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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#361 |
Shade of Carn Dûm
Join Date: Jul 2003
Location: The Encircling Sea, deciding which ship to ruin next...could be yours.
Posts: 274
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9 feet tall and well built sound good to me... not 20 foot like in the films... though they did look awesome.
It would still be quite an achievement for one man/elf/dwarf to take down such a beast.
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'A thinking tyrant, it seemed to Vetinari, had a much harder job than a ruler raised to power by some idiot system like democracy. At least HE could tell the people he was THEIR fault.' |
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#362 |
Shade of Carn Dûm
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My next post will be absolutely dwarvish.
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"Those who can make you believe absurdities can make you commit atrocities. " ~Voltaire
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#363 |
Shade of Carn Dûm
Join Date: Jul 2003
Location: The Encircling Sea, deciding which ship to ruin next...could be yours.
Posts: 274
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Post in the works for the situation. Saurreg and myself have discussed how we are going to go about sorting out the foray, hopefully opening the way for the rest of you.
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'A thinking tyrant, it seemed to Vetinari, had a much harder job than a ruler raised to power by some idiot system like democracy. At least HE could tell the people he was THEIR fault.' |
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#364 |
Desultory Dwimmerlaik
Join Date: Mar 2002
Location: Pickin' flowers with Bill the Cat.....
Posts: 7,779
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Thanks for pitching in, everyone! Good to see this game moving along.
~*~ Pio |
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#365 |
Shade of Carn Dûm
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Hi all,
1. Novnarwen will have a post up soon. 2. The fiery barrier is of course no more. 3. Dwarves will be on the way. P.S: Amanaduial - I hope you got my PM. |
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#366 |
Shade of Carn Dûm
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First dwarven post in.
.................................................. .................................................. ....... .........spider tunnel..........................................|. ................................... ................|................................. ..................|............................... ....... ................|................................. ..................|............................... ........ ....D......... |................................................. ..|.E......F.......................... G ==*====================================*===*====== ========*== .....|............................................ ......................................|........... ........ .....|............................................ ......................................|........... ........ ......\___________________________________________ ______ _/................... ..................Carthor's mistake tunnel............................................ ......... Time for an update: 1. Erenor, Faerim, Angore and the other elves and refugees are around D or even further to the left because Belegorn had ordered them to retreat 2. Belegorn is now at E, just outside his tunnel and racing towards F. 3. F is where Cathor and company are at the moment. The trolls are there also. 4. G is where the dwarves would most probably come in - from another tunnel further to the right (will not come into use in this RPG). Hope this clears things up. P.S: I have put up my MSN and AIM contact. Send a msg to me if u r unsure of anything or have suggestions to keep the RPG going. Cuz I'm all out of ideas at the moment.
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"Those who can make you believe absurdities can make you commit atrocities. " ~Voltaire
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#367 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,455
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Just to say I will edit anything that spoils the master plan ...just wanted to get things moving but tried to keep things as open as possible..
Erenor's chanting would not be enough to stop the trolls - Gandalf she ain't but it might bewilder them a little while the cavalry sorry the dwarves arrive....
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#368 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,455
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Don't want to be picky but Erenor is not screeching but chanting - more a resonant humming effect than a wail
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#369 |
Shade of Carn Dûm
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Can we all end the tunnel fight by this Sunday? Can all posts pertaining to current episode be in by then?
Time to move along, we're lagging again.
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"Those who can make you believe absurdities can make you commit atrocities. " ~Voltaire
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#370 |
Shadow of Starlight
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Sorry, sorry...*grovelgrovelgrovel*...I'm in exams at the moment - revision for GCSE chemistry has kinda kept me in hiding recently, and from tomorrow onwards Physics, French and RS will be doing the same. But after Wednesday, I'll be free! Free! Freeee!!!
...ahem. But yes. What I mean to say is, I'm very sorry for the stupidly delayed post - I will eventually start on it, but the whole GCSE national exams thing...they're kinda...big...*mumbles away to nothing* Anyway, I am very sorry about that, but I will attempt to produce a post soon. Thanks for your patience so far and...sorry...
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I am what I was, a harmless little devil |
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#371 |
Shade of Carn Dûm
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Amanaduial - I would strongly recommend that you concentrate on your studies first.
My call for last posts in the current episode is meant for other players really.
