Visit The *EVEN NEWER* Barrow-Downs Photo Page |
07-05-2007, 07:44 PM | #121 | ||||||
Reflection of Darkness
Join Date: Jun 2002
Location: Polishing the stars. Well, somebody has to do it; they're looking a little bit dull.
Posts: 2,983
|
The Captains talk: Night 2
A little more talking this time:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
__________________
Nolite te bastardes carborundorum |
||||||
07-05-2007, 07:57 PM | #122 | ||||||
Reflection of Darkness
Join Date: Jun 2002
Location: Polishing the stars. Well, somebody has to do it; they're looking a little bit dull.
Posts: 2,983
|
The Captains talk: Night 3
More:
Quote:
Quote:
Quote:
Quote:
Quote:
__________________
Nolite te bastardes carborundorum |
||||||
07-05-2007, 08:15 PM | #123 | ||
Flame of the Ainulindalë
|
Quote:
Quote:
"Nogrod's being very odd in general in this game"? Like my normal innocent self who wishes to turn every stone and dislikes those who don't take part but sneak in the shadows... "the amount of misinformation that he spreads"? Please Macalaure explain this to me as well... "Nogrod's strange behaviour could mean wolvery, or it could just be his new experiment."? Yes I said I'd like to play differently (meaning I would do all the "homework" I'm used to do when I have time but would have only posted highly considered one-liners) but that all went away with the RPG-style decision as I thought it was enough to adjust to one basic difference... But please, I would like to learn new things... why did you felt I was different and thence suspicious as to myself I thought I was playing my normal innocent way?
__________________
Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
||
07-05-2007, 08:18 PM | #124 | |||||||||||
Reflection of Darkness
Join Date: Jun 2002
Location: Polishing the stars. Well, somebody has to do it; they're looking a little bit dull.
Posts: 2,983
|
The Captains talk: Night 4
A lot more:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
__________________
Nolite te bastardes carborundorum |
|||||||||||
07-05-2007, 08:35 PM | #125 | ||||||||||
Reflection of Darkness
Join Date: Jun 2002
Location: Polishing the stars. Well, somebody has to do it; they're looking a little bit dull.
Posts: 2,983
|
The Captains talk: Night 5
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
__________________
Nolite te bastardes carborundorum |
||||||||||
07-05-2007, 08:48 PM | #126 | |
Reflection of Darkness
Join Date: Jun 2002
Location: Polishing the stars. Well, somebody has to do it; they're looking a little bit dull.
Posts: 2,983
|
Quote:
The main thing I found odd about you at that point was your inaccurate and repeated speculation of Turin. Mac is the one who said you were odd in general...and I cannot speak for him. A few extra comments: Legate- The last thing I expected was to be assigned as a gifted due to my inaccuracy of suspects and poor survival skills. I was quite honoured to be given the role of Turin, who happens to be my favourite character of all of Tolkien's works. Thanks for giving me this opportunity. I think I'm finally getting the hang of this. A special thanks to Mac who once again was an excellent comrade to have. I don't think I could've been successful in my final hunt without his advice. Anyways, I really want to hear from the wolves. What evil plotting (and celebrating) occurred during the Night? And was Night 3 really a missed kill or strategic?
__________________
Nolite te bastardes carborundorum |
|
07-05-2007, 09:18 PM | #127 | |
Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
|
Quote:
Brinn, thanks for posting all that - it was an interesting read! I'm fairly proud of the fact I contributed to your decision to hunt Lhuna, in some small way. But WHY, oh WHY, do you always get to be co-conspirators with my Macalaure? BTW, congratulations on breaking that curse! |
|
07-05-2007, 09:23 PM | #128 | |
Flame of the Ainulindalë
|
One more thing... It is a pleasure to read these Nightly discussions between you two Brinn and Macalaure. But you seem to be much more alive during the Nights than on Days... And that's the curse. And with this bunch of outlaws even more than with some other villages. This sleeping-curse was just too heavy on this village.
