![]() |
![]() |
Visit The *EVEN NEWER* Barrow-Downs Photo Page |
![]() |
#41 | |||
Fading Fëanorion
Join Date: Mar 2006
Location: into the flood again
Posts: 2,911
![]() ![]() ![]() |
I had a crazy long post detailing why all those strategies above won't work, but then I realized it was really just an overblown series of quoting and arguing, so I scrapped it. Here's the key points, though.
We have a 25% chance to lynch a wolf toDay (6 in 24) If we don't, each pack has a 15% chance to kill another wolf at night (3 in 20): P(A)+P(B)-P(A)*P(B)=27.75%. Even by pure chance, we're actually quite likely to receive some help from the wolves at killing wolves. Not implying, of course, that this means we can be lazy, and definitely not implying that we should tie our votes and not lynch. (In a village of 24, with 6 baddies, and later with an unpredictable extra vote? Impossible to orchestrate. Seriously, people.) All this trying to arrange an information flow with the dead... elaborate stuff like that never works. Unless a choice is obvious, you always have some people who vote right at the deadline or didn't get a chance to read everything and vote uninformed. Things get messed up, even without revealed or unrevealed baddies in both threads trying to mess with it intentionally. The dead should give their extra vote to either A: someone they have reason to believe is innocent; or B: someone who has voted for someone they have reason to believe is guilty. This will give us a solid bit of information to go on, actually. Fake reveals can be a problem. With no immediate knowledge of the role upon death, it's easier to pull off. Anyone remember how nobody believed Nogrod was the seer all game last time? And that was without a contestant (though with cobblers). Then again, would a wolf dare it, knowing that the real beneficiary is the other wolf pack? Don't have too much faith in the roles that can return from the dead. It can only happen twice at most, and if the timing is off (as it was last time), it can end up much more unhelpful than hoped. One question for the mod: Will the narrations state which unfortunate soul got killed by which wolf pack? Or was this stated somewhere and I overlooked it? If it is not clear to the village, then the wolves would have extra knowledge and be more adept at killing the other pack than we are. An uncomfortable thought. Quote:
Sorry for being all negative, but all those Day1 strategies... Sweet summer children! No plan survives contact with werewolves. ![]() These points I did like, though, so I'll quote them for truth: Quote:
Quote:
|
|||
![]() |
![]() |
![]() |
#42 | |||
Leaf-clad Lady
|
Quote:
Quote:
And while we are on the subject of rules - Quote:
...wow, I'm being positive today. ![]() EDIT: x-ed with Nilp and Mac
__________________
"But some stories, small, simple ones about setting out on adventures or people doing wonders, tales of miracles and monsters, have outlasted all the people who told them, and some of them have outlasted the lands in which they were created." |
|||
![]() |
![]() |
![]() |
#43 |
Leaf-clad Lady
|
Re: the voting schemes. Tying the vote on purpose might have merit later on if we have reason to believe the Dead can make a more informed decision than we can. As for today, however - I don't know. Accidentally hitting a Gifted is a risk, but a relatively small one (though after I've said this I'm sure that's exactly what I'll end up doing
![]() ![]() Sorry, coughing my head off atm and thus not as coherent as I'd like. ![]()
__________________
"But some stories, small, simple ones about setting out on adventures or people doing wonders, tales of miracles and monsters, have outlasted all the people who told them, and some of them have outlasted the lands in which they were created." |
![]() |
![]() |
![]() |
#44 | |||
Wisest of the Noldor
|
![]()
Firefoot (#37) and Boro (#39), you two are referring to phantom's suggestion at #20?
I had the impression it was off the menu, but if not- look, the problem is that, failing the Seer getting a wolf in that time, it requires not only all the gifteds but all the dreamed innocents not to get eaten until Day 3; meanwhile the wolves are getting 2 kills a Night and we have no chance of lynching a wolf. Plus, there's always the possibility of false reveals. Quote:
Quote:
Quote:
Really doesn't seem the best option to me... edit:x'd since Nilp at #40.
__________________
"Even Nerwen wasn't evil in the beginning." –Elmo. |
|||
![]() |
![]() |
![]() |
#45 | |||||
Beloved Shadow
|
![]() Quote:
Quote:
Quote:
Quote:
I mean really- we're not going to attempt something useful because we're afraid our own side will suck too much to pull it off? No, no, I'm not okay with that. Quote:
__________________
the phantom has posted.