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"Those who can make you believe absurdities can make you commit atrocities. " ~Voltaire
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#372 |
Shade of Carn Dûm
Join Date: Jul 2003
Location: The Encircling Sea, deciding which ship to ruin next...could be yours.
Posts: 274
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save filled... will have another one soon. Dwarves need to come to our rescue.
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'A thinking tyrant, it seemed to Vetinari, had a much harder job than a ruler raised to power by some idiot system like democracy. At least HE could tell the people he was THEIR fault.' |
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#373 |
Shade of Carn Dûm
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Agreed. I'll have them in by tomorrow if no one else posts.
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"Those who can make you believe absurdities can make you commit atrocities. " ~Voltaire
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#374 |
Scion of The Faithful
Join Date: Apr 2003
Location: The brink, where hope and despair are akin. [The Philippines]
Posts: 5,312
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Sorry if my post-vacation catch-up took so long.
But now I'm back. And we care how . . . ? Hush, Adam. You always get me into trouble.
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フェンリス鴨 (Fenrisu Kamo) The plot, cut, defeated. I intend to copy this sig forever - so far so good...
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#375 |
Wight
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I'd like to add my voice to the general clamoring of apologies. But now the last of my school requirements are done with, so I'm here now. Really, I am.
So, before I post, I have a quick question. Erenor just called Angore's birth name, which would probably scare him a lot, and Betheril's save says 'chatting with Angore.' I'd like to respond to both of these things, and still get to the tunnel in time to be fighting, so is there any chance Nilp's -and my- save could be moved back a few posts? Say, right after Mith's post giving Angore his choice?
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This is my quest, to follow that star; no matter how hopeless, no matter how far. To fight for the right, without question or pause. To be willing to march into Hell for a Heavenly cause! -Man of La Mancha |
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#376 |
Desultory Dwimmerlaik
Join Date: Mar 2002
Location: Pickin' flowers with Bill the Cat.....
Posts: 7,779
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Garen
No need to put a SAVE prior to something already posted. Just write a post, leave it on the discussion thread, and tell me what post (by number) it's supposed to follow or proceed. I'll insert it with your name into that post box. ---------------------- Nilpaurion Please do the same if needed. ~*~ Pio
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Eldest, that’s what I am . . . I knew the dark under the stars when it was fearless - before the Dark Lord came from Outside. |
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#377 |
Scion of The Faithful
Join Date: Apr 2003
Location: The brink, where hope and despair are akin. [The Philippines]
Posts: 5,312
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I PLACED YOUR POST IN YOUR SAVE - SEE GAREN'S REQUEST BELOW ~*~ PIO
-------------------------------------------------------------------------------------------------------- So, should I delete my save? In that case . . . Garen, here's what I'm supposed to post in my save. Please tell me if I need to change some things in it. ~*~ Erenor rushed off to fight the trolls, leaving Bethiril lost in thought. “I am no longer Emissary, for the Kingdom as we know it is no more.” The older Noldo remembered saying such words to her younger colleague not long ago, to which she added the hope of not seeing her purpose fall to meaninglessness. But the North Kingdom as it had been is no more. Even if the people that once had inhabited its land . . . No. Forget the distant future. This remnant of Arnor left to your care must survive. She left her contemplation to look around her, to remember the faces of the persons that had been entrusted to her . . . Angóre, she immediately discerned, is troubled in mind. Bethiril queried him in his thoughts. He wants to go after the monsters that scarred his life, and after the person he had protected for so long. “You may go,” she said. “But you . . . and them . . .” “We’ll be fine. Now go.” “I may not leave you unarmed,” he said as he withdrew a sheathed dagger from his thigh. “Take this.” Bethiril stared at the presented arms. She no longer shuddered at the sight of it, yet . . . Dare I take it? Go against everything I believe in? Perhaps wearing the weapon would not be so evil . . . Yet should the need arise, will I use it for its ghastly purpose? Will I take I life? Could I do such a thing and not break myself? Angóre sensed the conflict within her. “Milady, although I entrust to you the life of these Edain, I would not trust you with my blade.” She saw the beginnings of a smile in his face, suppressed quickly as he pointed to a Man behind Bethiril, a former member of the Rearguard of Arnor now bandaged and in crutches. “Take this dagger, soldier. You are now in charge of protecting them.” He then saluted stiffly in the manner of the fighting men of Arnor, and the soldier, with as much formality as he could muster, returned it. The Elf turned back to Bethiril and bowed. “Thank you, milady. May the Valar protect you,” he said before running off to follow Erenor. Bethiril’s eyes trailed him for a while, then she remembered her charge. It may not bring with it the hope of ending Angmar's reign, but . . . Perhaps it will. “Let us go,” she said. ~*~ Pio, will you please place this after Mithalwen's post #157? Thanks! ![]()
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フェンリス鴨 (Fenrisu Kamo) The plot, cut, defeated. I intend to copy this sig forever - so far so good...