I mean having a good game requires people to actually play - during the Days as well! Be bold, be open or cunningly open-looking, whatever. Now you two were really playing well as I can read it from these PMs (although you made some grave misjudgements as well... but we all do them) but to the other players you were just two "non-posters" or if not quite that, very silent and careful players of whom it's very hard to say this or that... so tossing a coin it is with you, like with the one-liner -posters as well. I think the primary reason why you all were just happy to lynch me was that I had talked so much that everyone of you had a point or another to go for me to appease your conscience... like it was basically why you picked tgwbs in this last vote - and won. So sad for tgwbs as he really tried honourably! It's always easier to vote for someone who has actually said something when you can build a theory or get a feeling from that person. And as the Days go by you tend to grow more uneasy of lynching those who have been quiet as you feel you risk making blind vote with nothing to substantiate it with when the going gets tough ie. the numbers start looking bad. I know this as I feel the same myself. But that kind of works against the basic idea of this game which is that people should speak and then read what others say and make their deductions based on them. The other possibility would be that people just said "Hi" and then randomly made a vote. Which one of these is a werewolf-game? The latter would be just pure guess-work. No one could enjoy it and no game would take place... just random suspicions and random voting leading to a random results. This is not intended as making a judgement on any person who played in this game in particular. I enjoyed this game to be sure and that's enough for me. Maybe we should try a game of one-liners to make the point visible enough? Quote:
So what other things I did say about Turín that made you so suspicious of me?
__________________
Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
|
07-06-2007, 02:26 AM | #129 |
Shadowed Prince
Join Date: Jan 2003
Location: Thulcandra
Posts: 2,343
|
Hello everyone. Thanks to you all; I may not have won, but this is the furthest I've got as a wolf, and I really enjoyed it. I was hoping my last posts on the last Day might make you go for Gil... It's annoying because, had that happened, I would have attacked Mac (knowing that Rikae had protected herself two nights before, I reasoned that she could definitely protect herself next night, but may not have been able to protect Mac) and so I would have won. Alack.
Special mention should go, I feel, to Nogrod. I was wondering if my posts were getting a little too heated or even bordering on the offensive; I apologise if that was so (but you know it's just a game, eh? ). In any case, I think you could have been a very considerable force in getting the wolves lynched if you had lived any longer. Doubtless you will all wish to know about the Nightly kills, or lack thereof. No, it wasn't preplanned or a cunning scheme... that was a really bizarre idea. It was just sheer bad luck which we tried to bend to our favour. Anyway, Nightly PMs coming up. |
07-06-2007, 02:39 AM | #130 | |||
Shadowed Prince
Join Date: Jan 2003
Location: Thulcandra
Posts: 2,343
|
Night 1
Simple greetings and formalities, most of which have been editted out for general consumption:
Quote:
Quote:
Quote:
|
|||
07-06-2007, 02:46 AM | #131 | |||
Shadowed Prince
Join Date: Jan 2003
Location: Thulcandra
Posts: 2,343
|
Night 2
Quote:
Quote:
Quote:
|
|||
07-06-2007, 02:53 AM | #132 | ||
Shadowed Prince
Join Date: Jan 2003
Location: Thulcandra
Posts: 2,343
|
The Terrible Night 3
Quote:
Quote:
|
||
07-06-2007, 04:19 AM | #133 | ||
Reflection of Darkness
Join Date: Jun 2002
Location: Polishing the stars. Well, somebody has to do it; they're looking a little bit dull.
Posts: 2,983
|
Quote:
1. Many things I discussed with Mac (Rikae's innocence, possible Gifteds) I could not discuss publicly during the Day without revealing. And talking about Gifteds in the presence of wolves is just silly. It's a different environment talking to an ally because you have nothing to hide. Also, I didn't want to reveal to much during the Day that might make the wolves see my connection to Mac. 2. Me being a little more than worried about getting myself killed early on. I know I haven't survived well in the past, and with someone else's life relying on mine, I was even more nervous. I guess after Day 3, I was a bit bolder...I think Rikae mentioned that somewhere... 3. Roleplaying. Don't get me wrong- I really loved roleplaying this time. It gave the game a unique touch, plus it worked well with the small number. But because of it I didn't post as much. I often reveal my opinions through lists and such...and we could only do a limited amount here. At Night, however, I didn't have to worry about roleplaying. I hope that explains everything. Sorry if I wasn't as useful during the first Days as I could've been. People who know me well know I am a quiet person and not exactly bold; so careful is just what I do. Quote:
Interesting reads, tgwbs. So, you were sort of onto me by Night 3.. And I find it funny to see how such little things can cause a missed-kill. I'll be sure to remember that next time and not judge it on who's reliable and who's not. Oh, and congrats to Lhuna and tgwbs for their excellent wolf playing. They may have not won, but they both fooled us at one point or another, and to survive until Night 5 without any losses on their side is quite an accomplishment. Anyways, I'm looking forward to seeing more wolf PMs from Night 4 and 5, as well as hearing from Mithalwen and her nightly choices.
