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07-12-2014, 11:47 AM | #361 |
Gruesome Spectre
Join Date: Dec 2000
Location: Heaven's doorstep
Posts: 8,037
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My stats are in serious need of updating, when I find the time for it.
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Music alone proves the existence of God. |
07-12-2014, 12:08 PM | #362 | ||
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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Quote:
Quote:
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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07-12-2014, 02:18 PM | #363 |
Blossom of Dwimordene
Join Date: Oct 2010
Location: The realm of forgotten words
Posts: 10,410
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Aha! Such a good thing that I updated my little WW Excel chart with all my notes and stats, and now this thread gets bumped...
Total games: 12 % games won: 42% % games won as goodie: 50% % games won as baddie: 0% % of games in which I consider my personal performance successful: 58% By role: Ordo: 4 games (2 wins, 2 successful - note: not the same 2 games) Seer: 3 games (1 win, 3 successful - the 2 losses were very close, and I was still quite satisfied with my performance) Ranger: 2 games (2 wins, 1 successful) Hunter: 1 game (0 wins, 0 successful. It was the time I committed suicide at 1am local time on Day2 very noisily, as Boro and Nerwen may remember) Wolf: 2 games (0 wins, 1 successful - these were my 1st and 3rd games, no wonder...) Interesting notes: I was an ordo most often, as is expected. However, I was an ordo only 33% of my games, which is a very low statistic for an average village. I was the Seer in 25% of my games (the chance of being the Seer in one game is 8%, and that with a pretty small village). This is ridiculous. This is probably where all my ordo percentages are being eaten up. Evidently, I am best at this role as it is the only one with 100% satisfaction. I have been the Ranger and Wolf the same amount of times (17%), which is odd considering that there are usually three wolves and no more than one Ranger. In fact, I haven't been evil since my third game (and yet you've lynched me 4 times since then - that's 44%! But one of those lynches was a lost race between the already known wolves and innocents, so I don't suppose it counts. ) The Hunter is the lowest in all statistics. I've been one the least times (aside from cobbler and lover, which I've never been), had the least wins (zero, tied with wolf) and no satisfaction . Now, when I play a score or so more games, I wonder if the stats will level out...
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You passed from under darkened dome, you enter now the secret land. - Take me to Finrod's fabled home!... ~ Finrod: The Rock Opera |
07-12-2014, 04:18 PM | #364 |
Shade of Carn Dűm
Join Date: Jul 2012
Posts: 344
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Oh, stats? This looks like fun. I'll list mine too.
Seven games. An ordo four times, a wolf twice, and a hunter once. I have never been killed any earlier than Night 4 in any game. I've been on the losing side twice, and the winning side five times, but have only survived the game twice - once as a wolf, and once as an ordo. 1. XCVII: Werewolves in the Westfold. Ordo. Killed by a wolf on Night 5. Wolf victory. 2. XCVIII: Death at the Foot of Taniquetil Wolf. Lynched on Day 4. Village victory. 3. C - The Father Christmas Murders Ordo. Survived! Village victory. 4. CI - Mutton yesterDay, mutton toDay and mutton toMorrow Ordo (troll). Killed by a wizard on Night 7. Village victory. 5. CIII: Big Magic in Middle Earth Arcane Encampment Hunter (Pact Mage). Killed on Night 4, and took down a wolf. Village victory. 6. CV: They Should Make a Movie About This! Wolf (moviephile). Survived! Wolf victory. 7. CVI: Tol-in-Westeros Ordo. Killed by a bear on Night 4. Village (and Lovers) victory. |
07-12-2014, 04:38 PM | #365 |
Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
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So I actually just went through all my games with my phone (go to bed Agan) to reach the following statistics: of all the 26-ish games I've played, I've been a villain in over a third.
Also, it's two years since I last played. I'll have to do something about this.
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He bit me, and I was not gentle. |
07-12-2014, 08:49 PM | #366 | |
Blossom of Dwimordene
Join Date: Oct 2010
Location: The realm of forgotten words
Posts: 10,410
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Quote:
(I'm still incredibly surprised I still survived that final Night as the Seer, though...) Yeeeeeeeesssss......
