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11-14-2010, 07:24 PM | #1 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Werewolf LXXXIV - Middle Earth in Fifteen Minutes
Hello and welcome to Tol-in-Gaurhoth LXXXIV - Middle Earth in Fifteen Minutes. While this game will be Tolkien-oriented, there will be a large (read: megamassive) element of parody, courtesy of the book Movies in Fifteen Minutes, copyright Cleolinda Jones. All scenes will be taken from said book and tweaked to fit the situations in which you'll find yourselves.
Rules - normal, standard rules apply. Roles - 1 Seer - Galadriel. 1 Ranger - Aragorn. 1 Hunter - Legolas. 1 Heir - (explained below) 3(+) Wolves - actual wolves, not orcs or trolls or suchlike. Depending on the number of signups I receive, I may add another wolf. --------- The Heir - The Heir is a special role, randomly assigned to an ordo at the beginning of the game. The Heir will not be aware that he or she is the Heir. Regarding the Heir's function - the Heir is nothing more than an ordo until the first non-ordo dies. At that point, the Heir takes on whatever the non-ordo's role was - either becoming a Seer, Ranger, Hunter, or Wolf. In the narration where the Heir's power activates, the role of the deceased player will not be revealed. DL is currently set to be 10 pm CST, but if this a problem for anyone please let me know as it's easily changeable on my end. Any questions, feel free to ask. Signups: Wilwa Lottie Boro Sally She For Whom The Stars Shine Elronhubbard Eomer Greenie Inzil Nogrod Lommy Legate Nessa
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV Last edited by Shastanis Althreduin; 12-01-2010 at 12:24 PM. |
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