This thread is now important. |
|||||
![]() |
![]() |
![]() |
#46 |
Auspicious Wraith
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
![]() ![]() |
![]()
Well, there is an obvious split in the camp. Not between heroes and villains (that split is hidden) but between those who love complicated rules and those who are already lost.
![]() I'm sure everything will become easier after a few days; until then, I'm not sure we can challenge the chaos. But am especially keen to observe those who doubt the village's ability to communicate effectively with the Dead. For anyone interested in omens, mind you, the song I heard today which reminded me to check out this thread - 'The Dead Hate The Living' ![]()
__________________
Los Ingobernables de Harlond |
![]() |
![]() |
![]() |
#47 |
Flame of the Ainulindalë
|
Werewolf is back! And in a headache-producing form...
![]() I think I'm siding with Macalaure's points to begin with. Playing orchestrated draws with voting is more or less doomed to fail especially in the early stages (because people miss votes, they don't get the information etc.). But I'd also say there seems to be a lot of confidence that the Dead Thread will both know what to do and what would be the best for the village - and to be able to execute that. What Mac already referred to: the last game the Dead Thread was as totally confused as the Living Thread. I'd see the situation as follows: the Dead Thread plays somewhat a normal WW-game where they know the identities of some and not of some (so it will be a chaotic mess of points and counterpoints made), the Living Thread is playing a game where no-one knows anything about anything (so it will be a chaotic mess of points and counterpoints made with not even fleeting evidence to back anything). That said, I'm somewhat optimistic with our chances as a village: there are so many factors involved, not the least the rivalry between the two competing Wolfgangs *sic*. Like Lottie (I think) said: the death of the first wolf certainly is a priority (well trying to lynch the most probable wolf should be our first priority every Day - let's talk about possible intentional draws later in the game) and a game-changer. It's like in a football (soccer) game where two sides can play 0-0 for a long time in an important match and both be very careful just trying to avoid mistakes - but when one side finally scores a goal the game changes dramatically because just avoiding mistakes won't do to the team that is trailing in numbers: the game opens up and that gives chaces to both sides to really make results. Nice to have this game back in the menu!
__________________
Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... Last edited by Nogrod; 06-02-2015 at 08:58 AM. |
![]() |
![]() |
![]() |
#48 |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
![]() ![]() ![]() |
Especially since we as a village have (as I believe Mac said) a 25% chance of catching a wolf, whereas the Night kills have a 15% chance. I'd also like to add that we as a village have a further 21% (5/24) chance of accidentally killing a Gifted, where the Night kills have a 25% (5/20 - assuming we do not ourselves lynch a Gifted toDay) chance of purposefully killing a Gifted. It's much much riskier to trust the wolf killing to the wolves, since they are far more likely to kill a Gifted than a wolf, whereas we are slightly more likely to kill a wolf than a Gifted.
__________________
I have loved the stars too fondly to be fearful of the night. Double Fenris
|
![]() |
![]() |
![]() |
#49 | |
Flame of the Ainulindalë
|
Oh one question on what Greenie said and most people seemed to strongly agree on (maybe I'm just in rust for not playing WW for a long time):
Quote:
I mean my conclusion from the thoughts above would be that there probably wouldn't be that many fake-looking cases as the wolves don't have to pretend suspecting someone but are actually really suspecting someone for being a baddie - and the more important consequence of that would then be that the best wolf-lynchers shouldn't be regarded as "more probably goodies" just by their "good nose" on lynching baddies (actually it seems other wolves have a slight advance over normal villagers on sniffing the other wolves out).
__________________
Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
|
![]() |
![]() |
![]() |
#50 | ||
Beloved Shadow
|
![]() Quote:
Quote:
![]() But that was totally different, because the Dead couldn't confirm roles. If they had been able to do so they would've tested Seer-Nog as soon as you went to the Dead thread and suddenly things would've been different. There is concrete knowledge available to us in this game. We need to try and grab it.
__________________
the phantom has posted.
