though; the reasoning behind it makes quite a bit of sense, as Day Ones do suck yet are necessary. Love it.
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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12-15-2009, 12:50 PM | #198 |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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*snuggles her duckling*
Or you could just turn sideways. That would work too.
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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12-15-2009, 03:15 PM | #199 | |
Flame of the Ainulindalë
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And now I was such confident with a few people who I ended up having wrong. Well, that's the game. And that's part of why it is so entertaining time after time. Congrats to the wolves and thanks for the great narrative-idea & nice gamemechanics Legate! I'm still in a crazy hurry with all the schoolwork and have no time to make any comments and thanks I'd like to. But I'll come back to that as soon as I have even an half an hour...
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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12-15-2009, 05:11 PM | #200 |
Wight of the Old Forest
Join Date: Dec 2008
Location: Unattended on the railway station, in the litter at the dancehall
Posts: 3,329
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Legate (and phantom ): I think the 'fake Day 1' was a nice idea, actually - and making it an unforeseen Special Event probably was the only way to have it work and avoid the tedium of two regular Day 1's. It sucked to miss the Night kill, of course, and while the lack of a Day 1 lynch was in a way balanced or compensated by the additional sacrifice later, we didn't get a 2 kill Night - but hey, we won nevertheless, so what. In general, I quite like the idea of Special Events - it adds a lot to the suspense of the game when you don't know what sort of mischief your Mod is going to come up with next, and the secret Birthday Dreamer role worked in the same way.
All in all, kudos for creative and sovereign modding! As for the narrations, that story rocked - especially the final revelation. If not for fear of spoiling the end, you might as well have called this "At the Mountains of Thangorodrim" - a nice literary crossover! (And I'm somewhat relieved that my initial apprehension that Father Christmas and his friend the Polar Bear would show up at some point and play a perverted role was proven unjustified...) Now for all you poor innocents - you started off fairly well, getting rid of Mnemo and me within four Days, but then you just had a sore run of bad luck. I found it quite educational to watch, from a double outside perspective (dead, i.e. uninvolved, and wolf, i.e. knowing exactly who was innocent and who wasn't), how you went on suspecting and lynching each other for all the wrong reasons, while sporadic flares of suspicion towards the real wolves were for some reason never followed up. I mean, take for example Boro's self-sacrifice vote - didn't that literally scream "frustrated ordo despairing of his wits and the corner he's manoeuvered himself into"? I found that so totally understandable, and so totally failed to see how anybody could construe any wolvish motives behind it. But I'm of course quite aware that I can only say all this with the benefit of knowledge, and as an innocent I'd have been as clueless as any of you. Nog's Birthday Dreamer theory was a real chestnut (do I have to say I cheered at my screen when I read it?) - but the funny thing is, it might have been true! (and by Draugluin's molars, wouldn't that have been cool for us?) And once the theory was out there, it's quite logical you had to test it some way. Best intentions and logical choices furthering the triumph of evil - there's something bordering on the tragical in all this. For the Gifted team, sally and Shasta - you did very well staying under our wolvish radar until close to the end, and your plan about using the sacrifice/lynch was quite ingenious; did you work that out together, or was it wholly your idea, sally? And Shasta, you impressed me - I hadn't seen you so involved and active in the one or two games we'd played together before, but this time I realized that you can be a player to be feared when you put your mind to it. Everybody else - you all did your best, but **** happens. Better luck next time!
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Und aus dem Erebos kamen viele seelen herauf der abgeschiedenen toten.- Homer, Odyssey, Canto XI |
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