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You passed from under darkened dome, you enter now the secret land. - Take me to Finrod's fabled home!... ~ Finrod: The Rock Opera |
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07-12-2014, 09:36 PM | #367 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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So I've been thinking today...
For those who have played both on the internet and in person, do you have a preference in mode?
I much prefer playing Werewolf on the internet because you can put so much more thought into it and to me it feels more balanced. When I've played in person the game tends to degenerate into chaos that almost inevitably ends with a victorious village. It gets very frustrating if you are a wolf.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
07-12-2014, 10:47 PM | #368 |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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Shhhh, we don't talk about that.
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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07-13-2014, 02:25 AM | #369 |
Ghost Prince of Cardolan
Join Date: Nov 2007
Location: Skyrim, again.
Posts: 820
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XLII: The Meaning of Life Forever
Cobbler, won. Got lynched on the last day. Voted for myself to seal it. Not bad for my first game on the site. XLIII: Mist on the Barrow-Downs Wolf, won. Survived until the end backing up Legate. XLIV: In the House of Tom Bombadil Villager, lost. Got lynched on day 2. XLV: The Fellowship of Saruman Villager, won. Survived to the end. XLVII: Dueling Wizards II Innocent, withdrew because of time constraints. Village won. L: Battle of the Fandoms Villager, lost. Lynched Day 5 as I proceeded to make myself look much more terrible than I should have. Macalaure played a hell of a solo game to pull of the wolf win. LII: Star-Crossed II: Together in Eternity One of the Lovers with Greenie. Lost when I got lynched. This game was nuts with the roles. Two pairs of lovers who are each out to kill, and who die if their pair dies? That's fairly standard. A seer-cobbler who dies if she dreams of her lover, the ranger-cobbler? A seer-ranger, and an ordinary ranger on top of it? That's absolutely crazy. LIII: The Republic Villager, lost. Got killed by the wolves Night 3. LXI: Grimm Tales Robber Bridegroom (read cobbler), won. Survived to the end and didn't even need to vote myself on the last day. My secondary goal was to kidnap three princesses. I got Greenie myself, and the other two were taken care for me. Victory on all fronts. Probably the most fun game I've played. LXII: Dead Men Do Tell Tales Innocent, lost. Got lynched Day 1. Some games are boring like that, and it's ok. LXIII: The Cottage of Lost Play Seer, first and only time. Fenris'd Fea, but was forced into revealing on Day 1 and was killed on Night 3. Lost the game on a coin flip, so in my head I call this one a draw. LXVI: The Night Guard Ranger, lost. I had no idea who to protect and spent the game blundering around, just to get played in the literal last minute to organize a bandwagon against a villager instead of a wolf. LXIX: Meeting at the House of Usher Wolf, won. Got lynched to provide cover for the rest of the pack. XC: Lord of the Rings 2: The Quest for More Money Villager, won. Got lynched Day 2. LXXXVII: The Valley Forge Villager, won. Survived to the end. XCV: Meeting at the Town Cobbler Villager, won. Killed by the wolves on Night one, which is what I want to happen as a villie. C: The Father Christmas Murders Lost as the Cobbler for the first time. I did get to say "I'm the Cobbler, wolves please don't kill me" on Day 1 and didn't get made, so I've got that going for me. CI: Mutton yesterDay, mutton toDay, and mutton toMorrow. Wolf, lost after a truly inspired Lottie hunter kill. CIII: Big Magic in Middle-Earth. Innocent Lover, won, but didn't find my counterpart Legate in time to fill the actual role. - - - - - - - In summation: Villager: 5-4 Wolf: 3-1 Cobbler: 2-1 Seer: 0-0-1 Ranger: 0-1 Total: 10-7-1 Good: 5-5-1 Evil: 5-2 Basically, I'm only good at this game when I'm bad. When it comes to actually having to knuckle down and deduce a wolf, I'm pretty lost. But if you want a Cobbler, I'm your man.
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07-13-2014, 06:21 AM | #370 | |
Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
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Quote:
Even so, RL werewolf has its own fun - playing with 20-ish Barrow-Downers at night over an open fire isn't an experience easily recreated. Or that one time at the phantom's place when on n1 everyone clapped ten times to give the wolves time to open their eyes and recognise each other, and Nog clapped eleven and we spent the rest of the game arguing over the significance of "Nogrod's clap". McC, you've been my victorious cobbler twice!
