Visit The *EVEN NEWER* Barrow-Downs Photo Page |
|
03-18-2009, 02:54 PM | #1 |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,648
|
Hurt and Heal Take 2
Updated rules:
Here are the rules as of now: From 20 to 7 - each player has 3 votes: 2 hurts and 1 heal. Double hurts are allowed. From 6 to 4 - each player has 3 votes: 2 hurts and 1 heal. Double hurts ar not allowed: a player has to hurt 2 different characters and heal one, or he may use only 1 hurt and 1 heal. When but 3 characters are left each player has either a hurt or a heal. Wait for at least four posters to vote prior to you voting again. These rules can change whenever deemed appropriate. With the first hurt and heal winding down quite quickly I think it time to start a new thread. The rules: 1. There shall be 3 votes per person. 2. You are not able to do more than 2 heals or 2 hurts per turn. 3. You must wait for 4 people to post their vote prior to you voting again. 4. We will not start with any characters but shall decide who is on by committee. In other words you nominate who you would like to see on there and they need to be seconded by somebody and then they are on the list. 5. We would be wise to not use characters found on the last hurt heal although it's not forbidden. 6. Maximum number of 20 characters. 7. Starting points per character are 10 Let's discuss how we feel about these rules. Agreeable. I think the voting rules of 3 with the option to double heal may be reviewed in the future when crunch time hits but this might work too.
__________________
“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” Last edited by mormegil; 03-19-2009 at 03:58 PM. |
03-18-2009, 02:59 PM | #2 |
Ghost Prince of Cardolan
|
Just a thought. With 3 points to start would it be better
to start with 10 points per person, or 15 or 20? And should the names be general Middle-earth or limited (by race, Middle-earth Age, etc.)? Ed. Or how about no double hurts (only two single hurts to two different individuals per turn)?
__________________
The poster formerly known as Tuor of Gondolin. Walking To Rivendell and beyond 12,555 miles passed Nt./Day 5: Pass the beacon on Nardol, the 'Fire Hill.' Last edited by Tuor in Gondolin; 03-18-2009 at 03:02 PM. |
03-18-2009, 03:06 PM | #3 |
A Voice That Gainsayeth
Join Date: Nov 2006
Location: In that far land beyond the Sea
Posts: 7,431
|
I think the double heal is a bit of a haunter, as it can turn to this "everybody has 1000 lives and only little by little they get hurt". However, the double hurt is quite dramatic, as seen from the first game's end. It will be also best to somehow reduce this horrible floodposting, although perhaps the four people in between will do. But I am still not settled. Not fully, at least.
The basic problem (it concerns both the double-hurt as well as the number of people needed between posts) is, I think, the number of people playing. That's the crucial moment. When you have barely two people playing (like it was in the beginning of the first thread) and twenty characters on top of that, double-hurt is almost necessary and it almost doesn't matter how often you post. When you have some five last characters and eight or so people around, the control is needed and I would even say that this double-hurt rule was not almost (note that I am saying "almost") needed.
__________________
"Should the story say 'he ate bread,' the dramatic producer can only show 'a piece of bread' according to his taste or fancy, but the hearer of the story will think of bread in general and picture it in some form of his own." -On Fairy-Stories |
03-18-2009, 05:11 PM | #4 |
Flame of the Ainulindalë
|
Interesting. "Nothing" happened in the first two or three weeks but then when I'm away for two days (only three eliminated when I last posted) the whole game has ended...
Something was not in balance there. Legate speaks sense here: the number of people playing is important when the rules are wrought. But how to account for it if one doesn't know how many people will take part and when? That's a tough one.
__________________
Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
03-18-2009, 07:13 PM | #5 |
Drummer in the Deep
Join Date: Feb 2003
Location: Next Sunday A.D.
Posts: 2,145
|
Or we could assign 'secret' roles that enable certain players to have five votes, or to negate another players' votes when Jupiter is in the thirteenth house ... oh wait, wrong game.
We could have an initial signup sheet and sign up new players between 'rounds' of characters, perhaps.
__________________
But all the while I sit and think of times there were before
I listen for returning feet and voices at the door |
03-18-2009, 09:02 PM | #6 |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,648
|
I would suspect that the next round will draw roughly as many or more during the next round.
There has to be installed into the system a way to ensure that characters will eventually get voted off. I have considered doing a theme game such as elf characters or second age etc...
__________________
“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
03-19-2009, 12:00 AM | #7 |
Mighty Quill
Join Date: Aug 2007
Location: Walking off to look for America
Posts: 2,230
|
So, is this kind of like Paper Telephone, in being you sign up before the game?
I'm still confused about this, but if I finally get the rules, I think I'd like to play too.
