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Old 04-21-2008, 01:42 PM   #1
Mithalwen
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The age of anxiety:

I heard this interview on Radio 4's Today programme last Friday about a symposium at Brunel, and have transcribed it since it will be available online only for a week.

It references The Lord of the Rings in comparison with Pullman's Dark Materials.

Sarah Montague :
Are we in an age of anxiety? And if so what effect is it having on culture?
....

Fay Weldon is professor of creative writing at Brunel University, Robert Eaglestone is professor of contemporary literature and thought at London University.

Do you accept, first of all RE, that we are in an age of anxiety?

RE: I think we have been in an age of anxiety for a very long time, for the last 150 years or so. What is interesting is what those anxieties are and how they've changed .

SM: And you think they have had an effect on culture and the way people write?

RE: I think they have absolutely had an effect on culture on people's writing people's thinking and as asour anxieties change and develop so writers respond to them in different sorts of ways.

SM: Before we look at how, FW.Do you accept that we are in an age of anxiety that has gone back 150 years or is it more recent?

I think it goes back even further, if you go back to Bocaccio he is writing in time of plague and managing to frame stories within that extreme anxiety. It gathers momentum and pace and yes, we are running scared.

SM: Running scared? Runing scared of what?

FW: We are running scared of who is going to publish us. We are running scared of the present. It is quite difficult to get students to write about now becasue it is too great to encompass.They like to write either about a dystopia a few years ahead, which they are very keen on, or what happened in the past - or even ten years ago. Anything but now.

SM:Hasn't that always been the case? Now is always difficult for people.

FW: Now is difficult but for the last 150 years indeed there has seemed to be something we could do about it. Writers have tended to be on the left - not the right -though some very good ones areon the right. And they have always felt that there was something they could do. If they only write properly and well enough then the world will be saved or Utopia will come.That if only you can improve people's understanding and comprehension of what they are and the world are (sic) there will be no more ignorance, peace and love will arrive, but we don't feel that anymore.

SM: Prof Eaglestone, do you find that with your students ?

RE: I think that my students are keen to write about the issues of the day and current anxieties. And I think Fay Weldon is right about a lot of what she said but what I think is important about the current age of anxiety is that as it might be before there are always two sides, them and us and you can choose which side
to be on and you had a set stock of responses .

I think one of the things that has changed now is that it is a lot more complicated and murky. One example you can see from Children's Literature is the difference between the Lord of the Rings which is written after the shadow of two world wars and written in the cold war, and in that everyone is very anxious but it is quite clear who are the goodies and who are the baddies. Whereas in the recent Golden Compass, Philip Pullman's books it is very murky and unclear no one is sure who's good or who's bad and people's motives are unclear... So its much more questions raised of judgement and trying to make decisions rather than belonging to a side.

SM: Sounds much more interesting? Fay Weldon?

FW: Yes it is but it's a difficult thing to do - if you like we are in the age of therapy too. Writing tends to be about how we face our own internal problems rather than external problems but they're pretty anxious making

SM:What would you point to now that is causing such difficulties?

FW: Good lord! Global warming..

SM: That tops your list ?

FW: Yeah yeah-
No, no! The collapse of civilisation as of last month, collapse of capitalism, collapse of everything we know. Of course it is there in the writers imagination all the time. It is the scenario of disaster ahead that writers tend to live in and actually sometimes quite enjoy!!



I thought this was quite an interesting perspective - and comments?
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Old 04-21-2008, 01:47 PM   #2
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Well, I think he oversimplified LOTR, for a start.

And don't even get me started about global warming...(In fact, I'll change my sig in honour of that)
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Old 04-21-2008, 01:55 PM   #3
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To be fair he wasn't on to talk about LOTR he was on to talk about the Agge of Anxiety (topic of the symposium or whatever) - but I agree that it is easy to overlook the ambiguous characters inLOTR. The interview struck me particularly because I was thinking a lot about Saruman in connection to the Radio discussion.