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#378 |
Wight
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That's be fine, Nilp. I'll just take it from there, shall I?
Actually, you know what? I think both Nilp's and my posts can go right where our saves are. Eheheh. Nevermind, Pio. Thanks anyway.
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This is my quest, to follow that star; no matter how hopeless, no matter how far. To fight for the right, without question or pause. To be willing to march into Hell for a Heavenly cause! -Man of La Mancha |
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#379 |
Desultory Dwimmerlaik
Join Date: Mar 2002
Location: Pickin' flowers with Bill the Cat.....
Posts: 7,779
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Nilp
I placed your post into your SAVE as requested by Garen. --------------------------------------------------------------------- Everyone Kudos to you all for bringing this game back to life! Well done! ![]() ![]() Once the section with the Trolls is finished, please discuss/make plans for where you want to go next with the game. It’s now in your capable hands. Please note I’ve gone through and removed icons from the game posts. Let’s let your posts stand on the merit of their writing and not on their decoration. Leave the icons for the discussion thread and the Inn. Please also remember to remove your signatures from game posts. Looking forward to seeing where your collective creative energies take the storyline. ~*~ Pio
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Eldest, that’s what I am . . . I knew the dark under the stars when it was fearless - before the Dark Lord came from Outside. |
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#380 |
Desultory Dwimmerlaik
Join Date: Mar 2002
Location: Pickin' flowers with Bill the Cat.....
Posts: 7,779
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Saurreg
Do you still need your "Save - Belegorn & the dwarves" in post space #163 on the game? If not, can you please delete it. Thanks! ~*~ Pio
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Eldest, that’s what I am . . . I knew the dark under the stars when it was fearless - before the Dark Lord came from Outside. |
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#381 |
Shade of Carn Dûm
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Yes piosenniel. In fact I am just about to fill it.
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"Those who can make you believe absurdities can make you commit atrocities. " ~Voltaire
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#382 |
Shade of Carn Dûm
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I have posted. Hopefully this would be the last we see of dwarves and trolls. I've had enough of them, thank you.
![]() Would anyone like to conclude this episode with a post? The post should contain a brief aftermath of the battle, the discovery of maps underneath dwarven king's crown and the return to the upside. If not I will conclude in a few hours time.
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"Those who can make you believe absurdities can make you commit atrocities. " ~Voltaire
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#383 |
Desultory Dwimmerlaik
Join Date: Mar 2002
Location: Pickin' flowers with Bill the Cat.....
Posts: 7,779
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Everyone who's still playing in the game:
The Troll section will be finished in say a post or so. How would you like the game to proceed? Do you want to do wrap up posts and have the game end here? Or would you like to move on toward the Ice Bay? Or . . .? The game is no longer dependent on Kransha's original plan. What would you like to do? Let me see some discussion on this. ~*~ Pio |
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#384 |
Ghost Prince of Cardolan
Join Date: Jan 2004
Posts: 704
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I was slotted to do a cameo as a wolf of the north who harasses the troops just prior to getting to the Ice Bay.
From what I've read of the game - the travelers may have been besieged enough. So -- how can I help out? Do you want me to bring in some other character to join the Elves and Men? Do the Elves want to take the upper hand and splinter the group off and take them to safety in Mithlond? Or do you all want a last and glorious death scene on a sinking ship? -- Arry
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If more of us valued food and cheer and song above hoarded gold, it would be a merrier world – J.R.R. Tolkien |
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#385 |
Shade of Carn Dûm
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I'm in this RPG for the long term and I think Osse also. I would like it if we all contribute to keep the story flowing as best as we could until a satisfying ending can be achieved. But if majority interest has waned and everybody wants to pack up early - fine by me also.