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He bit me, and I was not gentle. |
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07-13-2014, 09:30 AM | #371 |
Gruesome Spectre
Join Date: Dec 2000
Location: Heaven's doorstep
Posts: 8,037
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1. WWLXI: Grimm Tales (Wilwa's game)- Role: Old Witch (wolf). Result: survived end of game (wolves won).
2. WWLXII: Dead Men Do Tell Tales (Brinn's game)- Role: Ordo. Result: killed by Mutineers (wolves) Night 6 (wolves won). 3. WWLXIII: The Cottage of Lost Play (Mnemo's game)- Role: Wolf. Result: lynched Day 2 (wolves won). 4. WWLXV: Our Fate Lies With...Them? (Boro's game)- Role: Ordo. Result: lynched Day 2 (wolves won). 5. WW Threefold and Six (Eönwë's game)- Role: Wolf (saboteur, secretly aiding village). Result: lynched Day 3 (wolves won). 6. WWLXVII: The Rangers of the North- The Fell Winter (Nog's game)-Role: Ordo. Result: killed by Berserk Hunter Night 2 (wolves won). 7. WWLXVIII: A Full Moon Over Innsmouth (McCaber's game)- Role: Ordo. Result: killed by The Changed (hunter) Night 6 (village won). 8. WWLXIX: Meeting at the House of Usher (Mira and Nienna's game)- Role: Ranger. Result: lynched with the collaboration of 'innocent' Lovers (who ensured their victory, concurrent with the wolves) Day 5 (wolves won, Lovers won). 9. WWLXX: At the Prison of Ice (Legate's game)- Role: Ordo. Result: killed by wolves Night 3 (wolves won). 10. WWLXXI: Something In the Night (Gwathagor's game)- Role: The Lawman (wolf). Result: survived end of game (wolves won). 11. WW LXXII: Now There's the Truth of It! (Sally's game)- Role: Ranger. Result: survived end of game (village won). 12. WW LXXIV: War of the Wolves (Loslote and Hakon's game)- Role: Ranger!wolf (Ladybug Pack). Result: survived end of game (Ladybug wolfpack won, Anti-Lover won). 13. WW LXXV: It's Always Tea Time Here (Wilwa's game)- Role: Ordo. Result: killed by the Hunter Night 5 (wolves won). 14. WW LXXVI: At Moria: EXTRA Edition (Shasta's game)- Role: Ordo. Result: killed by the Hunter Day 5 (village won). 15. WW LXXVII: The Metamorphs of Wolf-562-e (Nerwen's game)- Role: Traitor (cobbler). Result: survived end of game (village won, by a strange twist I also won). 16. WW LXXIX: Fall From Olympus (Glirdan's game)- Role: Eros (Hunting Guardian). Result: killed by wolves Night 5 (village won). 17. WW LXXX: It's About Time! (modded, village won). 18. WW LXXXI: Under the Misty Mountains (Fea and Nienna's game)- Role: Elrohir (wolf). Result: lynched (along with many others, including Legate, my remaining packmate) Day 4 (village won). 19. WW LXXXII: Return to Tol-in-Gaurhoth (Lommy's game)- Role: Wolf. Result: survived end of game (wolves and Cobbler won). 20. WW LXXIII: The Nightmare on the East Road (Boro's game)- Role: Ordo. Result: killed by wolves Night 5 (wolves and Cobbler won). 21. WW LXXXIV: Middle Earth in Fifteen Minutes (Shasta's game)- Role: Wolf. Result: Seer-dreamed and lynched Day 3 (village won). 22. WW LXXXV: The Lost Philosophers of Maiar (Nog's game)- Role: Ordo. Result: lynched Day 3 (wolves won). 23. WW LXXXVIII: What Lies in the Dark (Sally's game)- Role: Ordo. Result: killed in Endgame (wolves won). 24. WW LXXXIX: The Terror of Tol Fuin (Modded)- Result: village won. 25. WW XC: Lord of the Rings 2: The Quest For More Money (Lottie's game)- Role: Ordo. Result: killed by wolves Night 2 (village won). 26. WW LXXXVII - The Valley Forge (Foley's game)- Role: Ordo. Result: survived to end (village won). 27. WW LXXXVIII - Trouble in the Misty Mountains: (Shasta's game)- Role: Wolf. Result: lynched Day 4 (wolves won). 28. WW XCII - Disaster by the Lake (Boro's game)- Role: Ordo. Result: lynched Day 1 (wolves won). 29. WW XCIII - Betrayal at Henneth Annűn (Pitchwife's game)- Role: Wolf. Result: lynched Day 4 (village won). 