__________________
Nolite te bastardes carborundorum |
||
07-06-2007, 05:25 AM | #134 | |||||
Fading Fëanorion
Join Date: Mar 2006
Location: into the flood again
Posts: 2,911
|
Wow, this was a really tough game! Congrats to the wolves! If the field of choice wouldn't have been so narrow, I doubt I would have considered you two as possibilities, you were playing so well.
Quote:
Anyway, it was absolutely great to plot with you once more, this time on the other side. Quote:
Quote:
Sorry for lynching you, Nogrod. As you can see from the PMs, the field to choose from was narrow, and I thought Lhuna innocent at the time. I had to decide between you and tgwbs (since I really didn't want to lynch another quiet one). Quote:
All these thoughts and ideas I disagreed on. ...and, well, if somebody keeps on saying things on which I disagree, then he couldn't possibly really be honest, or could he? Your defensiveness on these points made me get the idea that you might be trying to lead the village along wrong paths. However, if you look back at the reasoning of my vote for you, that was honestly only because your behaviour towards tgwbs seemed fishier to me than his behaviour towards you. I turned out to be wrong, sadly. Quote:
I sense perilious grounds here. I think, in this game, the average player might have had an average of maybe around 4 or 5 solid contributions per day, and I don't think that's so much less than in other games. I would say that the village seemed so quiet because there were only one or two really talkative players, who post more than the average does, and several who were struggling to participate much at all. The less people talk, the less the other people find to talk about (esp. considering the way the lynches and kills went), which of course is a vicious circle. Concerning myself, it was a problem that, during the whole game, I was never really suspicious of anybody (except Izzy and tgwbs that one time... I was so sure suddenly) and even in RL I'm the kind of person who doesn't like to talk much about something if he has not really made up his mind before. I also noticed that I tend to be less open when I'm gifted. Then there was the problem that there was very little to go at, especially on Day Three, with two lynched who left little trails and no kill at all. To me, the first three days felt like an endless Day One. Add to this that I've lost my gifted ability after only one night and you might understand my frustration. In fact, I was close to putting on my boots of +3 to Hating this Campaign at that time. |
|||||
07-06-2007, 06:00 AM | #135 |
Flame of the Ainulindalë
|
You're quite right Mac and I'll promise I won't pursue this topic further. I just need to air those points a few times in a year...
And I quess there is some truth also in the fact that there were only eleven players to begin with. As I said I enjoyed this immensly once again. Thanks for the Nightly PMs Brinn and tgwbs! It's nice to start to understand how everything went in the end like it went. PS. I can imagine your frustration Mac...
__________________
Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
07-06-2007, 06:53 AM | #136 | |||||
Shadowed Prince
Join Date: Jan 2003
Location: Thulcandra
Posts: 2,343
|
Night 4
During Night 4, Lhuna couldn't get to a computer, so everything you read is by me. I went a bit nuts and started analysing everything possible...
Quote:
Quote:
Quote:
Quote:
Quote:
As you can see, I did mention the possibility of Brinn-Mac. I'm glad to see I wasn't too far off. |
|||||
07-06-2007, 07:10 AM | #137 | ||||||||||
Shadowed Prince
Join Date: Jan 2003
Location: Thulcandra
Posts: 2,343
|
Night 5: The Night of Mistaken Conclusions
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
|
||||||||||
07-06-2007, 07:11 AM | #138 |
Shadowed Prince
Join Date: Jan 2003
Location: Thulcandra
Posts: 2,343
|
Oh, and sorry about the bolding. Dunno how to fix it.
|
07-06-2007, 09:18 AM | #139 | |
Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
|
Quote:
Anyway, I've learned that when Mac is "so sure suddenly" about something, that's as good as scientific proof. (So much for women's intuition...). |
|
07-06-2007, 09:43 AM | #140 | |
A Voice That Gainsayeth
Join Date: Nov 2006
Location: In that far land beyond the Sea
Posts: 7,431
|
The Mod's words
There is little to be said that was not said, or that surely you won't think of by yourselves, but to let me voice my opinion, this one was a marvellous game and even though (or because of?) being a Mod, I enjoyed it as if I were a part of it.
