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Old 08-12-2005, 06:06 AM   #1
Oddwen
Drummer in the Deep
 
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Join Date: Feb 2003
Location: Next Sunday A.D.
Posts: 2,145
Oddwen is a guest of Elrond in Rivendell.Oddwen is a guest of Elrond in Rivendell.Oddwen is a guest of Elrond in Rivendell.
Werewolf IIX - Tra la la lally, here down in the Saga, ha ha!

Our Village. Our unexpected sorrow. Here and lynched again. And what happened after.
Adventures of Twenty Villagers. The tale of the Werewolves, compiled by Various Villagers from their own observations and the accounts of their friends. What we did with the Black Beorning.

The hoped for Downfall
of the
Werewolves
and the
Return of the Cobbler


(as seen by the Villagers; being the memoirs of Members of the Barrowdowns, supplemented by the accounts of the Mods and the learning of the Admins.)

Together with extracts of various entertainments.

-------------------------

Welcome to Barrowdowns Werewolf, Version 8.0.
Rules are as set forth in the seven previous versions.

DAY and NIGHT shall be 24 hours in length. During the DAY, Villagers will choose one or more of their fellows whom they suspect to be beastly to lynch. During the NIGHT, Werewolves and Beorning will each choose one victim to slay.

Game ends when either all the Wolves and the Beorning are killed, or when the Wolf to Villager ratio is equal. In which case, I pity your poor hides.

DAYS end and NIGHTS begin at 12:00 Noon GMT. Or you can look at the time on the Moderator's post and count 24 hours from then.

Please keep your One Ring firmly on your finger during the remainder of the game. (Please stay invisible)

-------------------

Roles in this Village are:

Ordinary Villagers: Ords work during the DAY to make sure there are no more marauders by NIGHT. The usual method is killing one of their own.

Werewolves: Wolves communicate at NIGHT and only at NIGHT to choose one victim, and then PM their choice to the Mod. They can then stir up speculation during the DAY and snicker behind their furry paws.

Black Beorning: The Beorning turns into a bear and chooses one victim per NIGHT to kill. He could kill a Wolf, or he could kill an Ord. He wins only if he is the ONLY surviving Villager. Wolves and Beorning are not in league.

Hunter: The Hunter makes a choice of another Villager each NIGHT to take down with him if he is Werewolf Fodder or Lynched. Preferably a Beast.

Ranger: The Ranger chooses one Villager each NIGHT to protect from WOLF attacks. He is ineffectual against the Beorning.

Seer: The Seer chooses one Villager each NIGHT to dream about. It is then revealed to them if said Villager is Naughty or Nice.

Cobbler: The Cobbler hates his life so badly that he wants the WOLVES to win. He will do anything within his limited power to confuse the Villagers and so ensure a Werewolf victory, including letting himself be lynched. He does not know who the Wolves are. The Cobbler appears to be an innocent villager to the Seer.

Sherriffs: The Sherriffs are two individuals who know that the other is innocent. They can PM during the DAY, and the DAY only. How they choose to play these cards is up to them.

-----------------------------

Once you're dead, you're dead. Please refrain from posting either here or in the original thread.

Any OOC comments can be taken to the original thread. (Abscences, etc.)

Any game-related questions, please PM me and I will answer in the original thread.

Votes are irretractable, and must be on a seperate line like this:

++ODDWEN

Any aberrance from this rule will be punished with a squeaky hammer to the head and a desultory limerick with their name in it.

-----------------------
Our list of players is as follows:


1. Alcarillo - Bartender
2. Arcticstorm - Philosopher
3. littlemanpoet of Willowbottom* - Baker
4. Boromir88 - Town Coroner
5. CaptainofDespair - Shrew Farmer
6. Dancing Spawn of Ungoliant - Glass Blower
7. Durelin - Town Feline
8. Encaitare - Splenetic Lamenting Lover
9. Firefoot - Animal Artist
10. Gil-Galad - Garrisoned Soldier, tripling as Town Cryer & Gravekeeper
11. Gurthang - Annoying Animal Rights Activist (AARA)
12. Laitain - Minorly Annoying Minstrel
13. Lalaith - Soothsayer
14. Meneltarmacil - Ye Olde Knighte
15. Mithalwen - Blessed Cheesemaker
16. Mormegil - Alchemist
17. Nonnacedak - Ice Fisherman
18. SamwiseGamgee - Warg Historian
19. Saucepan Man, The - Burly Ex-Miner
20. Wilwarin538 - Butterfly Researcher

There are:

3 Werewolves
2 Sherriffs (who may reveal themselves)
1 Black Beorning
1 Cobbler
1 Seer
1 Hunter
1 Ranger/Guardian
10 Ordinary Villagers

It is now NIGHT one. DAY one will commence in 24 hours. Seer, please PM me with the Villager of your dreams. Wolves may communicate, Sherriffs may not.
__________________
But all the while I sit and think of times there were before
I listen for returning feet and voices at the door


Last edited by Oddwen; 08-13-2005 at 09:12 AM. Reason: Finished the roles
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