30. WW XCIV– Where the Stars Are Strange (Nerwen's game)- Role: Ordo. Result: survived to end (village won). 31. WW XCV- Meeting At the Town Cobbler Sally's game)- Role: Ordo. Result: killed Night 4 (village won). 32. WW XCVI - The Fell Winter of 2911 (Kitanna's game) Role: Seer. Result: killed Night 2 (wolves won). 33. WW XCVII: Werewolves in the Westfold (Meneltarmacil's game)- Role: Wolf. Result: lynched Day 2 (wolves won). 34. WW XCIIX - The Meaning Of Death (G55's game)- Role: Ordo. Result: killed Night 5 (village won). 35. WW C- The Father Christmas Murders (Lottie's game)- Role: Wolf. Result: lynched Day 3 (village won). 36. WW CI - Mutton yesterDay, mutton toDay and mutton toMorrow (Lommy's game)- Role: Wolf. Result: lynched Day 6 (village won). 37. WW CIII: Big Magic in Middle Earth Arcane Encampment (Sally's game)- Role: Ordo. Result: killed Night 2 (village won). 38. WW CIV: Spambot Apocalypse (Nerwen's game)- Role: Ordo. Result: killed Night 2 (wolves won). 39. WW CV: They Should Make a Movie About This! (modded)- Result: wolves won. 40. WW CVI: Tol-in-Westeros (Agan and Kath's game)- Role: Wolf. Result: killed by the Bear Night 5 (Bear, Lovers, and village won). 41. WW CVII: Restless Nights in Sleepy Hollow (Kitanna's game)- Role: Ordo. Result: killed Night 4 (wolves won). Note: 1. Four times I've been killed by a Hunter, and every time I've been innocent. Role Stats Ordo: 20 Seer: 1 Ranger: 2 Hunting Guardian (combination Ranger and Hunter): 1 Cobbler: 1 Wolf: 14 Modded: 3
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Music alone proves the existence of God. Last edited by Inziladun; 10-18-2014 at 07:06 AM. |
07-13-2014, 10:20 AM | #372 |
Blossom of Dwimordene
Join Date: Oct 2010
Location: The realm of forgotten words
Posts: 10,410
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What about "Greenie's smile"? Was that the same session or a different time?
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You passed from under darkened dome, you enter now the secret land. - Take me to Finrod's fabled home!... ~ Finrod: The Rock Opera |
07-13-2014, 11:07 AM | #373 |
Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
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Hmm I'm not sure, this incident escapes me! A different time, I think.
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He bit me, and I was not gentle. |
07-13-2014, 05:46 PM | #374 |
Blossom of Dwimordene
Join Date: Oct 2010
Location: The realm of forgotten words
Posts: 10,410
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I thought I remembered reading it in the same general timeframe as the Nog's clap incident. Everyone was supposed to count to 10 and tp heads Greenie smile while counting, and he heard by the sound that she was turning her head a certain way as she did so, so he figured she and whoever she looked at (I think it was Nog) were wolves - which they were. Actually, wasn't that the reason they started the clapping at all?
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You passed from under darkened dome, you enter now the secret land. - Take me to Finrod's fabled home!... ~ Finrod: The Rock Opera |
07-13-2014, 10:13 PM | #375 |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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Correct, love. That was the game immediately before the clapping incident. We had started out counting to ten rather than clapping, but Greenie was so pleased with herself she audibly smiled and Phantom called her on it, so we went to clapping instead (which ended so well for everyone ).
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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07-14-2014, 12:22 PM | #376 |
Auspicious Wraith
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
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I've just read this entire thread and my head is spinning. We are a ridiculous bunch.