I think against all odds, when it looked at the beginning really grave with our numbers, I daresay the game did not lose anything from its interest and, maybe, it was even better and indeed more "family-warm" environment with there being so few of you (or should I say: us?). The game was, of course, a little changed against what I was planning it to do at first due to the lesser numbers (e.g. both Túrin&Beleg should have had one more addittional special ability... which I will keep to myself just in case I mod again), but I think even game-wise it turned out to be good and balanced. We had Túrin, Nienor (these two being the "weapon of mass destruction" whatever the case), Beleg, Andróg and Saeros as special roles; while originally Mim should also have had his part (larger) and maybe an Outlaw or two more (like an innocent Algund who would have known the identity of the Children, but they won't know his - sort of a seerish bonus to combinate things). I am sure this one is running to a Barrow-Wight's Book of Records, because of the three in-a-row no-kill Nights, maybe even it should be considered that the stopped kills were both aimed against Rikae (I also don't think something like that normally happens...). This was one of the most critical things in the whole game, but as we saw, the no-kill maybe even helped the Wolves a little bit (well, maybe quite a lot). The other standpoints were, I believe, Brinn's choice of Lhuna (otherwise you were dead, as you probably know - I was almost sure she will pick Gil, that will be a total disaster) and of course, the Rikae-Mac learning each other innocent (though they both didn't know that the other knows as well). The funniest moment still for me was Night 2. Rikae sent me quite early the information that she's, if I can quote, „going to rob that handsome young Macalaure fellow“. At that moment I said to myself: „Hmm, seems Andróg got to work quite early.“ But then I got a PM from Lhuna that the wolves chose Rikae as their target. „Hm,“ I thought, „so she's probably not going to enjoy the bow. At least the Ranger will have his bow back.“ I opened the later PM from Macalaure unmindfully. Then I burst in laughter when I realized what it reads and what it means. I have to say, as a first-time mod I consider this unbelievable and inequitable, for this is a thing that happens rarely and not every Mod is lucky enough to experience something like this; and I'm sure every Mod enjoys it greatly when it happens. At that moment, I pitied so much that you players don't know it! And concerning your performance as players... Shasta, it was indeed a shame you did not stay longer (for those who do not know, his aim was to kill Túrin - respectively: get him lynched or killed, but so that no blame falls on himself, of course - otherwise he was an innocent). Shasta, I know of your roleplaying skills and I hope the role did not hinder you much in that. Well, but someone has to die the first day. Xyzzy, well, what to say? You are a Werewolfer, and you are yourself though maybe this time got more unlucky than normally. I think the "normal" games fit you better, but still - counting your number of posts in this game (three per day, though it was the only one) was good sign for me. Hope you liked the game too. Nogrod, poor lad, that was really nasty what they did to you, when you were the one who technically was right in - well - many things. And surely you were the one with most "waking" effect on the sleepy hill, and I see you also manage to roleplay very, how should I say it, "realistic"! Had it not been for this game, I might not have learned. But thanks also for your help with co-modding, I am sure both me&Volo appreciated it. Isabellkya, you surprised me with your roleplaying. It was as I said in the beginning, there is more in some of you than we can see when roleplaying is not set as compulsory. Maybe we should do it more often... Concerning the game itself, you were not as lucky this time with picking suspects and giving them to the village, but in the end, fourth day is fourth day. Mith, thanks once again that you joined us in the end - and I hope you enjoyed it and don't pity joining in. You did well to stay as long, and did not end as wolf's meal until day 4. Say, did you have a clue who Túrin might be - or whom you thought to be Túrin (Nogrod at one moment, I think)? Brinniel! Although you died in the end, I see you broke your record and that calls for celebrating it. And to consider that you died not by anyone else's choice, but due to a link of fate, well, being a "normal" character you might have finished till the end. Your play was a very good one and seemingly you kept it well balanced so that no one lynched you (skipping the fact that Nienor wanted at one point), but also you didn't call as much attention to yourself to get you wolf-targeted. Lhuna, I never saw you playing before, but was not disappointed - you played just brilliantly! Who has seriously suspected you? For most of the time, practically no one - or at least not to bring it to deeds. And as I can see, in revealing other's roles you did also very well. tgwbs, Lhuna's brother in arms. You made a nice wolf-pair, I believe, and you once again proved to be as slippery as possible, I'm sure had it not been for Rikae's and Mac's double-knowledge of each other, you could have convinced the village that you are Andróg or even Beleg. And even then, in the last moment, Gil could have gone instead of you. Even overall, the wolves' victory was this close. And Quote:
Rikae, well, what to say? Brilliant game - and though your choice and getting the bow right the first night was... well... maybe I sort of hoped that "under candle least light"... but in all maybe I was not even thinking of this. It just happened. Nevertheless, even though you had the bow practically from the start, there was still quite a lot of danger for you, as we can see, more than enough. But you managed it! Gil-Galad, I have to congratulate you to the victory (the whole time I was afraid they'll make you a scrapegoat, as always) and, also have to say that the time you had, you devoted to the game indeed with good contributions. Hopefully, and not just for the game's sake, we'll see you even more active in other games. Mac, I am really sorry you couldn't use your Ranger ability more times. Perhaps some other time - I promise if I mod again, I will give you something that can't be stolen (hmm... like a Cursed Villager, for example). But nevertheless, you played well and you even did not get close to being suspected nor killed (again, at least not to bring it to deeds). So, cheers! Hope you enjoyed it and see you again somewhere... And last but not least, not a player, but my co-mod Volo. What else can I say than "Well done, faithful servant..." You managed to take care of the game greatly, even if it was a little bit time-pressed, and without you everything will be surely waay more complicated. Thanks again! And thanks again all for playing, it was great game to mod and great story to look at! Now continue the aftertalk and don't mind my babbling
__________________
"Should the story say 'he ate bread,' the dramatic producer can only show 'a piece of bread' according to his taste or fancy, but the hearer of the story will think of bread in general and picture it in some form of his own." -On Fairy-Stories Last edited by Legate of Amon Lanc; 07-06-2007 at 09:51 AM. |
|
07-06-2007, 12:37 PM | #141 | |
Reflection of Darkness
Join Date: Jun 2002
Location: Polishing the stars. Well, somebody has to do it; they're looking a little bit dull.
Posts: 2,983
|
Quote:
Btw, your PMs don't seem to have any mention of Nienor. Did you guys forget about her? Legate, I'm really curious....how did you pick the roles? Were they completely random, or did you pick them for a specific reason? I've just gotta know...
__________________
Nolite te bastardes carborundorum |
|
07-06-2007, 12:58 PM | #142 | |
Odinic Wanderer
|
Quote:
You don't need to post 10-20 times a day to be contributing to the game or two have fun (which is the true basic idea of the werewolf-game). You seem to focus way to much on this in every game you play. . . and I understand you in some of the cases, but a lot of the time I think you are overreacting. Also when it comes to the analyzing bit. . . There is only so much to analyze, but of late there has been tendencies of half the village making 5 major post with loads of analyzing in each, and that is over analyzing. Thre simply is not that much wolwery in a game. The main point here is however that for all this analyzing people are no more often right than those that says "this sentence looks like wolvery ther for I vote for xxxxx" I think the games are mor fun when you different ways of playing colide, it is great having you and SPM in a village, but if the whole village becomes your clones then the fun disapears. |
|
07-06-2007, 03:07 PM | #143 | ||
Flame of the Ainulindalë
|
Quote:
But yes, you're right in many things. I've been in villages where three or four people make a "deep-analysis" of the posts of one and the same person. That clearly is an over-exaggeration. Also skimming through two pages of posting when you are in the middle of RL "disturbances" makes one pretty desperate. I know I sometimes flood the threads with my thoughts which at worst are repeating earlier points. I know. And that's a shame. Quote:
If only two people talk it's easy for the others to just concentrate on what they contribute - but that also means that all the others are safe from any suspicion whatsoever and those talkers will get killed sooner or later just because they tried to contribute. That's the thing I'm complaining a bit. A bit that is as I'm used to it already - and you can deduct that it isn't a big issue with me as I'm always ready for the next game... So sportsmanship is the thing I am calling for. Whether you are an ordinary or a gifted or a wolf (or whatever) you should put yourself into the game giving also others a chance to read you and not only read others with really careful posting. I mean really, we should make a trial - just for the fun of it - one day. Let's make a game were everyone is restricted to max. two posts / Day and no one is allowed to analyse or make any posts containing any principles or actual reasoning, not to say building up cases or making personal commitments. Just oneliners with stuff like "Hi guys, we have a problem here, let's solve it", or "I'll vote X because my randon generator gave her as a result - or his name begins with an "S"". I'd be very interested to see what would happen in that game and how much people would actually enjoy it... I really thought I would play a bit differently this time but the roleplaying aspect pushed me back to my normal way of playing. One day I will play differently... only I'm afraid I'm lynched on Day1 as soon as I try to do something completely different... PS. Rune: I was first a bit confused about your comment elsewhere but now I understand what you meant. Have no fear. I do not think your tone was too harsh or anything... To me this looks like discussing about the issues and that's what we should do anyway. So don't worry.