This thread is now important. |
||
![]() |
![]() |
![]() |
#51 | |||
Illusionary Holbytla
Join Date: Dec 2003
Posts: 7,547
![]() |
Quote:
Quote:
Quote:
|
|||
![]() |
![]() |
![]() |
#52 | |
Laconic Loreman
|
Quote:
It's not a life changing discovery to know the Dead wolves will be working to mess up the Dead thread to cause confusion for the living...but at the same time, with the rival packs they will do what they feel they must to protect their own pack. If that means getting rid of wolves from the rival pack, Dead wolves may be willing to work with the innocents to get rid of their rivals. I agree with whoever said we can't be lazy and rely on the packs killing each other. Since we CAN'T rely on that, we have to rely on some method to find out about whether are lynches have hit wolves or not. And call me impatient, but I'm not going to wait for the death of a resurrected role to get information from the Dead thread. Of course it would take the cooperation of the Dead and any method should have a clear and simple understanding. If I know how this works...during the NIGHT phase the Dead vote on who amongst them gets revealed as Predator/Prey. And during the DAY who amongst the living gets the bonus vote? It might be quite complicated, but this is involving some of the brightest and most intelligent minds in the world. I'm sure we can figure it out. (seriously I'm never going to under-estimate the resolve of the 'Downers in getting this place back up and everyone together again)
__________________
Fenris Penguin
|
|
![]() |
![]() |
![]() |
#53 | ||
Flame of the Ainulindalë
|
Quote:
Quote:
__________________
Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
||
![]() |
![]() |
![]() |
#54 |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
![]() ![]() ![]() |
I have work today, but I'll be back before deadline. A couple last thoughts:
It doesn't make sense to tie before the Dead thread starts up, since we have a better chance at killing wolves and avoiding Gifteds if we lynch than if we leave it to the Night kills (see my above post). I am also dubious about giving the Dead thread the power to choose who dies in the lynch - I agree that it would be good to set up a system wherein the Dead can let us know who they checked and what the result was, but I would prefer for that system to not give the Dead the ultimate choice. After all, if all we the voters can do is comply with the voting scheme already set out, we do not get nearly as much information on the voters. Even if we don't know the result of the vote, looking at people's votes with an eye to what they appear to be trying to do, who they want lynched, and who they don't gives us a lot of information that we wouldn't get if we gave that power to the Dead.
__________________
I have loved the stars too fondly to be fearful of the night. Double Fenris
|
![]() |
![]() |
![]() |
#55 | |
Flame of the Ainulindalë
|
Quote:
Well, we'll see - for it truly seems a complicated game (I haven't had time yet to really walk myself through the rules and the possibilities they might offer all the sides). But therefore I'd suggest we at least start by trying to lynch a wolf and notb try to enforce a double-lynch on D1 (it most probably will not work anyway). Contrary to some people's opinion, I think D1 is a good day to hunt for wolves - and I think the stats might even prove me right in this (although I'm not sure of it). So let's see what we can do toDay - I'm coming back later to try and do something for it.
__________________
Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
|
![]() |
![]() |
![]() |
#56 | ||||||
Fading Fëanorion
Join Date: Mar 2006
Location: into the flood again
Posts: 2,911
![]() ![]() ![]() |
Quote:
Quote:
I think. Maybe. I guess we'll see when we get there. Quote:
Quote:
![]() Quote:
Quote:
![]() |
||||||
![]() |
![]() |
![]() |
#57 |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,643
![]() ![]() |
For old times sake I must state emphatically that Firefoot did it and should be lynched. (Please reference the first game ever to understand the humor...though please don't read anything into this...I know some of you are already thinking way too much about that comment)
Next we should lynch the phantom...old tummy is making this thread obscenely long. Finally, how does one get the votes red, that is a standard after my time. I will post a bit more when I have caught all the way up on the thread. However I'm not sure I fully understand the logic on the intentionally tying the vote and having the dead break the tie. I don't think the dead will know the guilty or innocent, will they? It seems like a clever ploy to disguise your voting patterns by having everyone vote in a fairly prescribed way.
__________________
“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
![]() |
![]() |
![]() |
#58 | ||
Wisest of the Noldor
|
Quote:
Quote:
Edit:x'd since Nog at #47.