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07-14-2014, 02:39 PM | #377 | ||
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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Quote:
Interesting to learn of that clapping method, I had never heard of that before. While I can see how that would help in some ways, I think that would also serve to limit the communication of the wolves even more as that takes away their ability to hand gesture. Quote:
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07-14-2014, 03:28 PM | #378 | |
Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
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Quote:
That was just night 1 before we had a mod - in our games the first to die will take care of modding so that nobody has to miss a game. We wanted to give the wolves the time to see each other but didn't want to sit blind unnecessarily long, and nobody felt the wolves would miss something major if they couldn't point before the game had really begun.
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He bit me, and I was not gentle. |
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07-15-2014, 07:30 AM | #379 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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Ahh, I thought it was to help counteract the inherent weakness of the wolves during quiet time.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
07-15-2014, 05:49 PM | #380 |
Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
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Stats updated
I have played in 26 games in 7 years.
Wolf: 27% (7 times) Cobbler: 8% (2 times) Ranger: 12% (3 times); as far as I remember, I've made one save - protecting myself Hunter: 4% (1 time); and sort of another, but it's counted among lovers because I was a lover with an extra kill Lover: 8% (2 times) Ordo: 42% (11 times) Note that I've never been a seer! I've been good in 65% of the games and evil in 35%. In the winning team: 38% (10/26 games) In the winning team when evil: 67% (6/9 games) In the winning team when wolf: 71% (5/7 games) In the winning team when innocent: 24% (4/17 games) Survived end of game: 27% (7 games) Survived when wolf: 57% (4/7 games) Survived when innocent: 18% (3/17 games) Lynched: 35% (9 games) Wolf-killed: 27% (7 games) Killed by someone else: 12% (3 games) 15 different fellow wolves. Thrice with: Greenie (this is almost half my wolf games actually, and we won them all too) Twice with: Nerwen, Fea, sally & Brinniel (again, won all these) Once with: Mith & Isabellkya (my first pack), Macalaure, Valier, Lommy, Roa, Caílin & Nilp (Duelling Wizards so there were other wolves too, but we three got to talk), Inzil, Shasta Games played: xxiii the lost age, mod: Volo xxiii other minds and hands, mod: Rikae xxiv bloodbath in the anduin vale, mod: SPM (first game as a wolf, and what a village it was!) xxxx the scouring of the shire vol 2, mod: Nogrod (one of my favourite wolf victories here with an amazing pack of Fea, Green and Mac) xxxxi with a twist, mod: phantom (after four games, two of which as a wolf, this is the first game I got a vote.) xlii the meaning of life forever, mod: Volo xliii mist in the barrow-downs, mod: Farael xlv the fellowship of saruman, mod: Legate (one of my favourite games, even if I was lynched on day 2, and me a ranger.) xlvi getting back to basics, mod: Menel xlvii duelling wizards ii, mod: Nogrod xlviii when virtual becomes reality, mod: Brinn lii star-crossed two: together for eternity, mod: Diamond liii the republic, mod: Fea liv the council of evil, mod: Gollum the Great lv sing when you're winning, mod: Mith lvi panic at the prancing pony, mod: Kitanna (my all time favourite. This game literally had me waking up at 6 in the morning to wolf PM or, alternatively, save Nerwen from the gallows, or stay up till 6 heart racing, waiting for the cobbler to seal our victory. Other fellows included Brinn and sally but they were lynched shortly after my transformation from cursed to wolf thanks to the seer - who dreamed two wolves and still lost!) lvix this time it's real, mod: phantom lxi grimm tales, mod: wilwa lxxv it's always tea time here, mod: wilwa xxx it's about time, mod: Inzil xxxiii the nightmare on the east road, mod: Boro (another wolf victory with Green & Shasta I have fond memories of. I recently came across some of our old PM's, and they're gold.) xxxv the lost philosophers of the maiar, mod: Nogrod xxxvi the halls of mandos, mods: Rikae & Mac xcii the disaster by the lake, mod: Boro xciii the betrayal at henneth annűn, mod: Pitchwife xcvi the fell winter of 2911, mod: Kit (I achieved my only ranger protection here! It pays off to be selfish.) And games (co)modded: xxxix do werebalrogs have wings, Lommy's co-mod. Wolves: Mac, Brinn & Naria. Village win. xliv in the house of tom bombadil, mod. Wolves: Nerwen, Nogrod, Kitanna. Wolf win. xxxiii return to tol-in-gaurhoth, Lommy's co-mod (or more of a helper, really). Wolves: Inzil, Nogrod, Eönwë. Wolf win. civ spambot apocalypse, Nerwen's co-mod. Wolves: Boro, Kitanna. Wolf win. cvi tol-in-westeros, mod with Kath. Wolves: Inzil, Lommy, Mac. Village win. Lesson learned: when I'm (co)modding, irrespective of whether I'm involved in choosing the roles, Mac, Nogrod, Kitanna and Inzil have a tendency to end up on the bad side.