__________________
Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
||
07-06-2007, 07:57 PM | #144 | ||
Odinic Wanderer
|
Quote:
I don't see this as an issue of whether you should contribute or not, that is a given. What makes it fun for you is not necisarily what makes it fun for others , if you look at the earliest of ww-games way less was being said than now and they where just as popular. Speaking of fair play. . . people have different kinds of play and it is not fair at all when people who likes making many ultra long posts say to the rest "this is the way you have to play". . . . If you where only calling for the people that where truly quiet to speak up, then I would not raise a brow. The thing is that it seems that you question the styles of playing that is not very similar to your own. I just don't think that one tactic has more merrit than the others. . . .The tactic of not saying anything is not included as it goes against the foundations of the game. I for one is like an Ent when it comes to these games I don't want to say anything lengthy unless it is worth taking a long time saying. So normaly I stick to small and somewhat precise posts. Quote:
I think we should make a trial game where everybody was obliged to post 20 posts/day and no one is allowed to do any jesting. . .only hardcore analysism is accepted, all post must be at least of 1000 words. Lets see what would happen in that game and how much people would actually enjoy it. . . . I know this is wasted on you as you would aboslutely love this sort of game Just remember that sportmanship goes both ways and that we have to accept that people play this game in their own and maybe different way. and of course you are allowed to complaint about us speaking enough if that is the case. . . .but there is a difference between not speaking enough and not speaking as much as you. |
||
07-06-2007, 09:37 PM | #145 |
Psyche of Prince Immortal
|
i fine that i am striking as the crazy-man in WW games, i cuase enough ruckus and give out enough hunches that it keeps the village on their toes around me and it keeps the wolves letting me live so i can cuase enough distraction for them, but most of the time the wolves don't realize that i am slowly cornering them before it is too late to do anything about me... i am still playing WW till my goal of being a Seer so we shall see...
__________________
Love doesn't blow up and get killed.
|
07-06-2007, 11:15 PM | #146 |
Flame of the Ainulindalë
|
I think you are reading me too literally Rune. It's not the number of words I'm after. And as I've said before I know I'm a bit bad in this as I tend to be babbling in much too lengthy a manner in the games - and in post-game discussions...
I'd need a course in making clear and straight statements in English, I sure could use that. That's one of the reasons I decided to try a different game... which never materialised. But with the risk of repeating myself, let's see if I could formulate my point understandably this time - and after this I will give up with it, honestly. So let's bring these to the extremes to see the point. Game1: no one speaks anything. Everyone just makes a vote once/Day (or forgets to do that). That will be a game of pure randomness and not funny to anyone. Just pure chance like throwing a dice or then just voting for those persons you don't like so much personally and thence it would only be a (cruel) game of social differentiation... Game2: Everyone is required to make a full analysis of each other player in the game everyDay + a lengthy visionary post concerning all different possibilities the game-mechanics might work. That would hardly be amusing either... Only a dedicated player with lots of free time could read all through it in a game of twenty. Neither seems like an enjoyable game. But after we get more towards the middle ground and the reality the scene changes... The problem in this mixed envirovment I think is in the inbalance. The contributors work from the basis of "I give to you new ideas about others and chances to pick suspicious things from my posting as well and you give me the same" while the quiets work on the basis of "I will give you nothing from myself but you should give Me everything". Remember that there is no game without the former people - but just Game1 whom no one wishes, I think... well, hope... In practise this leads to the situation where one or two or three openly playing (one can look like playing openly while cheating!) will get lynched sooner than later as they are the only persons the others have an opinion. And why is that? Because they have made the game in the first place - remember Game1 once more. I mean, how could you make a case against totally silent player number 12 instead of totally quiet player number 11, or 7, or 4? How can you differentiate between them? Game1 once again... But of those loud players 1 and 2 and 3 it's much easier as they have contributed - given something to others. This was not meant to be pointing to this game we played in particular. It was a small village indeed and many of my arguments are not valid with this "village" So basically it has nothing to do with this game we played. This was just an answer to Rune and as I promised, I will keep my mouth shut after this - even though I'm afraid I wasn't able to make my point clear enough. Let's discuss this in Finnish the next time? I'll promise you a rhetorically outstanding argument in twenty words then!