__________________
"Even Nerwen wasn't evil in the beginning." –Elmo. Last edited by Nerwen; 06-02-2015 at 10:10 AM. |
||
![]() |
![]() |
![]() |
#59 | |
Laconic Loreman
|
Quote:
Granted our chances of randomly lynching 1 wolf is far better than randomly lynching the Seer, but it wouldn't be the first time we accidentally lynch the Seer DAY 1, despite the smaller odds. Either way (tying a vote for no-lynch or getting a lynch today) it's too early to tell whether one is option is better than the other. Let's see how the DAY shakes out with votes and suspicions and go from there.
__________________
Fenris Penguin
|
|
![]() |
![]() |
![]() |
#60 | |||
Beloved Shadow
|
![]() Quote:
![]() Quote:
![]() Quote:
Basically we try and lynch the folks we feel are guilty, and toward the end of the day we make sure our top two or three candidates are tied so that the dead can swing the vote. Of course that would require us to be on the ball and try and finish up an hour before deadline. And if the Dead go against what my gut tells me I'll probably decide the plan sucks, but logically it's not a bad idea. Anyway, I'm not committed to that idea, but I think it's worth considering. The only thing I'm truly committed to is giving the Dead the option of passing info to the Living. It would be silly not to take advantage of our only consistent connection to real information.
__________________
the phantom has posted.
This thread is now important. Last edited by the phantom; 06-02-2015 at 10:13 AM. Reason: sp |
|||
![]() |
![]() |
![]() |
#61 | ||
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,589
![]() ![]() ![]() |
![]() Quote:
Quote:
As has also been noted, but I will state again for clarity's sake, the Ranger has only one protection per NIGHT to use in their first life. Should this individual die and resurrect, then that individual has two protections. Right now as of this moment, the Ranger only has one. For Morm (and anybody else who doesn't know), the way to highlight is to put the word "highlight" in the brackets, like so -> [highlight] and then do the usual closing of the tags to end it.
__________________
...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... Last edited by Kuruharan; 06-02-2015 at 10:16 AM. |
||
![]() |
![]() |
![]() |
#62 |
Beloved Shadow
|
![]()
Okay- if we're going to try and lynch someone today is there any intelligent guideline we can set forth? For instance, perhaps we should only be willing to lynch someone who will be around to shout "Ah! No!" just in case we hit worst case scenario (i.e. Gifted).
Granted a WW might fake reveal to save his hide, but then the other WW team will be gunning for him so he's toast eventually anyway.
__________________
the phantom has posted.
This thread is now important. |
![]() |
![]() |
![]() |
#63 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,451
![]() ![]() ![]() ![]() |
I may as well state now that I didn't come back to Werewolf to merely be a pawn in anyone's masterplan and I certainly don't want to play if it is a case of "Do what Phantom tells you or it is all your fault". So to be clear, I will vote as I see fit, not as I am told, dead or alive. It is a game, it is meant to be fun. I am not here to be a minion, bullied or bored to sobs.
__________________
“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
![]() |
![]() |
![]() |
#64 |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,643
![]() ![]() |
I re-read the rules and once there is 3 in dead they will be able to vote to reveal if one of them is good or evil. They will know more than us so the plan has more merit than I originally thought, however my reservation still remains that a prescribed voting pattern takes away one of the clearest evidences we have.
__________________
“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
![]() |
![]() |
![]() |
#65 | |||
Fading Fëanorion
Join Date: Mar 2006
Location: into the flood again
Posts: 2,911
![]() ![]() ![]() |
Quote:
Quote:
![]() Quote:
![]() |
|||
![]() |
![]() |
![]() |
#66 | ||||||||||
Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
![]() ![]() ![]() ![]() |
*swaggers in*
Helloooo.