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He bit me, and I was not gentle. Last edited by Aganzir; 07-15-2014 at 05:56 PM. |
07-24-2014, 05:38 AM | #381 | |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Quote:
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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05-05-2015, 09:37 AM | #382 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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From the desk of the Lord High Scorekeeper
Time to update the stats after The Great Whiteout (as I'm going to call it).
Predators - 1, 2, 3, 5, 7, 9, 10, 11, 13, 14, 18, 21, 27, 28, 30, 33, 34, 36, 40, 41, 42, 43, 44, 46, 48, 49, 50, 52, 53, 55, 56, 59, 61, 62, 63, 65, 66, 67, 69 (split with lovers), 70, 71, 73, 74, 75, 82, 83, 85, 86, 88, 91, 92, 96, 97, 104, 105, 107, 108 (57 total) Prey - 4, 6, 8, 12, 15, 17, 19, 20, 22, 23, 24, 26, 29, 31, 32, 35, 38, 39, 45, 47, 51, 58, 60, 64, 68, 76, 77, 79, 80, 81, 84, 87, 89, 90, 93, 94, 95, 98, 99, 100, 101, 103, 106 (split with Lovers) (43 total) Loners - 37, 54 (2 total) Lovers – 25, 69 (split with predators), 106 (split with prey) (3 total) Tie - 16, 57 (2 total) Fizzled - 102 (1 total) So, to ask a question that may get me in a lot of trouble, is anyone thinking of hosting a Ten Year Anniversary Werewolf game? I was sort of toying with the idea before The Great Whiteout struck, but if somebody else is going to do it...
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
05-07-2015, 03:15 PM | #383 |
Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
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You know what Kuru, that is a brilliant idea. Go for it. G55, Lommy and I have an idea for a game (or had in December, but while it's not as topical now as in the winter, we might as well wait.
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He bit me, and I was not gentle. |
05-07-2015, 05:12 PM | #384 |
Blossom of Dwimordene
Join Date: Oct 2010
Location: The realm of forgotten words
Posts: 10,410
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I haven't forgotten about that game either, but yes - I think that if it's waited this long, it might as well wait another month or two.
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You passed from under darkened dome, you enter now the secret land. - Take me to Finrod's fabled home!... ~ Finrod: The Rock Opera |
05-07-2015, 05:17 PM | #385 |
Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
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Yes especially as my ideas started to get more ambitious! I don't remember if I ever had the time to share them with you (I got so excited I was going to suggest a skype call to you two on Christmas day but somehow held back) before the forum went down, but we'll be in touch.
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He bit me, and I was not gentle. |
05-07-2015, 05:28 PM | #386 | |
Blossom of Dwimordene
Join Date: Oct 2010
Location: The realm of forgotten words
Posts: 10,410
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Quote:
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You passed from under darkened dome, you enter now the secret land. - Take me to Finrod's fabled home!... ~ Finrod: The Rock Opera |
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05-07-2015, 09:29 PM | #387 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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I've got a couple of tricky ideas I would like to try, but a) one of them needs some working out and I need to consult somebody and b) I would like a largish game.
Let's see if we can get some interest ginned up.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
05-08-2015, 04:17 AM | #388 |
Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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To be honest, I would personally be more up to playing than modding at the moment. So Agan and G55 feel free to go along with the plan without me, or Kuru can take the next? *shuts up and suggests moving this discussion to the TiG thread*
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Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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05-08-2015, 05:12 AM | #389 |
Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
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No worries Lommy - Kuru can take the next anyway as I'm far too busy to mod right now and the game still requires quite a lot of planning.