__________________
The Party Doesn't Start Until You're Dead.
|
03-19-2009, 12:43 AM | #8 |
Shade of Carn Dûm
Join Date: Jan 2008
Location: Minas Morgul
Posts: 431
|
Here are my 2 cents:
I think the rules should change automatically when the list is reduced to 6 characters and to 3. From 20 to 7 - each player has 3 votes: 2 hurts and 1 heal. Double hurts are allowed. From 6 to 4 - each player has 3 votes: 2 hurts and 1 heal. Double hurts ar not allowed: a player has to hurt 2 different characters and heal one, or he may use only 1 hurt and 1 heal. When but 3 characters are left - each player has 2 votes: 1 hurt and 1 heal. Or, as Tuor suggested (see his post below) either a hurt or a heal. Four posts between turns seems quite reasonable. Maybe by the end even five or six posts between turns would be needed. I think the Gamemaster can assess the current situation and make the announcement about the change of the rules to be implemented at once. The end of the last game was stressful and rushed. Refresh page - count - post - count - correct - refresh page - correct again... Grrr... There was absolutely no place for associated banter, which is usually so fun. Also, yes, I think it is much more interesting if we keep either to Silm or to LOTR. Gothmog I and Fingolfin seemed to me out of place in the last game regardless of the fact that both were great characters. It would have been much better, IMHO, to have Durin's Bane and a contemporary Elf (Gildor, Glorfindel or Galadriel) in the game - with the understanding that we consider mostly their deeds in the TA, not what we know of their FA history from Silm. But in the FA game Sauron should be regarded as Gorthaur Melkor's Lieutenant, not as the Ringmaker and Mordor Lord. I also much approve of the idea of thematic lists (all orcs, or all Valar, or all Maiar, or the Fellowship, or Elf-Lords of the FA). Maybe we can also have a game based on the LOTR Appendices, with Romendacil, Castamir, Earnur, Arvedui etc? Last edited by Gordis; 03-19-2009 at 08:40 AM. Reason: adjusted numbers a bit |
03-24-2009, 05:04 PM | #9 |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,648
|
A reminder
As we are coming up on only 6 left
From 20 to 7 - each player has 3 votes: 2 hurts and 1 heal. Double hurts are allowed. From 6 to 4 - each player has 3 votes: 2 hurts and 1 heal. Double hurts ar not allowed: a player has to hurt 2 different characters and heal one, or he may use only 1 hurt and 1 heal. When but 3 characters are left each player has either a hurt or a heal. Wait for at least four posters to vote prior to you voting again.
__________________
“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
03-24-2009, 06:15 PM | #10 |
Scion of The Faithful
Join Date: Apr 2003
Location: The brink, where hope and despair are akin. [The Philippines]
Posts: 5,312
|
Double-hurt Mîm.
Heal Finrod Melian (10) Húrin (3) Maedhros (10) Mîm (6) Ulmo (9) Fingon (6) Finrod (11) Huan (6) Eliminated: Thingol by a phantom Turgon by morm Ungoliant by Legate of Something-or-Other Ecthelion by Oddie-poo Thuringwethil by Oddie-poo Azaghâl by Darth Legate Fëanor by Eminem Lúthien by a phantom Miriel by a phantom Aredhel by Bubbles Morwen by a phantom Turin by a phantom
__________________
フェンリス鴨 (Fenrisu Kamo) The plot, cut, defeated. I intend to copy this sig forever - so far so good...
|
03-24-2009, 06:23 PM | #11 |
Ghost Prince of Cardolan
|
Miscounted. No vote.
__________________
The poster formerly known as Tuor of Gondolin. Walking To Rivendell and beyond 12,555 miles passed Nt./Day 5: Pass the beacon on Nardol, the 'Fire Hill.' |
03-24-2009, 09:53 PM | #12 |
Drummer in the Deep
Join Date: Feb 2003
Location: Next Sunday A.D.
Posts: 2,145
|
Double hurt Hurin, heal Huan.
Melian (10) Húrin (1) Maedhros (10) Mîm (6) Ulmo (9) Fingon (6) Finrod (11) Huan (7) Eliminated: Thingol by a phantom Turgon by morm Ungoliant by Legate of Something-or-Other Ecthelion by Oddie-poo Thuringwethil by Oddie-poo Azaghâl by Darth Legate Fëanor by Eminem Lúthien by a phantom Miriel by a phantom Aredhel by Bubbles Morwen by a phantom Turin by a phantom
__________________
But all the while I sit and think of times there were before
I listen for returning feet and voices at the door |
03-24-2009, 09:56 PM | #13 |
Beloved Shadow
|
Kill Hurin, Hurt Mim, Heal Maedhros
Melian (10) Húrin (0) *day shall not come again* Maedhros (11) Mîm (5) Ulmo (9) Fingon (6) Finrod (11) Huan (7) Eliminated: Thingol by Phantom Turgon by The Blacksword Ungoliant by Darth Legate Ecthelion by Oddie Thuringwethil by Oddie Azaghâl by Darth Legate Fëanor by Eminem Lúthien by Phantom Miriel by Phantom Aredhel by Sir Mac Morwen by Phantom Turin by Phantom Hurin by Phantom
__________________
the phantom has posted.