Quote:
I was going to do the numbers thing but the phantom beat me to it. Hardly surprising considering that I missed the first half of day 1. (I didn't play from work though! Well technically I'm still at the office, only not working anymore but waiting for Lommy). Quote:
Quote:
I don't think false reveals are unlikely at all, and I'm willing to bet actual money that we'll see one or more during this game. It's just the kind of brilliant, tempting thing a lot of us are into (not me though, ever!). Ahem, anyway, if a wolf is desperate enough to reveal, she's desperate enough to face the ensuing chaos. Besides wolves like chaos. I like phantom's idea of passing messages between the living and dead thread and want to think more about it later. I also like phantom. I don't necessarily find him innocent but I like him. Hey phants I missed you. I haven't read Legate's posts yet but I'm nominating him for the Nobel Prize for literature. Hah okay he's freaking out. Well for your information man, not all players. (I'm actually quite enjoying myself already.) If it was possible (which it isn't), I'd like to eliminate one wolf pack at a time. That would get rid of the two night kills. But it won't be possible because wolves are too clever and know how to drive a bandwagon and prey on people's doubts. One can always wish. Quote:
I really like Firefoot's post #37. (Have we ever played together? If yes it must have been years and years ago - anyway hi!) I'm strongly in favour of tying the vote today. Normally I'd think it's a rubbish idea, but we learn very little from the lynches, way less than from the wolf kills. That would also save an extra slot for role-finding in the dead thread (it only starts on night 3 in any case, but we can decide whether there's 3 or 4 people to choose from). Quote:
![]() In any case, if we're doing this, I'll be happy to volunteer (oooh is she a selfless ordo? is she a bluffing gifted? is she a bluffing wolf? is she something else? we can never know) provided that it actually works and you don't lynch me by accident. I was one of the lovers in the last Mandos game and died early thanks to my beloved Lúthien getting killed on Night 2 (blows a kiss at Shasta), and while the Dead Thread is a fun place to be, I'm not going there alone. So TL;DR, vote for me all you like, but if you mess it up, it had better not be me or there will be actual consequences (such as every person who votes for you later having a double vote). Quote:
Quote:
![]() Quote:
Quote:
Quote:
__________________
He bit me, and I was not gentle. |
||||||||||
![]() |
![]() |
![]() |
#67 |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,643
![]() ![]() |
Agan, what are you suggesting here
![]() Actually and more seriously, now that I'm caught up I have noticed something off in somebody's posting. I want to hold on to that name for now to continue to watch her/him. It's just a gut feeling on it, something that feels off, but I've learned to trust those. I'll continue to monitor and let you know a bit later.
__________________
“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
![]() |
![]() |
![]() |
#68 | |
Beloved Shadow
|
![]() Quote:
Basically I don't think the whole passing information plan infringes on your voting rights. When we vote we are always considering outcomes. Sometimes we don't vote for our best candidate but rather our second best because we know our first choice won't get lynched that day, etc. Or looking at it a different way- if someone tells me, "Phantom, try and vote for a Werewolf!" there is no need for me to object- "I don't have to vote for a Werewolf. I'm free to vote for anyone I want!" Obviously, yes, I can do anything I please with my vote, but in the end I will of course vote in such a way that benefits my cause. I expect people to vote logically and attempt to win. Nothing more. (You'll note that I built options into my plan to allow the Dead maximum vote flexibility while simultaneously passing information. I did this specifically because I knew certain folks would complain if they were asked to participate in anything resembling a plan.)
__________________
the phantom has posted.
This thread is now important. |
|
![]() |
![]() |
![]() |
#69 |
Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
![]() ![]() ![]() ![]() |
"We" obviously as in "us villagers", not as in "me and my wolf pack", duh!
![]() Anyway I need to go, will be back later to vote but don't expect massive contributions from me tonight.
__________________
He bit me, and I was not gentle. |
![]() |
![]() |
![]() |
#70 |
Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
![]() ![]() ![]() ![]() ![]() ![]() |
I feel like my head is exploding already. I'll be around later to properly think about the rules and write something longer. For now
- I'm never in favour of intentionally abstaining from a lynch; do I really have to remind anyone we only win this game by killing six wolves with two night kills so we better start sooner than later or they'll butcher us in no time at all (- ...don't I hate those games where the village has less than 50% chance of winning because there are extra baddie parties around... I'm trying to control my pessimism atm but it's hard!) - whenever talking about communicating with the dead we should keep in mind that how are we going to know if the dead will follow our instructions? and whose instructions if we living have differing opinions? I see a lot of pitfalls here I'll be back later. edit: xed with Agan - ...WHAT???? I smell Freud... but whatever I'll look at it when I'm back
__________________
Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
|
![]() |
![]() |
![]() |
#71 | |||||||
Leaf-clad Lady
|
Quote:
![]() ![]() Quote:
Quote:
Quote:
Quote:
Quote:
Also, thanks Kuru for the clarification! I was confused. EDIT: x-ed with morm, phantom, Agan and Lommy. Also, can I just say how happy it makes me to type that? I mean, cross-posting with morm and phantom, for the first time in God knows how many years! <3
__________________
"But some stories, small, simple ones about setting out on adventures or people doing wonders, tales of miracles and monsters, have outlasted all the people who told them, and some of them have outlasted the lands in which they were created." |
|||||||
![]() |
![]() |
![]() |
#72 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,451
![]() ![]() ![]() ![]() |
It is dull, formulaic atd lacks room for inspiration, instinct and idiosyncrasy. It insults my soul. You might as well dispense with people and run it through a computer simulation. I am not a number.