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He bit me, and I was not gentle. |
06-16-2015, 07:38 AM | #390 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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From the desk of the Lord High Scorekeeper
Predators - 1, 2, 3, 5, 7, 9, 10, 11, 13, 14, 18, 21, 27, 28, 30, 33, 34, 36, 40, 41, 42, 43, 44, 46, 48, 49, 50, 52, 53, 55, 56, 59, 61, 62, 63, 65, 66, 67, 69 (split with lovers), 70, 71, 73, 74, 75, 82, 83, 85, 86, 88, 91, 92, 96, 97, 104, 105, 107, 108 (57 total)
Prey - 4, 6, 8, 12, 15, 17, 19, 20, 22, 23, 24, 26, 29, 31, 32, 35, 38, 39, 45, 47, 51, 58, 60, 64, 68, 76, 77, 79, 80, 81, 84, 87, 89, 90, 93, 94, 95, 98, 99, 100, 101, 103, 106 (split with Lovers), 109 (44 total) Loners - 37, 54 (2 total) Lovers – 25, 69 (split with predators), 106 (split with prey) (3 total) Tie - 16, 57 (2 total) Fizzled - 102 (1 total)
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
01-15-2016, 04:20 PM | #391 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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From the desk of the Lord High Scorekeeper
Predators - 1, 2, 3, 5, 7, 9, 10, 11, 13, 14, 18, 21, 27, 28, 30, 33, 34, 36, 40, 41, 42, 43, 44, 46, 48, 49, 50, 52, 53, 55, 56, 59, 61, 62, 63, 65, 66, 67, 69 (split with lovers), 70, 71, 73, 74, 75, 82, 83, 85, 86, 88, 91, 92, 96, 97, 104, 105, 107, 108, 110 (58 total)
Prey - 4, 6, 8, 12, 15, 17, 19, 20, 22, 23, 24, 26, 29, 31, 32, 35, 38, 39, 45, 47, 51, 58, 60, 64, 68, 76, 77, 79, 80, 81, 84, 87, 89, 90, 93, 94, 95, 98, 99, 100, 101, 103, 106 (split with Lovers), 109 (44 total) Loners - 37, 54 (2 total) Lovers – 25, 69 (split with predators), 106 (split with prey) (3 total) Tie - 16, 57 (2 total) Fizzled - 102 (1 total)
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... Last edited by Kuruharan; 11-06-2016 at 05:04 PM. Reason: Edited for readability |
11-06-2016, 03:38 PM | #392 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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From the desk of the Lord High Scorekeeper
Predators - 1, 2, 3, 5, 7, 9, 10, 11, 13, 14, 18, 21, 27, 28, 30, 33, 34, 36, 40, 41, 42, 43, 44, 46, 48, 49, 50, 52, 53, 55, 56, 59, 61, 62, 63, 65, 66, 67, 69 (split with lovers), 70, 71, 73, 74, 75, 82, 83, 85, 86, 88, 91, 92, 96, 97, 104, 105, 107, 108, 110 (58 total)
Prey - 4, 6, 8, 12, 15, 17, 19, 20, 22, 23, 24, 26, 29, 31, 32, 35, 38, 39, 45, 47, 51, 58, 60, 64, 68, 76, 77, 79, 80, 81, 84, 87, 89, 90, 93, 94, 95, 98, 99, 100, 101, 103, 106 (split with Lovers), 109, 111 (45 total) Loners - 37, 54 (2 total) Lovers – 25, 69 (split with predators), 106 (split with prey) (3 total) Tie - 16, 57 (2 total) Fizzled - 102 (1 total) Does anybody have any experience on playing Werewolf games on other sites? If so, do other sites run as many experimental games as we do?