However I suppose the difference is that while Saruman deludes some of the characters some of the time, the reader is left in no doubt that he is a wrong-un unlike in Northern Lights where the first scene (if I remember right) we see a subtle poisoning attempt by the heroine's custodians on Lord Asriel and left in a lot of doubt about him, Mrs Coulter and many others.
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Old 04-21-2008, 02:03 PM   #4
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1420!

This is rather interesting. They obviously teach creative writing differently here up north.

I'd like to focus on this comment:

Quote:
the Lord of the Rings which is written after the shadow of two world wars and written in the cold war, and in that everyone is very anxious but it is quite clear who are the goodies and who are the baddies. Whereas in the recent Golden Compass, Philip Pullman's books it is very murky and unclear no one is sure who's good or who's bad and people's motives are unclear...
What strikes me as odd is that this murky morality is being, at least in my university, frowned upon. Perhaps it's a case of 'retro is the new 'new'' or something, but the comment has sort of bugged me.

In Middle Earth you do indeed have a divide between good and bad, there are one or two grey characters, one who redeems himself to an extent (Boromir) and one who does not (Gollum)*. The 'good' people are anxious about the enemy, but as a byproduct of this anxiety, as it were, more groups are bound together and a sort of peace can be made. Thus there is a message of hope that, no matter how terrible the enemy, people will always band together and strong relationships can be born.
However, in Pullman's, as it were, 'murky' characters, there is a little less of this. The 'you can't trust anyone' motif begins to raise its head and we are left with a world of despair where each person is out for themselves. Now, it seems to me that, ultimately, Pullman does not take this rout as HDM concludes. I would still argue that there is more 'hope' in Lord of the Rings than in HDM. This may come down to the authors' differing theological stances, or perhaps, as the interview suggests, their cultural setting. Perhaps there is a lot of both.

As far as the tendencies of modern writing students I will make a few observations regarding the idea of 'the age of anxiety'.
A lecturer for one of my classes commented recently that she has seen a 'disturbing rise in the number of stories about murderers, paedophiles and insane people'. What makes them a little more unnerving is the fact that most of them are written in the first person. It seems that this is a good reflection on how people are more aware of 'what the dangers are', so to speak. I think people and writers have always been aware that the world is a dangerous place. In the past it seems to have come down to (I am over simplifying here, but bare with me), whose side you were on. These days, yes, things are more complicated because it is becoming difficult even for the sides to define themselves. Moreover, with the interwebs and all that we do have much more information on the more, shall we say, unnerving aspects of society. Being aware of all these things will, inevitably, lead many people to either become more anxious or to, I suppose, do something about it.

I'm probably rambling now, so... end.

*Although, I'm sure this could be argued further.
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Old 04-21-2008, 02:07 PM   #5
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I know this isn't strictly lotr (and maybe not entirely relevant), but what about the Sil? Is Feanor on the good or bad side? He's sort of more on his own side. And what does that count as?
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Old 04-21-2008, 02:31 PM   #6
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Well, he's wrong in that LotR wasn't written after two world wars but during the second world war - maybe that's why there is such a clear division between good & evil in the book: when evil is so obvious its not too difficult to draw up sides.

Of course, the major difference between Tolkien & Pullman is that Tolkien had experienced war first hand, & knew what real evil was - he stated in one letter that there were Orcs & Angels on both sides. One thing Tolkien could not do as a result was think of evil in Miltonic terms - his 'Satan' is not a Byronic hero (a la Lord Asriel in HDM) offering defiance to God & liberation to man, but a gutless thug who, when the end comes doesn't go forth to face his foes & go down in a blaze of glory, but rather cowers in his deepest dungeon dreading the inevitable punishment for his crimes.