This thread is now important. Last edited by the phantom; 03-24-2009 at 09:59 PM. |
03-25-2009, 02:35 AM | #14 |
Shade of Carn Dûm
Join Date: Jan 2008
Location: Minas Morgul
Posts: 431
|
Hurt Huan, Hurt Mim, heal Melian
Melian (11) Maedhros (11) Mîm (4) Ulmo (9) Fingon (6) Finrod (11) Huan (6) Eliminated: Thingol by Phantom Turgon by The Blacksword Ungoliant by Darth Legate Ecthelion by Oddie Thuringwethil by Oddie Azaghâl by Darth Legate Fëanor by Eminem Lúthien by Phantom Miriel by Phantom Aredhel by Sir Mac Morwen by Phantom Turin by Phantom Hurin by Phantom |
03-26-2009, 08:02 AM | #15 |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,648
|
The final 3!!!
Okay reminder on the rules. We may want to revisit these rules if they don't seem to be working but here it is:
When but 3 characters are left each player has either a hurt or a heal. And still wait for 4 others to post.
__________________
“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
03-26-2009, 09:14 AM | #16 |
Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
|
I would suggest it ought to be a hurt and a heal - otherwise the points are just likely to skyrocket.
|
03-26-2009, 09:30 AM | #17 |
Fading Fëanorion
Join Date: Mar 2006
Location: into the flood again
Posts: 2,911
|
Hurt Finrod
Melian (7) Maedhros (8) Finrod (6) Eliminated: Thingol by Phantom Turgon by The Blacksword Ungoliant by Darth Legate Ecthelion by Oddie Thuringwethil by Oddie Azaghâl by Darth Legate Fëanor by Eminem Lúthien by Phantom Miriel by Phantom Aredhel by Sir Mac Morwen by Phantom Turin by Phantom Hurin by Phantom Mîm by ++Nilp Huan by Skip & Phantom Ulmo by Mac Fingon by mormy Let's see how it's going to work. If it doesn't work, we'll do it differently next time. |
03-26-2009, 09:34 AM | #18 |
Beloved Shadow
|
Hurt Melian
Melian (6) Maedhros (8) Finrod (6) Eliminated: Thingol by Phantom Turgon by The Blacksword Ungoliant by Darth Legate Ecthelion by Oddie Thuringwethil by Oddie Azaghâl by Darth Legate Fëanor by Eminem Lúthien by Phantom Miriel by Phantom Aredhel by Sir Mac Morwen by Phantom Turin by Phantom Hurin by Phantom Mîm by ++Nilp Huan by Skip & Phantom Ulmo by Mac Fingon by mormy
__________________
the phantom has posted.
This thread is now important. |
03-26-2009, 09:34 AM | #19 |
Ghost Prince of Cardolan
|
Heal Finrod
Melian (6) Maedhros (8) Finrod (7) Eliminated: Thingol by Phantom Turgon by The Blacksword Ungoliant by Darth Legate Ecthelion by Oddie Thuringwethil by Oddie Azaghâl by Darth Legate Fëanor by Eminem Lúthien by Phantom Miriel by Phantom Aredhel by Sir Mac Morwen by Phantom Turin by Phantom Hurin by Phantom Mîm by ++Nilp Huan by Skip & Phantom Ulmo by Mac
__________________
Got corsets? |
03-26-2009, 09:35 AM | #20 |
Ghost Prince of Cardolan
|
Hurt Maedhros
Melian (6) Maedhros (7) Finrod (7) Eliminated: Thingol by Phantom Turgon by The Blacksword Ungoliant by Darth Legate Ecthelion by Oddie Thuringwethil by Oddie Azaghâl by Darth Legate Fëanor by Eminem Lúthien by Phantom Miriel by Phantom Aredhel by Sir Mac Morwen by Phantom Turin by Phantom Hurin by Phantom Mîm by ++Nilp Huan by Skip & Phantom Ulmo by Mac
__________________
The poster formerly known as Tuor of Gondolin. Walking To Rivendell and beyond 12,555 miles passed Nt./Day 5: Pass the beacon on Nardol, the 'Fire Hill.' |
|
|