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... Last edited by Kuruharan; 11-06-2016 at 05:05 PM. Reason: Edited for readability |
07-25-2017, 11:40 AM | #393 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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From the Desk of the Lord High Scorekeeper
Predators - 1, 2, 3, 5, 7, 9, 10, 11, 13, 14, 18, 21, 27, 28, 30, 33, 34, 36, 40, 41, 42, 43, 44, 46, 48, 49, 50, 52, 53, 55, 56, 59, 61, 62, 63, 65, 66, 67, 69 (split with lovers), 70, 71, 73, 74, 75, 82, 83, 85, 86, 88, 91, 92, 96, 97, 104, 105, 107, 108, 110, 112 (59 total)
Prey - 4, 6, 8, 12, 15, 17, 19, 20, 22, 23, 24, 26, 29, 31, 32, 35, 38, 39, 45, 47, 51, 58, 60, 64, 68, 76, 77, 79, 80, 81, 84, 87, 89, 90, 93, 94, 95, 98, 99, 100, 101, 103, 106 (split with Lovers), 109, 111 (45 total) Loners - 37, 54 (2 total) Lovers – 25, 69 (split with predators), 106 (split with prey) (3 total) Tie - 16, 57 (2 total) Fizzled - 102 (1 total)
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
01-05-2018, 12:31 PM | #394 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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From the desk of the Lord High Scorekeeper
Predators - 1, 2, 3, 5, 7, 9, 10, 11, 13, 14, 18, 21, 27, 28, 30, 33, 34, 36, 40, 41, 42, 43, 44, 46, 48, 49, 50, 52, 53, 55, 56, 59, 61, 62, 63, 65, 66, 67, 69 (split with Lovers), 70, 71, 73, 74, 75, 82, 83, 85, 86, 88, 91, 92, 96, 97, 104, 105, 107, 108, 110, 112, 113 (60 total)
Prey - 4, 6, 8, 12, 15, 17, 19, 20, 22, 23, 24, 26, 29, 31, 32, 35, 38, 39, 45, 47, 51, 58, 60, 64, 68, 76, 77, 79, 80, 81, 84, 87, 89, 90, 93, 94, 95, 98, 99, 100, 101, 103, 106 (split with Lovers), 109, 111 (45 total) Loners - 37, 54 (2 total) Lovers – 25, 69 (split with predators), 106 (split with prey) (3 total) Tie - 16, 57 (2 total) Fizzled - 102 (1 total)
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
01-05-2018, 05:27 PM | #395 |
Ghost Prince of Cardolan
Join Date: May 2004
Posts: 3,448
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We’re bad wolf hunters...
What’s “Fizzled”?
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Morsul the Resurrected |
01-05-2018, 10:33 PM | #396 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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Apparently game 102 started and then didn't get off the ground.
I wasn't around for that one, I just heard that from others and couldn't really figure out what happened from the thread that was left behind.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
01-20-2018, 04:46 AM | #398 | |
Wisest of the Noldor
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Quote:
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"Even Nerwen wasn't evil in the beginning." –Elmo. |
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01-20-2018, 07:46 AM | #399 | |
Gruesome Spectre
Join Date: Dec 2000
Location: Heaven's doorstep
Posts: 8,037
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Quote:
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Music alone proves the existence of God. |
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01-23-2018, 04:09 PM | #400 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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From the desk of the Lord High Scorekeeper
So on review I noticed that not only was I missing 78 I was also missing 72. These have now been corrected and (I think) categorized correctly.
Predators - 1, 2, 3, 5, 7, 9, 10, 11, 13, 14, 18, 21, 27, 28, 30, 33, 34, 36, 40, 41, 42, 43, 44, 46, 48, 49, 50, 52, 53, 55, 56, 59, 61, 62, 63, 65, 66, 67, 69 (split with Lovers), 70, 71, 73, 74, 75, 82, 83, 85, 86, 88, 91, 92, 96, 97, 104, 105, 107, 108, 110, 112, 113 (60 total) Prey - 4, 6, 8, 12, 15, 17, 19, 20, 22, 23, 24, 26, 29, 31, 32, 35, 38, 39, 45, 47, 51, 58, 60, 64, 68, 72, 76, 77, 79, 80, 81, 84, 87, 89, 90, 93, 94, 95, 98, 99, 100, 101, 103, 106 (split with Lovers), 109, 111 (46 total) Loners - 37, 54 (2 total) Lovers – 25, 69 (split with predators), 106 (split with prey) (3 total) Tie - 16, 57 (2 total) Fizzled - 78, 102 (2 total)
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... Last edited by Kuruharan; 03-01-2018 at 10:25 AM. Reason: corrected an errant parenthesis |
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