__________________
Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
07-06-2007, 11:32 PM | #147 | |
Flame of the Ainulindalë
|
Quote:
In the last game I opened the game with a Monty Python parody making it just nonsense and then only added a few starters to others to start picking up possible things (and to see how they would pick them or not). What followed? Everyone was sure that I was a baddie because of that post... and I needed to do a considerable amount of work to assure them otherwise (while they naturally were right as I was a wolf indeed...). Jesting I do like even if many others seem not to like it, but a game with only arbitrary jokes would not be a fun game - like a joke in RL isn't worth much if it doesn't point to something real.
__________________
Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
|
07-07-2007, 12:07 AM | #148 |
Hauntress of the Havens
Join Date: Mar 2003
Location: IN it, but not OF it
Posts: 2,538
|
Ah well, it was really tough for the wolves to win. The odds really were against us. Wolf victories were very much attainable when there were three of them and the gifteds didn't know each other, but with only two of them, a very small village, and communicating gifteds? I wouldn't recommend an arrangement such as this again for future games.
STAWB, thank you for being an amazing co-wolf. Too bad we didn't get to push with our plan...but I ask you, Outlaws: could it have worked? Nogrod, haha, sorry for all that. Just doing my job. When you first mentioned the possibility of me and tgwbs being the wolves, that was really freaky. Or was that Rikae? Speaking of whom, congratulations for picking up the guilty vibes. I don't EVER want to be a villain again, it's so distressing! I've only played with you once before, if I remember right, and now you're such an expert at it! You astounded my with your last kill choice, Brinn - I had no idea at all you woud go after me like that, especially with how sure you were of my innocence. That was brilliant analysis on your part. You too, Mac. I should have known that we won't win if you're paired with someone, because the only time I won as a werecreature... Gil, too bad they didn't consider at all that we could have been the wolves. I'm sorry I didn't see more of you in the game, Mum, or at least not as much as I wanted to. Or maybe it was better that way, or I would have gone after you. Izzy, Shasta, xyzzy, it was a pleasure to play with you. Finally, thanks for the wonderful game, Legate! When Nilp told me that I and tgwbs were the wolves, I immediately wondered if you chose us deliberately. That was certainly an exciting way to play Werewolf again (after ten games had passed!), even if I really hate it when I have to be a wolf. You came up with really brilliant ideas in relating the story to the game, and I commend you for that. Would that we had started early, though, or I wouldn't have been so clumsy near the end... (Excuses.) |
07-07-2007, 01:06 AM | #149 | ||
Hauntress of the Havens
Join Date: Mar 2003
Location: IN it, but not OF it
Posts: 2,538
|
*howls*
Those were interesting reads, Brinn and Mac. Thanks. But you should both be suspected of lycanthropy for flipflopping on me.
I really should stop making sense when I'm evil. Quote:
Quote:
About Nienor, Brinn, I personally didn't think much of her because I wasn't too aware of what her role does. Plus there already were the Captains on whom to focus. As I said in the wolf PMs, I was completely LOST so far as the gifted roles were concerned. And your killing me came just in time- the next Day, I would have been completely unable to go online on account of a Microbiology paper. So, yes, thanks for killing me. |
||
07-07-2007, 10:59 AM | #150 | |
Shadowed Prince
Join Date: Jan 2003
Location: Thulcandra
Posts: 2,343
|
Quote:
|
|
07-07-2007, 12:53 PM | #151 | |||
Odinic Wanderer
|
Quote:
Quote:
You cannot just enter a game and set your own standard for how it should be played and then expect people to do so. To some degree you tend to do that. No where is it written that this game should be about thorough analyzis, it could just as well be about simple observation. Whenever I seem to spot a wolf it is not because I look hard at every word he says and try to analyze it, it is often because I spot a single sentence that seem manipulative or something of the sort. I then say tbat this seems wolfish and that is my reason to vote as I do. That should be perfectly acceptable, I should not be forced to look at every word that the person has written and have an oppinion about it. Because I do not have an oppinion about them all, if I an forced to write about them anyways it will seem like I am grasping at straws and I will be lynched for being wolfish. . . . Quote:
The thing is that you broaden your chritisism to players who contributes and makes vallid points, they just do it to a lesser extend than you and in another way. My guess is that mostly they do so because that is the way they like to play and I do not think that anyone has the right to tell them that their way is wrong. |
|||
07-07-2007, 03:34 PM | #152 | |||
Flame of the Ainulindalë
|
Going against my promises once again but this starts to look like an actual game of ww where two innocents try to tear each other apart while they share mostly the same goal...