__________________
“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
![]() |
![]() |
![]() |
#73 | |||
Beloved Shadow
|
![]() Quote:
And we both know you like me because you don't find me innocent. ![]() Quote:
Quote:
![]() I'm in the same boat- I'm sure I see something here or there but what on earth does it mean? It could easily be Gifted vibes I'm getting. That's why (I've mentioned this in other games) that I often try and lynch an Ordo on Day 1 because the game hasn't been going long enough to begin differentiating Gifted/WW vibes.
__________________
the phantom has posted.
This thread is now important. |
|||
![]() |
![]() |
![]() |
#74 | |||
Leaf-clad Lady
|
Quote:
![]() Quote:
Quote:
EDIT: x-ed with phantom again!
__________________
"But some stories, small, simple ones about setting out on adventures or people doing wonders, tales of miracles and monsters, have outlasted all the people who told them, and some of them have outlasted the lands in which they were created." |
|||
![]() |
![]() |
![]() |
#75 | ||
Beloved Shadow
|
![]() Quote:
Quote:
(And yes, isn't cross-posting exciting!)
__________________
the phantom has posted.
This thread is now important. |
||
![]() |
![]() |
![]() |
#76 |
Beloved Shadow
|
![]()
Remember Day 1 of The Republic? 12 pages.
We're slacking. ![]()
__________________
the phantom has posted.
This thread is now important. |
![]() |
![]() |
![]() |
#77 |
Everlasting Whiteness
|
*waves*
My head is reeling from all the rules. Jumped in at the deep end on this one! While all the discussion about how to organise a lynch on Day 1 is fascinating, the history of Day 1s suggests this is a rather futile strategy. With people forgetting (...who? me!? ...) plus very last minute votes I suspect toDay will be it's usual all-out madness. Also I agree with whoever it was that worked out that missing a lynch toDay means the Dead Thread is half a day behind, which would be a shame as it seems like a really fun addition to the game.
__________________
“If more of us valued food and cheer and song above hoarded gold, it would be a merrier world.” |
![]() |
![]() |
![]() |
#78 |
Ghost Prince of Cardolan
Join Date: Nov 2007
Location: Skyrim, again.
Posts: 820
![]() |
My own opinion is that every day without a lynch is a day the wolves can build up an uncontested lead and a day that gives us no real information to build off of in the future. Early lynches, arguments, and voting patterns are how you build solid cases and catch inconsistencies. Delaying for three days just leaves us that far behind when it comes to detective work.
__________________
Werewolves vs. Fishmen. The battle of the century. |
![]() |
![]() |
![]() |
#79 |
Odinic Wanderer
|
![]()
You know what can really open up the game of football? Sepp Blatter resigning...
![]() Also I enjoy plans I haven't thought up my self (especially if I can take some credit for them), long walks at the beach, and killing Europeans. In short: I hate you all for being so active in this way to complicated game. Have a good night. |
![]() |
![]() |
![]() |
#80 | |
Flame of the Ainulindalë
|
Quote:
Also: what helps us lynching the baddies is having some clues as to who did what and when, but with an agreed upon consensus (even with only some people claiming to take part) for any style of voting we lose a lot (or all) the info voting could give us. - "Why did you not vote for the guy who turned out a wolf and we all saw as one so clearly?" - "Well I thought we were still hanging on to this deal we'd leave it to dead to decide!" So let's not give anyone a "free passage" -card with "I can't explain my vote otherwise, I was only trying this scheme someone talked about".
__________________
Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
|
![]() |
![]() |
![]() |
|
|
![]() |