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"Those who can make you believe absurdities can make you commit atrocities. " ~Voltaire
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#386 |
Desultory Dwimmerlaik
Join Date: Mar 2002
Location: Pickin' flowers with Bill the Cat.....
Posts: 7,779
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How about a "specific" suggestion for where you'd like to see the storyline go next, after the Elves and Men have regrouped and are out of the mountain tunnels.
Anyone have a suggestion?
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Eldest, that’s what I am . . . I knew the dark under the stars when it was fearless - before the Dark Lord came from Outside. |
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#387 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,455
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Well I don't want to give up on it and leave Erenor and co in a tunnel forever.....
I while Erenor's intention was to attempt a break for Mithlond if a western exit was found, the troll and spider fighting episodes has bonded her more with at least the Dunedain she fought alongside and assuming she survives her current injuries, she may be less likely to take the " every man (elf) for himself approach given the chance. However she would not be keen on going north. Just a factual question .... do we know how Arvedui's sons were alerted to their father's plight to send the ship north for the disastrous rescue? Is there scope for some of our people being the messengers or was it done by palantir? Feel quite sad about everyone meeting a chilly and damp end but I guess that was what we signed up for....
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#388 |
Wight
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That sounds good to me, Mithalwen. I'd posted something similar to that here
which was responded to in here But that seems a little irrelevent now. However, I don't think it ever says when or where Arvedui's sons left their father, or indeed how they knew he was heading to the north. We could, at the end of this little cave adventure, talk to Arvedui's sons and convince them to go to the Havens with us. Anyone still desiring a watery grave could still go on the ship to pick up the king and company ![]() Either way though is ok with me. We did indeed sign up for such an end, so marching into the snows is cool too.
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This is my quest, to follow that star; no matter how hopeless, no matter how far. To fight for the right, without question or pause. To be willing to march into Hell for a Heavenly cause! -Man of La Mancha |
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#389 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,455
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ah yes I do remember that now..... so long ago!!!
So who is still active? You, me, Saurreg, Osse Nilp is back and I guess Aman will be too soon enough..? Lal?
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#390 |
Shadow of Starlight
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If no one minds terribly, Faerim had decided to drop in on the battle. Terribly sorry for any inconvenience and all that.
Watery death sounds good to me. Or not. Either way. ![]() ![]()
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I am what I was, a harmless little devil |
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#391 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,455
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The fewness perhaps makes the splinter group option viable?
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#392 |
Shade of Carn Dûm
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I have entered a TGV speed summary post of the battle and delivered the characters to safety above ground again. Go me!
Alright now, you may all start stoning me for the horrendous post. But at least we've left the tunnels behind us.
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"Those who can make you believe absurdities can make you commit atrocities. " ~Voltaire
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#393 | |
Desultory Dwimmerlaik
Join Date: Mar 2002
Location: Pickin' flowers with Bill the Cat.....
Posts: 7,779
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It’s my understanding that the two sons of Arvedui left their father during the capture of Fornost. They were driven westward over the Lune by the King of Angmar’s forces.
Arvedui and some of his guard went north to the North Downs just above Fornost and battled Angmar’s troops. Then Arvedui and his small remnant fled northwest & eventually hid in the old dwarven tunnels at the far northern end of the Blue Mountains. Aranarth, Arvedui's son, and his group of Dunedain must have reached Cirdan about the same time his father reached the Snowmen. I don't think the king could have used the palantir to signal Cirdan and his sons, since it would require them to have a palantir. It seems to me that Aranarth knew his father was heading north and Cirdan sent a ship with a search party to Forochel to start the search there. It was sheer chance that the king and his men had kept a signal fire on the beach of the Ice Bay and that it was spotted by the sailors. Quote:
The Lossoth were amazed at the sight of the ship. They could not remember ever seeing one in the Bay. They took some of their sliding carts and went out onto the ice as far as they dared with the king and his men to meet the boats from the ship. The Lossoth smelled danger in the wind and counseled the king to let the boats bring them supplies of food and other things so that the king and his little band could wait until summer, when the power of the Witch-king wanes – “. . . but now his breath is deadly and his cold arm is long . . .” the chief of the Lossoth told the king. Arvedui did not heed the counsel. In parting he gave the chief his ring (the Ring of Barahir), later ransomed by the Dunedain. The Dunedain got on the ship. A great storm of wind with blinding snow from the North came up before they could leave they bay. It drove the ship back onto the ice and piled up ice against it. In the night, the ice crushed the hull of the ship and the vessel foundered. All were lost including the 2 palantiri – the Stone of Annuminas and that of Amon Sul.