Quote:
I'm not looking at everything everyone says in a game and analyse their every sentence myself either. It would be 24-hour undertaking every Day - if that would be even enough... Indeed it's been a while since I've tried a "full-analysis" on anyone as it's so time-consuming and more often than not very unproductive. But I hope you also agree that for you to "spot a single sentence that seem manipulative or something of the sort" you need the other players to actually post those sentences for you to spot them? So you need others to play to play yourself! Exactly what I've been calling for! Quote:
Quote:
Just two short points. I've myself repeatedly said that I would love to try a different style to play these games. And maybe one day I manage to try it? But I couldn't think that way if I'd think that only one way of playing is right. So your speculation on what I think is clearly wrong. What happens though in games where the majority posts little or at least clearly less than the vocal minority, the few loud players tend to get killed pretty soon because they are the only ones people will have an opinion. That's sad in a way as without those loudmouths there would be much less for anyone to do (much less sentences you might spot). But that's something I've accepted already a long time ago. This is a question of personal preference to be sure but I couldn't even think I could be in a position to require everyone else to play "loudmouthedly" as that comes naturally for some and would be very hard or even unpleasant for others... and we surely play these games to have fun, right?
__________________
Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
|||
07-07-2007, 05:33 PM | #153 | |
Odinic Wanderer
|
Quote:
I might be drawing conclutions, but I seem to remember a game or two where I and others have been told that we were way to silent and was "required" (that word was not used) to speak up. . .There can be plenty of reasons not to be posting much, other people might have made your point, you can find nothing suspiciouse or simply that you have been kind of busy that day. Anyways I just think that the chritisism should be limited to when people are hardly speaking at all or when it really gets to you, this way you words will also weigh more. |
|
07-11-2007, 10:47 AM | #154 | |
A Voice That Gainsayeth
Join Date: Nov 2006
Location: In that far land beyond the Sea
Posts: 7,431
|
Just a note...
Quote:
The roles were in original totally random. I just picked a randomizer, put in all players' names, and some result came out. But I didn't like it. It was unbalanced, the persons rolled did not fit the roles. So I rolled again. And again. And again... you know how it works And finally, when there came a result that I liked, I said: "Yup. This is it." And then I just wrote down the list that came out of the randomizer, changed one or two names and that was it So, here it is - you have your answer.
__________________
"Should the story say 'he ate bread,' the dramatic producer can only show 'a piece of bread' according to his taste or fancy, but the hearer of the story will think of bread in general and picture it in some form of his own." -On Fairy-Stories |
|
07-16-2007, 02:29 AM | #155 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
|
I feel like I must apologize to Legate for ruining one of his special roles.
Yes, I knew Brinn was Turin from the start, and I had just formed the tiniest bit of a plan to that end when... I died. |
07-16-2007, 03:22 AM | #156 |
A Voice That Gainsayeth
Join Date: Nov 2006
Location: In that far land beyond the Sea
Posts: 7,431
|
Why apologize to me? You were the harmed one... I hope you at least enjoyed the little time that was given to you.
__________________
"Should the story say 'he ate bread,' the dramatic producer can only show 'a piece of bread' according to his taste or fancy, but the hearer of the story will think of bread in general and picture it in some form of his own." -On Fairy-Stories |
07-16-2007, 03:34 AM | #157 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
|
Because you gave me a role that was supposed to influence the game, and I flubbed it up? And I did enjoy it, even if I did only manage to post once.
|
07-16-2007, 04:13 AM | #158 | |
Reflection of Darkness
Join Date: Jun 2002
Location: Polishing the stars. Well, somebody has to do it; they're looking a little bit dull.
Posts: 2,983
|
Quote:
Anyways, you really shouldn't blame yourself for your death. Getting lynched on Day 1 is most often just bad luck, and it's a shame you had it.
__________________
Nolite te bastardes carborundorum |
|
07-17-2007, 06:30 AM | #159 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,458
|
Sorry for not answering sooner. I am also sorry for a lacklustre performance. I had little time on my hands which was a particular hindrance with a RPG game and having signed up late I hadn't fully grasped the consequences of this - nor had I mugged up of the story ( I am so careful of my special edition CofH that I haven't got very far ) - so I was generally clueless . Also Nienor was a difficult role no positive power but doubly nervewracking! I did think Nogrod was Turin or Beleg since he was so sure that Nienor and Turin would both die if one died and that didn't seem to be explicit in the instructions.... trying ot defend him made me look rather conspicuous....
__________________
“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
|
|