So, while Pullman can play games with evil, Tolkien cannot. Tolkien knows evil for what it is & can't pretend its otherwise than it is. Perhaps its true that Pullman's work does reflect the belief that this is an age of anxiety & that to him things are 'more complicated & murky', but I don't think things were that way for Tolkien. He'd seen the reality of evilmore starkly & clearly than Pullman & to him things weren't at all murky - they were clear & simple. Good & Evil to him were the same as they had always been, & it was a matter of recognising them & fighting against them. I suspect Tolkien would have said the problem wasn't that good & evil had become indefinable & relative ('one man's terrorist is another man's freedom fighter'), but that people didn't realise that its always been a case of fighting the long defeat....if you tell yourself that evil is relative you don't have to stand up to it. In short, I don't think Tolkien ever felt the kind of anxiety being discussed in the programme.

All of which probably makes no sense, because I'm trying to type this while nursing a teething six month old. Please feel free to pull the forgoing to pieces....
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Old 04-21-2008, 02:37 PM   #7
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I don't think you are rambling, Hookbill, after all there is perhaps a related factor that you cannot assume a common culture within a culture - if that makes sense.

When I did my A-Levels probably before most downers were born, we had to do a course on Classical Mythology because a basic knowledge of the classics was felt necessary to understanding references in a lot of earlier literature- they felt a knowledge of the bible was essential too but never managed to make classes compulsory!

Until comparitively recently a thorough knowledge of both the Bible and the Graeco-Roman mythology would be presumed in an educated person. I was unusual in my generation to have gone to Sunday school and I never had the opportunity to learn latin until I studied diachronic linguistics. The references that were common place have taken on a new obscurity.

There has always been things to fear but they were less explicit - fairy stories are often a way of teaching children to be scared without for want of a better expression telling the truth.

Now people are less innocent, we know exactly what the bogeyman will do to the child lost in the wood and this knowledge creates it's own frisson which is exploited by the press as can been seen when a pretty little girl goes missing as opposed to an older boy.

But there is also ignorance - and this I think is a cause of anxiety in modern Britain, we have the increased suspicion of the Muslim community, and a new wave of Eastern European immigration. Having lived overseas I am far from xenophobic but even in my very Shirelike corner of England it is very strange to be in the Library and surrounded by people speaking languages you can barely recognise let alone understand. It is easy to see how people less educated, less travelled and with a less international background could feel threatened indeed - especially since modern education does not seem conducive to creating a positive identity. But that maybe bias form having had a historical education that comprised almost entirely of the Industrial Revolution as if teaching us anything involving the British Empire might turn us into apologists for it... there is a big difference between knowing about history or religion and believing in it.

Now I am ranting....
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Old 04-21-2008, 02:51 PM   #8
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I know this isn't strictly lotr (and maybe not entirely relevant), but what about the Sil? Is Feanor on the good or bad side? He's sort of more on his own side. And what does that count as?
Feanor is a bit more Miltonic / Byronic but I think he is an earlier creation?

LOTR is that much later and WW2 was a lot more clear cut and though it was started during the War it was published as the cold war developed. Again the younger downers may not realise that nuclear war seemed a real possibility at a time when I was young. It did seem much more "us against them" . Glaost and the fall of the Berlin Wall seemed quite miraculous.

Terrorism is not a recent phenomenon - think of the clicheed drawings of the anachist with a bomb - and the threat is something Brits raised under the shadow of the IRA usually take in their stride - but it has never had such prominence, we have never perhaps been so encouraged to suspect the people around us.
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Old 04-21-2008, 03:18 PM   #9
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All of which probably makes no sense, because I'm trying to type this while nursing a teething six month old. Please feel free to pull the forgoing to pieces....
Lucky you! Babies are just a wonder... well, they keep being wonderful later on as well...