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Eldest, that’s what I am . . . I knew the dark under the stars when it was fearless - before the Dark Lord came from Outside. Last edited by piosenniel; 06-24-2005 at 11:03 AM. |
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#394 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,455
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Cheers Pio..
Saurreg's post does seem to have made the decision though.. surely a splinter group would have sought a western exit?
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#395 |
Wight
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I like the idea that the Dwarves led them to a western exit, far from the camp of the king. It provides a good chance for Belegorn and the guardsmen -assuming they want to rejoin the king- to have some conflict with the Elves, who'd probably see this as the perfect chance to break for civilization. And bringing the message to the sons of Arvedui at Mithlond seems as good a way to end the game as drowning in the bay. It seems like everyone who's weighed in has agreed with that sentiment, thus far at least. Any strong supporters of marching north?
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This is my quest, to follow that star; no matter how hopeless, no matter how far. To fight for the right, without question or pause. To be willing to march into Hell for a Heavenly cause! -Man of La Mancha |
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#396 |
Shade of Carn Dûm
Join Date: Jul 2003
Location: The Encircling Sea, deciding which ship to ruin next...could be yours.
Posts: 274
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A splinter would be interesting... perhaps the elves finally get fed up, and convince some of the dunedain to go with them to the Havens... Faerim especially would have to choose between what was wise and what was his duty. Obviously the more intelligent and self-preserving of the Dunedain would listen to the Elvish council... but the more pig-headed and dutiful would not. I like the way this is sounding.
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'A thinking tyrant, it seemed to Vetinari, had a much harder job than a ruler raised to power by some idiot system like democracy. At least HE could tell the people he was THEIR fault.' Last edited by Osse; 06-28-2005 at 04:52 PM. |
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#397 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,455
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Ok I am going to make a post for Erenor that will rais ethis possibility. If we decide to go with the splinter group plan it will only effect about the last sentence of Saureg's otherwise effective "winding up post". If Erenor is again overruled at least it will tidy up her injuries. I have thought of various possible strategies to take some dunedain along if they don't want to desert...
![]() We managed to regain a bit of momentum lets not lose it again. I have ot say that I think the splinter group would be the easiest way for our reduced numbers to bring this to a satisfactory and dignified conclusion - and anyone who wants a watery death could join the search ship? I have to say that while the Elves were overruled when they were in the minority, I think it is inconceivable (!) that they would not make a bid for the havens when they were in a small group. However Erenor would certainly not want Faerim (& co) to go to what she regards as certain death....
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#398 |
Scion of The Faithful
Join Date: Apr 2003
Location: The brink, where hope and despair are akin. [The Philippines]
Posts: 5,312
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I would like Bethiril to be left with the King. I've always envisioned him dying sometime in this game. But she's still alive, so I guess this is the place and time to kill her.
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フェンリス鴨 (Fenrisu Kamo) The plot, cut, defeated. I intend to copy this sig forever - so far so good...
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#399 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,455
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OOOh interesting..... sorry for delay -WW5
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#400 |
Shade of Carn Dûm
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My last post can be changed. No pressure people. No pressure.
Let me suggest the following course to end this RPG: 1. The much reduced refugees (sans king and entourage) makes their way to the Elven havens. 2. They are attacked by some enemies - lotsa injuries and deaths. 3. The survivors make it to Mithlond. Here is where I think ideas diverge. Some players want to drown in sea. I for one intend for Saurreg and some of his men to remain and form the nucleus of the embryonic Rangers of the north. There are players whom would obviously want to quit this game as soon as possible, which is sad but understandable. Let's have three "fall out" exits. exit 1 = During the attack by the enemy on the snowfields. exit 2 = At Mithlond exit 3 = on the sinking ship I propose to those whom want to leave ASAP to stay on for just alittle while and take the first exit. Players who have left without any instructions should have their characters destroyed there also. Exit 2 is meant for Saurreg (Belegorn) and the others who wish to remain in Arnor. Exit 3 would be used to tie up the game. Comments?
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"Those who can make you believe absurdities can make you commit atrocities. " ~Voltaire
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