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Old 12-14-2007, 05:39 PM   #1
Volo
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White Tree WW42 - Discussion Thread

Welcome to WW42!

This is an experimental game, but less complicated than WW32.


Roles:

The game has 21 players.

A third (7) of the players will be Werewolves.
A third (7) of the players will be Specials.
A third (7) of the players will be Innocents.


Werewolves:
-Win if the total of living Innocent and Special players is equal or less compared to the Werewolves.
-May PM eachother during the Night.
-May attack a player during the Night (starting from Night2) by sending a PM to the Mod. The player dies if he/she isn't protected on the same Night.


Specials:
Protector (1 or more):
-Wins if there are no Werewolves left alive.
-May protect a player during the Night (starting from Night2) by sending a PM to the Mod. The player survives the Night even if he/she is attacked.
-The same player can't be protected during two Nights in a row. The Protector will be informed if the target can't be protected.

Defender (1 or more):
-Wins if there are no Werewolves left alive.
-May dream of a living player during the Night by sending a PM to the Mod. The Defender will then be informed whether the target is Innocent by a PM from the Mod.
-May dream of a player a second time on any other Night. In this case the Defender will be told what the target's exact role is.

Guardian (1 or more):
-Wins if there are no Werewolves left alive.
-May attack a player during the Night (starting from Night2) by sending a PM to the Mod. The player dies if he/she isn't protected on the same Night.
-The Guardian loses the ability to attack if he/she kills a Werewolf this way.
-May hunt a player by sending a PM to the Mod at any time. If the Guardian dies, the latest target also dies regardless of his/her role, even if he/she is protected.

Counsellor (1 or more):
-Wins if the total of living Innocent and Special players is equal or less compared to the Werewolves.
-May inspect a dead player during the Night by sending a PM to the Mod. The Counsellor will then be informed of the target's exact role by a PM from the Mod.


Innocents:
-Win if there are no Werewolves left alive.


Day/Night system:

WW42 will have a unique Day/Night system, the game will be played in two stages.

Stage1:

[EDIT]: There will be a Day0.0 before even stage1 begins. The Day will otherwise be basic, but nobody will be lynched.

-Only 1 player from each role group (Innocent/Special/Werewolf) has the right to post and vote per Day. The players to participate each Day will be chosen by random*. The votes can be cast only for one of the players participating in the Day.
-This stage will last for Days equal to the ammount of all players divided by 3 (21 players, 7 Days).
-There will be no Nights in this stage.
Quote:
Originally Posted by Example
-The game begins with Day0.0 on January 14th at 8PM GMT.
-All players discuss.
-Day0.0 ends and Day0.1 begins on January 15th at 8PM GMT.
-Olov (Wolf), Lvov (Cousellor) and Volvo (Innocent) may post.
-They have a heated discussion that concludes with Olov voting Lvov; -Lvov and Volvo vote Olov.
-Olov is lynched. His role is not revealed.
-Day0.1 ends on January 16th at 8PM GMT. Day0.2 begins.
-Vool (Wolf), Loov (Defender) and Lolvol (Innocent) may post.
-And so on.

Stage2:
-Starts with Night1 after the last Day0 is played.
-Basicly is like a normal WW with a basic Day/Night cycle.


Other vital rules:

-Players may vote regardless of their role.

-During Stage1 the roles of players will not be revealed after their death.

-During Stage2 the role of the lynched player will be revealed to a living player chosen by random.org.

-Werewolves and the Guardian will be told of their victim's role if the attack is successful.

-The player to cast the decisive vote during a Stage2 Day may PM the Mod and choose to be protected either for the next Night or the next Day.
Quote:
Originally Posted by Example
Day1
-Olov votes Lvov. (Lvov 1)
-Lvov votes Olov. (Lvov 1; Olov 1)
-Volvo votes Olov. (Olov 2; Lvov1)
-Volvo cast the decisive vote so he may PM the Mod. He chooses the next Day.
-Volvo may not be lynched on Day2.

Timewise:

-The game starts on Monday 14th at 8PM GMT, which is 3PM EST.

-Days and Nights last 24 hours.

-The deadline is 8PM GMT. The deadline for nightly activities (Werewolves/Specials) is an hour earlier.


The rest of the rules:

-The roles will be assigned by random.org, I will not reselect the roles in any case I can imagine at the moment.

-*Send me a PM if some date doesn't suit you during Stage1, I'll arrange the players in such a way that everybody can play. Don't post your preferences on any thread! You can't change the Days anymore.

-Wolves will be told who the other wolves are on Night1.

-No double-lynches.
The person lynched will be randomed in stage1.
The first person to reach the tying ammount of votes is lynched in stage2.

-No retractable votes.

-I'll not reveal anything in the narrations. The Werewolves and Specials will be referred to as hes, shes and its in no sensible sequence.

-Players are not allowed to talk about the game while they are alive outside the thread. Dead players may talk to eachother in such a way that no living player will know.

-Votes may not be reasoned by anything that has something to do with RL. And otherwise, please give reasons to your votes!

-Editing the content of your posts is forbidden (unless to mark cross-posting or correct spelling).

-Staying in the Invisible-mode is required for as long as you're alive.

-Players who don't vote for two successive Days will be removed from the game, if no good explanations come up on this thread.

-Bold out your votes and add ++ before the full name of the player:
++Volo

-The game is not an in-character game, but the theme is a gladiator-theme, see further posts for more information.

-Oh, and there will be a single Lover at most.


-I might need a co-mod, so anybody willing to help out a little (even if you're playing in this game), please tell me so.


-I reserve the right to change any of the rules at any time with warning.


Ask if something is unclear!
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Last edited by Volo; 01-15-2008 at 02:31 PM.
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