I'm not wishing to pull your post to pieces but I'd like to add a different perspective to it.
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So, while Pullman can play games with evil, Tolkien cannot. Tolkien knows evil for what it is & can't pretend its otherwise than it is. Perhaps its true that Pullman's work does reflect the belief that this is an age of anxiety & that to him things are 'more complicated & murky', but I don't think things were that way for Tolkien. He'd seen the reality of evilmore starkly & clearly than Pullman & to him things weren't at all murky - they were clear & simple. Good & Evil to him were the same as they had always been, & it was a matter of recognising them & fighting against them.
What I see as the problem here is that Tolkien surely knew evil and good firsthand but that was not along the lines of the armies like "we Brits good - those Germans bad". Still in his books baddies are bad as such and goodies are good (with the exceptions to the rule already noted here). I could easily see Tolkien thinking "war evil, massmurder evil, killing-industry evil - peace good, compradeship good, sacrifice beautiful" with his own experiences. But why did that led him to make orcs or Sauron or Morgoth or... more or less pure evil or bad as the enemy?

Okay. Even if Morgoth or Sauron might be interpreted symbolically or allegorically to stand for evilness itself, the bad in the world, the wars he depicts look just like the absurd waste of human life in both World Wars and still the other side in his stories are just heroes and the others are purely black. And that means the basic soldiers.

So I'm a bit puzzled about that.

Also, today we can't make that division into the goodies and baddies that easily. It's a shame but also something we should rejoice in! I'm no relativist myself but I think we have to admit that the enlightenment views that brought relativism about are the greatest achievements in our own culture.

Before the enlightenment we thought that all those who agreed with us were good / right / pure / civilised (etc.) and those who disagreed with us were bad / evil / wrong / inhumane / lower / devillish (etc.). It's only a good thing we have gotten rid of that thinking. Well most of us have. Good riddance!

But as soon as we start to see shadows of grey instead of just black and white we get into problems. How can one justify a view or stance if it's all just shades of grey?

It's practically impossible today to think of all the German or Russian soldiers of the second world war as immoral beasts or subhuman monsters. We know now that most of them were loving fathers of their families, brave fellows of their mates, guys who were just thrown into the situation they were thrown.

But the orcs were bad by nature - because of the way they were born?

Something bothers me here.
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Old 04-21-2008, 03:28 PM   #10
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Mith you just bring forwards the pessimistic reality.

We tended to be "enlightened" for a couple of hundred years but now at the times of "the war on terror" we're slowly crawling back to the caves from where we will take that old stance: those thinking and behaving like us are good and right, those who don't are evil.

How about we asked for the reasons for all this hatred against the western world first? If those who hate us are not evil as such (as they can't be) then there has to be a reason.

And to come back to the topic of Tolkien: why didn't he make it clearer if he was such a pacifist we tend to think he were? So individual orcs weren't bad but it was the evil system that forced them to be that way? Do we ever find that on Tolkien?
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Old 04-21-2008, 03:40 PM   #11
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I could easily see Tolkien thinking "war evil, massmurder evil, killing-industry evil - peace good, compradeship good, sacrifice beautiful" with his own experiences. But why did that led him to make orcs or Sauron or Morgoth or... more or less pure evil or bad as the enemy?

Okay. Morgoth or Sauron might be interpreted symbolically or allegorically to stand for evilness itself, the bad in the world. The wars he depicts look just like the absurd waste of human life in both World Wars but still the other side in his stories are just heroes and the others are purely black.
There are a few possibilities that spring to mind.
An 'evil race' is not only unrealistic but probably dangerous as well. One will probably find it much more plausible that these people have been corrupted by a powerful figure with ill motives. The orcs themselves, perhaps, are in need of liberation just as much as the 'free peoples' are.
Another possibility is down to the narrative structure. In a big adventure like this you need a focus point. A goal to be a chived and barriers to overcome. Sauron, I would argue, represents a sort of ultimate obstacle, the overbearing shadow of the story to keep the narrative going. The same goes for Morgoth.
These two things are related. Even in the Silmarillion we get a hint of it. Feanor curses Morgoth but not, interestingly, the Orcs (if I remember correctly). He is the focus of his ire and scorn. The Orcs, while, perhaps, representing an extension of his will, are not what he is fighting. He wants revenge on Morgoth.

