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12-17-2005, 03:19 AM | #1 |
Byronic Brand
Join Date: Mar 2005
Location: The 1590s
Posts: 2,778
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Tol-in-Gaurhoth XV-The Villagers Strike Back!
On what had once been the grandeur and beauty of Finrod's watchtower at Tol Sirion, now all was spoiled and wracked, slaking the ever-present ravenous hunger of Sauron's monstrosities. When it became too much for them, they would surge out into the lands of the defenceless Edain, pick vulnerable villages, disguise among the countryfolk and devour them by night. Werewolfs; wolf-spawn with fair words in human form.
That's what the tales tend to tell. But this bard sings another strain; Three heroes bold with Elvish arts And wolvish hides o'er their hearts Unto the Isle did wend their way To harass Sauron in the day; And as foul wolves did fawn and feign. *** Welcome to Werewolf XV! Gameplay: The game consists of two different phases: Night Day and Night. Nights and Days begin at 2:00 pm. GMT, thus lasting 24 hours, each. (Except when lengthened or shortened by Modular Omnipotency.) Day During Day, the Heroes PM with each other and choose one Werewolf to kill. Sauron chooses one Werewolf to cast his (her?) all-seeing eye upon. Carcharoth chooses one Werewolf to kill if s/he dies during the Night. Draugluin chooses one Werewolf to protect from the Heroes. These Werewolves then PM their choices to me and my staunch ally Cailin. Night The Werewolves will wake up and (usually) discover one of their own dead. The Werewolves must publicly discuss their suspicions in order to find out, who the Heroes are. Eventually wolves start to cast votes for who they feel is an hero and must be lynched. Votes are irretractable and are cast by bolding a name with a ++ sign before it, all in CAPITALS and on a separate line. Like this: ++ANGUIREL If you don't vote like this and I end up lynching a wrong wolf because I didn't see your vote...then the dungeons of the Tol await ye. At the end of the Night the player with the most votes is lynched and their secret role is revealed. Double lynching is allowed, but triple or more lynching will lead to two candidates being randomly killed. Oh, and if poss we should call lynching "devouring". Double devouring. It sounds so good. Winning The Werewolves win if they kill all of the Heroes. The Heroes win if they reduce the wolves to their own number. Roles Ordinary Werewolves- try to find out who the Heroes are and devour them by Day. Heroes- choose one person to kill every Day by PMing one another and discussing their strategies. Heroes may not PM each other during the Night. Sauron- chooses one person to gaze upon each Day. The role of this person is then revealed to them. Huan, the Cobbler, appears innocent. Carcharoth- chooses every Day one Werewolf to die with them if they are killed by the Heroes. If the Carcharoth is devoured by Night, they can choose a new werewolf to die with them, who is then killed automatically. Draugluin- chooses one fellow werewolf to protect every Day. If that player is the victim, they survive and there is no death that Day. Draugluin may not protect the same person twice in a row. Huan-secretly a massive wolfhound, he will endeavour to confuse the wolves and help the Heroes. Other stuff The players will be told if Draugluin is successful. Do not edit your posts, please. Double posting is perfectly acceptable here. If I use players' names in my narrations, they are not "hidden clues" or anything. You can say you're a Hero/Sauron/werewolf, etc. all you want, but you are not allowed to post anything that would automatically prove your claim (like PMs and such). Once you are killed in a werewolf game you should no longer post in this thread, or the Werewolf I thread, or communicate with players that are still alive in the game. You're dead. Dead people tell no tales. Players may not PM one another about the game; all discussion must be open. The exceptions are the Heroes, who may only PM with each other during Night. Players should not refer to the game as a game and mention past Villages in their posts. There are plenty of other ways to give reasons for a theory than say "In Game III..." If you have any questions, either PM me or ask them in the Werewolf 1 thread, please. Please remember to stay invisible. INHABITANTS OF TOL-IN-GAURHOTH 1.Saucepan Man-Big Bad Wolf 2.Mormegil-Crabby Old Wolf 3.Gurthang-Gil-Gurth 4.Rune-Wolf-in-Shepherd's-Clothing 5.Formendacil-Lobo 6.Farael-Werewolf In Denial 7.Lhuna-Girl-Who-Cried-Wolf 8.Eomer-Black Warg of Rhun 9.Boromir-Exorcist Specialising in Heroes 10.Spawn-Wolf O' Nine Taild 11.Kitanna-Beta Wolf 12.Oddwen-Bloodthirsty Whelp 13.Kath-Runt of the Litter 14.Mithalwen???-Alpha Female 15.Meneltarmacil-Lone Wolf 16.Wayne-Fairy Hunter 17.Nonnacedak-Scavenger 18.Glirdan-Butcher (19.Anguirel-Injured but Large Wolf) There are 3 Heroes Sauron Draugluin Carcharoth Huan 11 ordinary werewolves Et moi. Now to 2:00 pm-quick Day 1 (Night in normal werewolf terminology) 2:00pm today-2:00 pm tomorrow-Night 1 discussion Sauron, send me your choice, Heroes, PM and strategise...
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Among the friendly dead, being bad at games did not seem to matter -Il Lupo Fenriso Last edited by Anguirel; 12-17-2005 at 03:59 AM. |
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