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09-04-2010, 07:09 AM | #1 |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,647
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Werewolf General Guidelines--Read First Before Playing!
Before you dive into the wonderful world of werewolf please read the following posts that have been crafted by many veterans of the game. It is in hopes that this will help you along your way to diving right in and having the best possible game experience you can. Please don't hesitate to PM (Private Message) a veteran player to ask them for some assistance.
A. Guidelines for Players: I. Expectations and Responsibilities: 1. Read the rules of the game you are playing in and abide by them. 2. After signing up for a game, you are expected to participate (post at least once per day and vote) throughout the entire game or until your death. 3. If a player cannot participate for a Day, it should be stated and explained on the Admin thread (and only there). Extensive absences can lead to modfire subject to the mod. 4. Remember that the team you are playing on is counting on you. Lack of participation or deviation from your role (in particular its intended alignment) will spoil the game for the other players. II. General Rules: 1. Name-calling, swearing, and abbreviated/implied swearing are not allowed. This is against the rules of the forum and may lead to consequences beyond the game. 2. Turn your status on invisible so that people do not know when you are online when playing. 3. Editing a post for reasons other than grammar or crossposting is prohibited. Once a post is submitted, the content within it must not be changed. III. Deadline and Voting: 1. Posting in the game thread has to stop at the deadline. 2. Unless otherwise specified by the mod, votes should be on a separate line, preceded by a "++", and bolded. Otherwise they do not count. 3. Votes are counted up to deadline 'downs time. Votes posted after this time do not count. (F.ex., for a 1pm deadline, a vote posted at 1:00 counts, at 1:01 does not.) 4. Votes can be regarded as non-retractable unless otherwise specified by the mod. IV. Guidelines on communication between players during a game: 1. No PMing or other outside communication about an ongoing game is allowed, unless your role specifically allows it. 2. No game-related communication between living and dead players is allowed. 3. PMs and other private discussion may not be quoted during the game. 4. Post-game discussion including the dead should not begin until after the final narration or until the mod officially allows it. 5. Admin threads are only intended for rules, signups, game management, and notifications about absences. They are not a place to chat. B. Guidelines for Mods: I. Before Signing up for Modding: 1. Would-be mods must have participated in at least 7 games of Barrowdowns werewolf before modding. 2. When you sign up to mod you should say when you are or aren't able to do it. 3. Mods who miss their turn twice or miss a reserved month once are removed from the list. 4. Members who have already moderated a game cannot mod again until at least 6 months after their last game. 5. It is required that your game have a Tolkien-related theme or some tie, remember this is a forum dedicated to him. 6. Try to keep the number of traditional and experimental games even. II. Before the Game: 1. If there is a foreseeable chance that you might not be available at one of the deadlines, consider appointing a co-mod. 2. Among the first posts in the admin thread one post should contain all of the following - List of players - List of roles including the respective number. - Any special rules or events, in particular an announcement of any secret twists. - Deadline time. - Deadline for submission of picks (if differing from general deadline). - Rules in case of a voting tie. - Modfire rules for no-shows or inappropriate behavior. 3. If your game is experimental, make sure that you thought everything through and that the game has equal chances of victory for all sides. 4. The rules post should be as clear, complete, and detailed as possible. 5. If you change rules, edit the post and point out the change. 6. The mod has to pm the roles to all players, including ordos. III. During the Game: 1. Mods should abide by their own rules. Should changes be necessary, they have to be made known to everybody. 2. Mods must not make any extra knowledge available to any player outside of what is covered in the rules. 3. Make sure to start/end all days and nights exactly on time. 4. The game thread should contain a list of players and dead players with time of death and role at the end of every Night and Day. 5. The mod should reveal the role of a lynched player within 30 minutes of the deadline. 6. At the end of the game, the mod has to ensure the beginning of post-game discussion within reasonable time. Don't forget that your players are counting on you. You are responsible to provide them with a well-managed game.
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“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
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