I'm sure I read somewhere that C.S. Lewis commented on the attitude of some British soldiers who refused to believe the propaganda in the Newspapers and thought the Germans couldn't be all that bad. Perhaps Tolkien had witnessed similar things. It's not the people who are evil, as it were, but the power that drives them. This, again, likely derives from Tolkien's theology as well as experience.

But, as for the 'enlightenment', one must always be a little cautious of something that gives itself such a presumptive name.

Anxiety does seem like a major factor in a lot of the Lord of the Rings anyway. Frodo comments, of Saruman, that he wasn't evil in the beginning. Perhaps the threat of Sauron isn't just his ability to destroy, but his tendency to turn things to his will, to bend the hearts of his followers. Corruption seems to be a large theme in Tolkien and there are many examples of it.
We can see a lot of this fear and anxiety in the attitudes of The Hobbits. They don't like change. Bilbo, in The Hobbit, is very reluctant to go on a 'nasty disturbing' adventure that would make him 'late for tea'. The thing that Saruman does when messing with the Shire is to change it almost beyond recognition, not just in the physical land, but also in the people. Ted Sandyman was probably a good enough Hobbit when he wanted to be, but Saruman's influence couldn't have done him much good. The same probably goes for Bill Ferny and others.
Maybe I'm reading too much into it...
Fear of change has always been around, but the end of The Lord of the Rings points to a future in which, not only are they returning to the Golden Age of old, but are moving forward into a New Age; the Fourth Age. The Elves are leaving, their influence is pittering out. The Wizards are lost, dead or sailing away. As much as the Hobbits may dislike it, "The World is changing".
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Old 04-21-2008, 03:50 PM   #12
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What I find interesting are the individual Orcs that he describes. They all have different personalities which I find quite interesting, becasue at first it seemed that thaey were like machines, just blindly following Sauron, but then see them start arguments against each other, and other things. I like the idea that Tolkien has (stated above by davem) about there being Orcs & Angels on both sides. I think an example (in LOTR) of an orc on the good side (even though this is the tale where orcs are real, but just think about the symbolism) is Saruman. I'm sure there's an angel on the bad side, I just can't think of one now (possibly Gollum as Smeagol?).

I'm not sure if I made any sense there or if I actually said what I meant but, oh well.
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Old 04-21-2008, 03:52 PM   #13
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But, as for the 'enlightenment', one must always be a little cautious of something that gives itself such a presumptive name.
Will that account also for those who think they are "the righteous ones"? Or "newly born in truth", or...
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Old 04-21-2008, 03:53 PM   #14
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I'm not sure if I made any sense there or if I actually said what I meant but, oh well.
I think you made a lot of sense. I need to go to sleep now but I'll try come back to this later.
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Old 04-21-2008, 04:04 PM   #15
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"The World is changing".
Well, that is a recurring theme in Tolkien's books, with phrases like "sundered from the glory of old" (I don't know if that's actually a quote) or the like. All sorts of things get lost, like, for example the skill of gem-making. There is an ideological past (or sort of the opposite of a utopia, and I don't mean dystopia, though there's some of that too)................
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Old 04-22-2008, 11:42 AM   #16
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Originally Posted by Nogrod View Post
Mith you just bring forwards the pessimistic reality.
I may think pessimistically but I act positively on the whole.

I am running out of time today but thank you for all the responses so far ... I will come back to some tomorrow.. makes the effort to tyoe it up worth while!
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Old 05-11-2008, 02:38 PM   #17
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Tolkien wasn't 'all black and white' and nor does Pullman present a world where there is no trust or hope, so the statement made in the programme wasn't really correct in terms of detail. However the books have a broad 'feel' that can be described in that way; how much this is intentional in terms of what the authors intended is a moot point. I happen to think that the difference is down to style rather than down to anythign each author was trying to 'say' or 'represent'.

Tolkien was attempting to write a story which echoed folklore and myth, which operates in broad strokes, whereas Pullman writes in the modern style (post-Austen, you could maybe call it? ) which goes into characters' minds. This is why Tolkien appears to have written a black/white story and Pullman a more grey one. However, get into the detail, as I say, and things are very different...

What is interesting is that until recently, we knew who our 'enemies' were - in as far as we can be instructed by our masters exactly who to despise this week or next - in Tolkien's day it was the Germans or the Russians. Today we are told to hate someone new every day so we have no idea who 'the enemy' are, and it often turns out that the enemy is ourselves (how often do you read the newspaper to find out, for example, you are a scumbag because you gave your child cows' milk before the state sanctioned age of 12 months, or you do not deserve medical treatment because you like eating burgers).

I think that the difference is that Tolkien is able, through the style he attempts to use, to tell us who is good and bad, and the ambiguities stand out all the more for it; whereas Pullman's style does not permit such didacticism, in fact it's essential that the reader must decide for themselves.

Though I actually feel slightly more anxious if I am told who to hate. If everyone is bad, including me, then it's not such a problem
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Old 05-11-2008, 03:16 PM   #18
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Two things I've come across recently. One, an interview with Susan Greenfield about her new book:
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Which means what? "All the things I said in the new book." Ah yes. ID: The Quest for Identity in the 21st Century says people who spend a lot of time interacting through the screen can become emotionally detached, seeing life as a series of logical tasks that demand immediate reaction. Language gets crunched, along with the ability to imagine or analyse. Attention spans shorten. "Human beings always listened to stories and had long working memories. Now it's action, reaction, action, reaction."

What worries her most is a shift of focus from content to process. Think of a book about a princess locked in a tower, she says. You go on reading because you care about what happens to the princess. You're lost in the content of the story. Now think of a computer game about the same thing. "You don't give a stuff about the princess, do you? She's there as a goal." It's not about her. It's about you completing a task. "You focus on the process. The experience offered by a computer is the excitement of an anticipated reward. And frustration if you don't get it. In neurochemical terms, it's very similar to when you take a drug."

This is her specialist area. Rescuing the princess produces a chemical in the brain called dopamine, she says, which makes you feel good. But too much of it may damage the prefrontal cortex, and that can limit your ability to understand anything much beyond the here and now. Other addictions have the same effect.

"Many people like downhill skiing, or dancing, or wine, or sex, or food," says Greenfield. "Up until now, [pleasure seeking] has always been part of our lives but a polar opposite to seeking meaning. I fear we are shifting too much in favour of the literal, the hedonistic, the here and now, and losing meaning, context and content in favour of process.".......

She also explains antisocial behaviour this way. "If you're trapped on a sink estate and you don't even know the capital of France because you've been excluded from school, you're stuck in a literal world where all your stimulation comes from your sensations," she says. "So is it surprising that you will eat strong, greasy, salty food to stimulate the tastebuds? Or kick down doors, or take drugs? The only way you can drive your brain is by grabbing strong sensations." http://www.independent.co.uk/news/sc...ns-825916.html
& a report on TORn about a new LotR based computer game:
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For the evil campaign we have something interesting, in the books and the films they make reference to how horrible the world would be if Sauron were to acquire The One Ring, but there is not too much detail, we’ve taken that idea and run with it. For the evil campaign we’ve taken the end of the story and hit ‘rewind’ a little, and you get to play a Ringwraith who stops Frodo from destroying the Ring. You actually get to deliver the Ring to Sauron, this sets off a series of events where you get to play the side of evil with Sauron’s forces. Sauron resurrects his generals, The WitchKing, The Balrog, Saruman and more. You get to play on the evil side and ride oliphaunts, ride the wargs and basically get to play as your favorite evil villains. You get to go through all of Middle earth and sack The Shire, destroy Rivendell, confront Gandalf and Elrond, destroy Helms Deep, attack Minas Tirith and so on.

Xoanon: This is one of the first LOTR games where we get to play the bad guys and live out our darkest fantasies right?

Giz: Right, that’s the beauty of the game, because it’s very systematic, it’s not a very scripted game at all. http://www.theonering.net/torwp/2008...it/#more-28812
& I couldn't help feeling that that's exactly the kind of thing Greenfield is condemning - the guy behind the game states he is a 'fan' of the book. He clearly isn't. What he is is a fan of the 'stuff' Tolkien invented, not of the underlying philosophy/moral value system. You can be 'evil' as easily as you can be 'good' - because 'good' & 'evil' are simply 'sides' iin a game. The essential difference between Tolkien's work & this game 'based on' it is that this game has no 'characters' which suffer or grow, there's no-one to care about or get emotionally involved with - in Greenfield's words "You don't give a stuff about the princess, do you? She's there as a goal." It's not about her. It's about you completing a task. "You focus on the process. The experience offered by a computer is the excitement of an anticipated reward". This game is Tolkien's creation reduced to outlandish beings attempting to slaughter each other just to see who wins - & ultimately it doesn't actually matter who wins, because its only a 'game'. 'Action, re-action, action, re-action'.

Last edited by davem; 05-11-2008 at 03:20 PM.
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Old 05-11-2008, 05:37 PM   #19
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I couldn't help feeling that that's exactly the kind of thing Greenfield is condemning - the guy behind the game states he is a 'fan' of the book. He clearly isn't. What he is is a fan of the 'stuff' Tolkien invented, not of the underlying philosophy/moral value system. You can be 'evil' as easily as you can be 'good' - because 'good' & 'evil' are simply 'sides' iin a game. The essential difference between Tolkien's work & this game 'based on' it is that this game has no 'characters' which suffer or grow, there's no-one to care about or get emotionally involved with - in Greenfield's words "You don't give a stuff about the princess, do you? She's there as a goal." It's not about her. It's about you completing a task. "You focus on the process. The experience offered by a computer is the excitement of an anticipated reward". This game is Tolkien's creation reduced to outlandish beings attempting to slaughter each other just to see who wins - & ultimately it doesn't actually matter who wins, because its only a 'game'. 'Action, re-action, action, re-action'.
As I stated in another thread, I was involved in testing and designing the original Middle-earth PC-based MMORPG (massively multi-player online roleplaying game) then called MEO (Middle-earth Online). It was to have a system of virtue and corruption, a sliding scale based on your actions that would lead you down either path (with consequences at either end, such as loss of faction, outlawry, exile, etc.), and close adherence to Tolkien's ethos: limited 'magic' (itemized such as the rings, or innate as in Elves -- no silly Hobbit mages), no inherently evil playable characters (one couldn't be an orc or troll, for instance), and neither could one be a Maiaric character (so no Gandalfs), or overpowered Noldo from Aman (if you wanted an Elven character, you had to be Silvan). It was looking to be an intriguing game, unlike so many 'swords and sorcery' online games (like World of Warcraft or Everquest) that emphasized looting, killing and grinding levels to accrue the best 'stuff'.

Unfortunately, Vivendi International withdrew from the project and its partner, Turbine, gained complete control. The original title Middle-earth Online was the first to go, and the game's dimensions (both in its geographical footprint and storyline) were shrunk to Lord of the Rings Online (LotRO), to take advantage of the massive popularity of the movies (even though the game itself is licensed for the books). The virtue/corruption system was abandoned, and even the motto 'Come live in Middle-earth' was co-opted for the crass 'Prove to everyone that you are a great hero and deserve great riches' (a decidely un-Tolkienesque view of Middle-earth). The new management team announced that its primary focus was to gain marketshare from WoW (World of Warcraft), the market leader in gaming, and the emphasis of the game swerved towards more generic gaming fare in an unbridled attempt to lure the WoW subscriber base with a reasonable facsimile of WoW's controls, systems and gameplay. I gave up in disgust over a year ago before LotRo went live, as the game in no way engenders a true feeling of Middle-earth (although you do get to meet Gandalf, Tom Bombadil and Elrond...WOOT!)

Needless to say, the game is all about the accrual of 'stuff', getting the best 'stuff' and wearing the best 'stuff'; evil characters are allowed to be played in what LotRo calls 'Monsterplay' (basically, battlegrounds where good and bad characters continually hack each other to bits); and, most recently, Turbine has announced their 'high level goal is to introduce magic into Tolken fiction' (they have at most 400k subscribers, whereas WoW has close to 10 million -- so they failed to attract their target market relying merely on established lore). Turbine supposedly has three 'Tolkien scholars' on staff (obviously, Larry, Moe and Curly, Associate Janitors and Ebonic Philologists at Alfred E. Neuman College of Online Cosmetology) so that they will manage a 'tasteful and intelligent way to introduce magic into Tolkien fiction.' What this means is that there will indeed be Hobbit mages in outlandish Gandalf gear flinging about colorful thunderbolts, and Dwarves invoking the power of runes to heighten their lazerbeam vision.

Davem --This is all a round about way to say that I have seen firsthand the corruptive power of greed and disingenuosness in the stripping of the essential Tolkien mythos to attract attention-deficited juveniles (and more so adults, as it caters to the teen and over category) with a dumbed-down and ludicrously inappropriate version of Middle-earth that makes Peter Jackson's fallacies and lore-bending seem downright upright and conservative. In the game one indeed eventually becomes disconnected with any plot points and becomes a drudge to hunting and gathering pretty bobbles and weapons of destruction (or else you can't get to the next level quest and grind ad nauseum to reach that point of perfection where you've literally done everything and have played yourself right out of the game). There is literally a bigger light show between a low level group of hobbits, dwarves and elves vs. a pack of orcs than there was when Gandalf faced the Nazgul on Weathertop.

It is rather disquieting to consider that a classic such as LotR, with a readership of millions, requires such incessant meddling to make it palatable for the general public (who obviously require flashing lights and rapid, jerky movements to maintain their interest, much like my cat). This is not only true in gaming, but in the making of the films as well. James O'Barr (creator of The Crow) once said of the Hollywood process and how they try to change the original plot of stories, "You have this beautiful tree and everyone wants to p*** on it".

P.S. By the way, excellent find on the Susan Greenfield article.
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Old 05-11-2008, 08:48 PM   #20
Ibrîniðilpathânezel
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It is rather disquieting to consider that a classic such as LotR, with a readership of millions, requires such incessant meddling to make it palatable for the general public (who obviously require flashing lights and rapid, jerky movements to maintain their interest, much like my cat). This is not only true in gaming, but in the making of the films as well. James O'Barr (creator of The Crow) once said of the Hollywood process and how they try to change the original plot of stories, "You have this beautiful tree and everyone wants to p*** on it".
Only too true, I'm afraid -- although I would venture to say that often, the meddling is required to make the material palatable to the number crunchers whose bottom line is profit, and thus who keep lowering the bar on the lowest common denominator of what they think will make a thing appeal to the largest possible number of people (everyone, if they could manage it). And, I think, there are people who make film and television adaptations who cannot do so without "leaving their mark" on their source material, too often inappropriately. As you have seen this in the gaming community, I have seen it in the literary field. One of my fiction writing mentors was an enormously popular SF author, and has been approached again and again by people wanting to turn her works into movies or TV shows. (I think there have been at least as many attempts to adapt her books as there have been attempts at adapting LotR, possibly more.) To date all of them have failed, either because of financial issues or "creative differences." I'm sure there are a few people in the movie industry grumbling about the impossibility of trying to make a movie based a book when the author is still alive and insists on exerting creative control.
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